ClickHouse/dbms/src/Client/Connection.cpp

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#include <iomanip>
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#include <Poco/Net/NetException.h>
#include <Core/Defines.h>
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#include <Compression/CompressedReadBuffer.h>
#include <Compression/CompressedWriteBuffer.h>
#include <IO/ReadBufferFromPocoSocket.h>
#include <IO/WriteBufferFromPocoSocket.h>
#include <IO/ReadHelpers.h>
#include <IO/WriteHelpers.h>
#include <IO/copyData.h>
#include <DataStreams/NativeBlockInputStream.h>
#include <DataStreams/NativeBlockOutputStream.h>
#include <Client/Connection.h>
#include <Client/TimeoutSetter.h>
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#include <Common/ClickHouseRevision.h>
#include <Common/Exception.h>
#include <Common/NetException.h>
#include <Common/CurrentMetrics.h>
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#include <Common/DNSResolver.h>
#include <Common/StringUtils/StringUtils.h>
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#include <Common/config_version.h>
#include <Interpreters/ClientInfo.h>
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#include <Compression/CompressionFactory.h>
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#include <Common/config.h>
#if USE_POCO_NETSSL
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#include <Poco/Net/SecureStreamSocket.h>
#endif
namespace CurrentMetrics
{
extern const Metric SendExternalTables;
}
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namespace DB
{
namespace ErrorCodes
{
extern const int NETWORK_ERROR;
extern const int SOCKET_TIMEOUT;
extern const int SERVER_REVISION_IS_TOO_OLD;
extern const int UNEXPECTED_PACKET_FROM_SERVER;
extern const int UNKNOWN_PACKET_FROM_SERVER;
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extern const int SUPPORT_IS_DISABLED;
extern const int BAD_ARGUMENTS;
}
void Connection::connect(const ConnectionTimeouts & timeouts)
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{
try
{
if (connected)
disconnect();
LOG_TRACE(log_wrapper.get(), "Connecting. Database: " << (default_database.empty() ? "(not specified)" : default_database) << ". User: " << user
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<< (static_cast<bool>(secure) ? ". Secure" : "") << (static_cast<bool>(compression) ? "" : ". Uncompressed"));
if (static_cast<bool>(secure))
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{
#if USE_POCO_NETSSL
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socket = std::make_unique<Poco::Net::SecureStreamSocket>();
#else
throw Exception{"tcp_secure protocol is disabled because poco library was built without NetSSL support.", ErrorCodes::SUPPORT_IS_DISABLED};
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#endif
}
else
{
socket = std::make_unique<Poco::Net::StreamSocket>();
}
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current_resolved_address = DNSResolver::instance().resolveAddress(host, port);
socket->connect(current_resolved_address, timeouts.connection_timeout);
socket->setReceiveTimeout(timeouts.receive_timeout);
socket->setSendTimeout(timeouts.send_timeout);
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socket->setNoDelay(true);
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if (timeouts.tcp_keep_alive_timeout.totalSeconds())
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{
socket->setKeepAlive(true);
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socket->setOption(IPPROTO_TCP,
#if defined(TCP_KEEPALIVE)
TCP_KEEPALIVE
#else
TCP_KEEPIDLE // __APPLE__
#endif
, timeouts.tcp_keep_alive_timeout);
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}
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in = std::make_shared<ReadBufferFromPocoSocket>(*socket);
out = std::make_shared<WriteBufferFromPocoSocket>(*socket);
connected = true;
sendHello();
receiveHello();
LOG_TRACE(log_wrapper.get(), "Connected to " << server_name
<< " server version " << server_version_major
<< "." << server_version_minor
<< "." << server_version_patch
<< ".");
}
catch (Poco::Net::NetException & e)
{
disconnect();
/// Add server address to exception. Also Exception will remember stack trace. It's a pity that more precise exception type is lost.
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throw NetException(e.displayText() + " (" + getDescription() + ")", ErrorCodes::NETWORK_ERROR);
}
catch (Poco::TimeoutException & e)
{
disconnect();
/// Add server address to exception. Also Exception will remember stack trace. It's a pity that more precise exception type is lost.
