ClickHouse/dbms/src/IO/WriteBufferFromString.h

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#pragma once
#include <string>
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#include <IO/WriteBuffer.h>
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#define WRITE_BUFFER_FROM_STRING_INITIAL_SIZE_IF_EMPTY 32
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namespace DB
{
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/** Writes the data to a string.
* Note: before using the resulting string, destroy this object.
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*/
class WriteBufferFromString : public WriteBuffer
{
private:
std::string & s;
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void nextImpl() override
{
size_t old_size = s.size();
s.resize(old_size * 2);
internal_buffer = Buffer(reinterpret_cast<Position>(&s[old_size]), reinterpret_cast<Position>(&s[s.size()]));
working_buffer = internal_buffer;
}
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protected:
void finish()
{
s.resize(count());
}
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public:
WriteBufferFromString(std::string & s_)
: WriteBuffer(reinterpret_cast<Position>(&s_[0]), s_.size()), s(s_)
{
if (s.empty())
{
s.resize(WRITE_BUFFER_FROM_STRING_INITIAL_SIZE_IF_EMPTY);
set(reinterpret_cast<Position>(&s[0]), s.size());
}
}
~WriteBufferFromString() override
{
finish();
}
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};
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namespace detail
{
/// For correct order of initialization.
class StringHolder
{
protected:
std::string value;
};
}
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/// Creates the string by itself and allows to get it.
class WriteBufferFromOwnString : public detail::StringHolder, public WriteBufferFromString
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{
public:
WriteBufferFromOwnString() : WriteBufferFromString(value) {}
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std::string & str()
{
finish();
return value;
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}
};
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}