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throw NetException(e.displayText() + " (" + getDescription() + ")", ErrorCodes::SOCKET_TIMEOUT);
}
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}
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void Connection::disconnect()
{
//LOG_TRACE(log_wrapper.get(), "Disconnecting");
in = nullptr;
last_input_packet_type.reset();
out = nullptr; // can write to socket
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if (socket)
socket->close();
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socket = nullptr;
connected = false;
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}
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void Connection::sendHello()
{
/** Disallow control characters in user controlled parameters
* to mitigate the possibility of SSRF.
* The user may do server side requests with 'remote' table function.
* Malicious user with full r/w access to ClickHouse
* may use 'remote' table function to forge requests
* to another services in the network other than ClickHouse (examples: SMTP).
* Limiting number of possible characters in user-controlled part of handshake
* will mitigate this possibility but doesn't solve it completely.
*/
auto has_control_character = [](const std::string & s)
{
for (auto c : s)
if (isControlASCII(c))
return true;
return false;
};
if (has_control_character(default_database)
|| has_control_character(user)
|| has_control_character(password))
throw Exception("Parameters 'default_database', 'user' and 'password' must not contain ASCII control characters", ErrorCodes::BAD_ARGUMENTS);
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writeVarUInt(Protocol::Client::Hello, *out);
writeStringBinary((DBMS_NAME " ") + client_name, *out);
writeVarUInt(DBMS_VERSION_MAJOR, *out);
writeVarUInt(DBMS_VERSION_MINOR, *out);
// NOTE For backward compatibility of the protocol, client cannot send its version_patch.
writeVarUInt(ClickHouseRevision::get(), *out);
writeStringBinary(default_database, *out);
writeStringBinary(user, *out);
writeStringBinary(password, *out);
out->next();
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}
void Connection::receiveHello()
{
//LOG_TRACE(log_wrapper.get(), "Receiving hello");
/// Receive hello packet.
UInt64 packet_type = 0;
readVarUInt(packet_type, *in);
if (packet_type == Protocol::Server::Hello)
{
readStringBinary(server_name, *in);
readVarUInt(server_version_major, *in);
readVarUInt(server_version_minor, *in);
readVarUInt(server_revision, *in);
if (server_revision >= DBMS_MIN_REVISION_WITH_SERVER_TIMEZONE)
readStringBinary(server_timezone, *in);
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if (server_revision >= DBMS_MIN_REVISION_WITH_SERVER_DISPLAY_NAME)
readStringBinary(server_display_name, *in);
if (server_revision >= DBMS_MIN_REVISION_WITH_VERSION_PATCH)
readVarUInt(server_version_patch, *in);
else
server_version_patch = server_revision;
}
else if (packet_type == Protocol::Server::Exception)
receiveException()->rethrow();
else
{
/// Close connection, to not stay in unsynchronised state.
disconnect();
throwUnexpectedPacket(packet_type, "Hello or Exception");
}
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}
void Connection::setDefaultDatabase(const String & database)
{
default_database = database;
}
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const String & Connection::getDefaultDatabase() const
{
return default_database;
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}
const String & Connection::getDescription() const
{
return description;
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}
const String & Connection::getHost() const
{
return host;
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}
UInt16 Connection::getPort() const
{
return port;
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}
void Connection::getServerVersion(const ConnectionTimeouts & timeouts,
String & name,
UInt64 & version_major,
UInt64 & version_minor,
UInt64 & version_patch,
UInt64 & revision)
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{
if (!connected)
connect(timeouts);
name = server_name;
version_major = server_version_major;
version_minor = server_version_minor;
version_patch = server_version_patch;
revision = server_revision;
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}
UInt64 Connection::getServerRevision(const ConnectionTimeouts & timeouts)
{
if (!connected)
connect(timeouts);
return server_revision;
}
const String & Connection::getServerTimezone(const ConnectionTimeouts & timeouts)
{
if (!connected)
connect(timeouts);
return server_timezone;
}
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const String & Connection::getServerDisplayName(const ConnectionTimeouts & timeouts)
{
if (!connected)
connect(timeouts);
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return server_display_name;
}
void Connection::forceConnected(const ConnectionTimeouts & timeouts)
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{
if (!connected)
{
connect(timeouts);
}
else if (!ping())
{
LOG_TRACE(log_wrapper.get(), "Connection was closed, will reconnect.");
connect(timeouts);
}
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}
bool Connection::ping()
{
// LOG_TRACE(log_wrapper.get(), "Ping");
TimeoutSetter timeout_setter(*socket, sync_request_timeout, true);
try
{
UInt64 pong = 0;
writeVarUInt(Protocol::Client::Ping, *out);
out->next();
if (in->eof())
return false;
readVarUInt(pong, *in);
/// Could receive late packets with progress. TODO: Maybe possible to fix.
while (pong == Protocol::Server::Progress)
{
receiveProgress();
if (in->eof())
return false;
readVarUInt(pong, *in);
}
if (pong != Protocol::Server::Pong)
throwUnexpectedPacket(pong, "Pong");
}
catch (const Poco::Exception & e)
{
LOG_TRACE(log_wrapper.get(), e.displayText());
return false;
}
return true;
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}
TablesStatusResponse Connection::getTablesStatus(const ConnectionTimeouts & timeouts,
const TablesStatusRequest & request)
{
if (!connected)
connect(timeouts);
TimeoutSetter timeout_setter(*socket, sync_request_timeout, true);
writeVarUInt(Protocol::Client::TablesStatusRequest, *out);
request.write(*out, server_revision);
out->next();
UInt64 response_type = 0;
readVarUInt(response_type, *in);
if (response_type == Protocol::Server::Exception)
receiveException()->rethrow();
else if (response_type != Protocol::Server::TablesStatusResponse)
throwUnexpectedPacket(response_type, "TablesStatusResponse");
TablesStatusResponse response;
response.read(*in, server_revision);
return response;
}
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void Connection::sendQuery(
const ConnectionTimeouts & timeouts,
const String & query,
const String & query_id_,
UInt64 stage,
const Settings * settings,
const ClientInfo * client_info,
bool with_pending_data)
{
if (!connected)
connect(timeouts);
if (settings)
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{
std::optional<int> level;
std::string method = Poco::toUpper(settings->network_compression_method.toString());
/// Bad custom logic
if (method == "ZSTD")
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level = settings->network_zstd_compression_level;
compression_codec = CompressionCodecFactory::instance().get(method, level);
}
else
compression_codec = CompressionCodecFactory::instance().getDefaultCodec();
query_id = query_id_;
//LOG_TRACE(log_wrapper.get(), "Sending query");
writeVarUInt(Protocol::Client::Query, *out);
writeStringBinary(query_id, *out);
/// Client info.
if (server_revision >= DBMS_MIN_REVISION_WITH_CLIENT_INFO)
{
ClientInfo client_info_to_send;
if (!client_info || client_info->empty())
{
/// No client info passed - means this query initiated by me.
client_info_to_send.query_kind = ClientInfo::QueryKind::INITIAL_QUERY;
client_info_to_send.fillOSUserHostNameAndVersionInfo();
client_info_to_send.client_name = (DBMS_NAME " ") + client_name;
}
else
{
/// This query is initiated by another query.
client_info_to_send = *client_info;
client_info_to_send.query_kind = ClientInfo::QueryKind::SECONDARY_QUERY;
}
client_info_to_send.write(*out, server_revision);
}
/// Per query settings.
if (settings)
settings->serialize(*out);
else
writeStringBinary("" /* empty string is a marker of the end of settings */, *out);
writeVarUInt(stage, *out);
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writeVarUInt(static_cast<bool>(compression), *out);
writeStringBinary(query, *out);
maybe_compressed_in.reset();
maybe_compressed_out.reset();
block_in.reset();
block_logs_in.reset();
block_out.reset();
/// Send empty block which means end of data.
if (!with_pending_data)
{
sendData(Block());
out->next();
}
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}
void Connection::sendCancel()
{
//LOG_TRACE(log_wrapper.get(), "Sending cancel");
writeVarUInt(Protocol::Client::Cancel, *out);
out->next();
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}
void Connection::sendData(const Block & block, const String & name)
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{
//LOG_TRACE(log_wrapper.get(), "Sending data");
if (!block_out)
{
if (compression == Protocol::Compression::Enable)
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maybe_compressed_out = std::make_shared<CompressedWriteBuffer>(*out, compression_codec);
else
maybe_compressed_out = out;
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block_out = std::make_shared<NativeBlockOutputStream>(*maybe_compressed_out, server_revision, block.cloneEmpty());
}
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writeVarUInt(Protocol::Client::Data, *out);
writeStringBinary(name, *out);
size_t prev_bytes = out->count();
block_out->write(block);
maybe_compressed_out->next();
out->next();
if (throttler)
throttler->add(out->count() - prev_bytes);
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}
void Connection::sendPreparedData(ReadBuffer & input, size_t size, const String & name)
{
/// NOTE 'Throttler' is not used in this method (could use, but it's not important right now).
writeVarUInt(Protocol::Client::Data, *out);
writeStringBinary(name, *out);
if (0 == size)
copyData(input, *out);
else
copyData(input, *out, size);
out->next();
}
void Connection::sendExternalTablesData(ExternalTablesData & data)
{
if (data.empty())
{
/// Send empty block, which means end of data transfer.
sendData(Block());
return;
}
Stopwatch watch;
size_t out_bytes = out ? out->count() : 0;
size_t maybe_compressed_out_bytes = maybe_compressed_out ? maybe_compressed_out->count() : 0;
size_t rows = 0;
CurrentMetrics::Increment metric_increment{CurrentMetrics::SendExternalTables};
for (auto & elem : data)
{
elem.first->readPrefix();
while (Block block = elem.first->read())
{
rows += block.rows();
sendData(block, elem.second);
}
elem.first->readSuffix();
}
/// Send empty block, which means end of data transfer.
sendData(Block());
out_bytes = out->count() - out_bytes;
maybe_compressed_out_bytes = maybe_compressed_out->count() - maybe_compressed_out_bytes;
double elapsed = watch.elapsedSeconds();
std::stringstream msg;
msg << std::fixed << std::setprecision(3);
msg << "Sent data for " << data.size() << " external tables, total " << rows << " rows in " << elapsed << " sec., "
<< static_cast<size_t>(rows / watch.elapsedSeconds()) << " rows/sec., "
<< maybe_compressed_out_bytes / 1048576.0 << " MiB (" << maybe_compressed_out_bytes / 1048576.0 / watch.elapsedSeconds() << " MiB/sec.)";
if (compression == Protocol::Compression::Enable)
msg << ", compressed " << static_cast<double>(maybe_compressed_out_bytes) / out_bytes << " times to "
<< out_bytes / 1048576.0 << " MiB (" << out_bytes / 1048576.0 / watch.elapsedSeconds() << " MiB/sec.)";
else
msg << ", no compression.";
LOG_DEBUG(log_wrapper.get(), msg.rdbuf());
}
Poco::Net::SocketAddress Connection::getResolvedAddress() const
{
if (connected)
return current_resolved_address;
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return DNSResolver::instance().resolveAddress(host, port);
}
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bool Connection::poll(size_t timeout_microseconds)
{
return static_cast<ReadBufferFromPocoSocket &>(*in).poll(timeout_microseconds);
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}
bool Connection::hasReadPendingData() const
{
return last_input_packet_type.has_value() || static_cast<const ReadBufferFromPocoSocket &>(*in).hasPendingData();
}
std::optional<UInt64> Connection::checkPacket(size_t timeout_microseconds)
{
if (last_input_packet_type.has_value())
return last_input_packet_type;
if (hasReadPendingData() || poll(timeout_microseconds))
{
// LOG_TRACE(log_wrapper.get(), "Receiving packet type");
UInt64 packet_type;
readVarUInt(packet_type, *in);
last_input_packet_type.emplace(packet_type);
return last_input_packet_type;
}
return {};
}
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Connection::Packet Connection::receivePacket()
{
try
{
Packet res;
/// Have we already read packet type?
if (last_input_packet_type)
{
res.type = *last_input_packet_type;
last_input_packet_type.reset();
}
else
{
//LOG_TRACE(log_wrapper.get(), "Receiving packet type");
readVarUInt(res.type, *in);
}
//LOG_TRACE(log_wrapper.get(), "Receiving packet " << res.type << " " << Protocol::Server::toString(res.type));
switch (res.type)
{
case Protocol::Server::Data:
res.block = receiveData();
return res;
case Protocol::Server::Exception:
res.exception = receiveException();
return res;
case Protocol::Server::Progress:
res.progress = receiveProgress();
return res;
case Protocol::Server::ProfileInfo:
res.profile_info = receiveProfileInfo();
return res;
case Protocol::Server::Totals:
/// Block with total values is passed in same form as ordinary block. The only difference is packed id.
res.block = receiveData();
return res;
case Protocol::Server::Extremes:
/// Same as above.
res.block = receiveData();
return res;
case Protocol::Server::Log:
res.block = receiveLogData();
return res;
case Protocol::Server::TableColumns:
res.multistring_message = receiveMultistringMessage(res.type);
return res;
case Protocol::Server::EndOfStream:
return res;
default:
/// In unknown state, disconnect - to not leave unsynchronised connection.
disconnect();
throw Exception("Unknown packet "
+ toString(res.type)
+ " from server " + getDescription(), ErrorCodes::UNKNOWN_PACKET_FROM_SERVER);
}
}
catch (Exception & e)
{
/// Add server address to exception message, if need.
if (e.code() != ErrorCodes::UNKNOWN_PACKET_FROM_SERVER)
e.addMessage("while receiving packet from " + getDescription());
throw;
}
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}
Block Connection::receiveData()
{
//LOG_TRACE(log_wrapper.get(), "Receiving data");
initBlockInput();
return receiveDataImpl(block_in);
}
Block Connection::receiveLogData()
{
initBlockLogsInput();
return receiveDataImpl(block_logs_in);
}
Block Connection::receiveDataImpl(BlockInputStreamPtr & stream)
{
String external_table_name;
readStringBinary(external_table_name, *in);
size_t prev_bytes = in->count();
/// Read one block from network.
Block res = stream->read();
if (throttler)
throttler->add(in->count() - prev_bytes);
return res;
}
void Connection::initInputBuffers()
{
}
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void Connection::initBlockInput()
{
if (!block_in)
{
if (!maybe_compressed_in)
{
if (compression == Protocol::Compression::Enable)
maybe_compressed_in = std::make_shared<CompressedReadBuffer>(*in);
else
maybe_compressed_in = in;
}
block_in = std::make_shared<NativeBlockInputStream>(*maybe_compressed_in, server_revision);
}
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}
void Connection::initBlockLogsInput()
{
if (!block_logs_in)
{
/// Have to return superset of SystemLogsQueue::getSampleBlock() columns
block_logs_in = std::make_shared<NativeBlockInputStream>(*in, server_revision);
}
}
void Connection::setDescription()
{
auto resolved_address = getResolvedAddress();
description = host + ":" + toString(resolved_address.port());
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auto ip_address = resolved_address.host().toString();
if (host != ip_address)
description += ", " + ip_address;
}
std::unique_ptr<Exception> Connection::receiveException()
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{
//LOG_TRACE(log_wrapper.get(), "Receiving exception");
Exception e;
readException(e, *in, "Received from " + getDescription());
return std::unique_ptr<Exception>{ e.clone() };
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}
std::vector<String> Connection::receiveMultistringMessage(UInt64 msg_type)
{
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size_t num = Protocol::Server::stringsInMessage(msg_type);
std::vector<String> strings(num);
for (size_t i = 0; i < num; ++i)
readStringBinary(strings[i], *in);
return strings;
}
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Progress Connection::receiveProgress()
{
//LOG_TRACE(log_wrapper.get(), "Receiving progress");
Progress progress;
progress.read(*in, server_revision);
return progress;
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}
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BlockStreamProfileInfo Connection::receiveProfileInfo()
{
BlockStreamProfileInfo profile_info;
profile_info.read(*in);
return profile_info;
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}
void Connection::throwUnexpectedPacket(UInt64 packet_type, const char * expected) const
{
throw NetException(
"Unexpected packet from server " + getDescription() + " (expected " + expected
+ ", got " + String(Protocol::Server::toString(packet_type)) + ")",
ErrorCodes::UNEXPECTED_PACKET_FROM_SERVER);
}
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}