ClickHouse/src/Coordination/KeeperStorage.h

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#pragma once
#include <Common/ZooKeeper/IKeeper.h>
#include <Common/ConcurrentBoundedQueue.h>
#include <Common/ZooKeeper/ZooKeeperCommon.h>
#include <Coordination/SessionExpiryQueue.h>
#include <Coordination/ACLMap.h>
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#include <Coordination/SnapshotableHashTable.h>
#include <IO/WriteBufferFromString.h>
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#include <unordered_map>
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#include <vector>
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#include <absl/container/flat_hash_set.h>
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namespace DB
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{
struct KeeperStorageRequestProcessor;
using KeeperStorageRequestProcessorPtr = std::shared_ptr<KeeperStorageRequestProcessor>;
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using ResponseCallback = std::function<void(const Coordination::ZooKeeperResponsePtr &)>;
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using ChildrenSet = absl::flat_hash_set<StringRef, StringRefHash>;
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using SessionAndTimeout = std::unordered_map<int64_t, int64_t>;
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struct KeeperStorageSnapshot;
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/// Keeper state machine almost equal to the ZooKeeper's state machine.
/// Implements all logic of operations, data changes, sessions allocation.
/// In-memory and not thread safe.
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class KeeperStorage
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{
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public:
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struct Node
{
uint64_t acl_id = 0; /// 0 -- no ACL by default
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bool is_sequental = false;
Coordination::Stat stat{};
int32_t seq_num = 0;
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uint64_t size_bytes; // save size to avoid calculate every time
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Node() : size_bytes(sizeof(Node)) { }
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/// Object memory size
uint64_t sizeInBytes() const
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{
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return size_bytes;
}
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void setData(String new_data);
const auto & getData() const noexcept
{
return data;
}
void addChild(StringRef child_path);
void removeChild(StringRef child_path);
const auto & getChildren() const noexcept
{
return children;
}
private:
String data;
ChildrenSet children{};
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};
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struct ResponseForSession
{
int64_t session_id;
Coordination::ZooKeeperResponsePtr response;
};
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using ResponsesForSessions = std::vector<ResponseForSession>;
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struct RequestForSession
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{
int64_t session_id;
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int64_t time;
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Coordination::ZooKeeperRequestPtr request;
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};
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struct AuthID
{
std::string scheme;
std::string id;
bool operator==(const AuthID & other) const
{
return scheme == other.scheme && id == other.id;
}
};
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using RequestsForSessions = std::vector<RequestForSession>;
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using Container = SnapshotableHashTable<Node>;
using Ephemerals = std::unordered_map<int64_t, std::unordered_set<std::string>>;
using SessionAndWatcher = std::unordered_map<int64_t, std::unordered_set<std::string>>;
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using SessionIDs = std::vector<int64_t>;
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/// Just vector of SHA1 from user:password
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using AuthIDs = std::vector<AuthID>;
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using SessionAndAuth = std::unordered_map<int64_t, AuthIDs>;
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using Watches = std::map<String /* path, relative of root_path */, SessionIDs>;
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int64_t session_id_counter{1};
SessionAndAuth session_and_auth;
/// Main hashtable with nodes. Contain all information about data.
/// All other structures expect session_and_timeout can be restored from
/// container.
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Container container;
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struct CurrentNode
{
CurrentNode(int64_t zxid_, Coordination::Stat stat_, String data_, int32_t seq_num_)
: zxid(zxid_)
, stat(stat_)
, seq_num(seq_num_)
, data(std::move(data_))
{}
int64_t zxid;
Coordination::Stat stat{};
int32_t seq_num{0};
String data;
};
using CurrentNodePtr = std::shared_ptr<CurrentNode>;
struct CurrentNodes
{
explicit CurrentNodes(KeeperStorage & storage_) : storage(storage_) {}
CurrentNodePtr getNode(const std::string & path);
bool hasNode(const std::string & path) const;
void insertNode(const std::string & path, const CurrentNodePtr & new_node);
std::unordered_map<std::string, std::shared_ptr<CurrentNode>> updated_nodes;
KeeperStorage & storage;
};
CurrentNodes current_nodes{*this};
/// Mapping session_id -> set of ephemeral nodes paths
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Ephemerals ephemerals;
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/// Mapping session_id -> set of watched nodes paths
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SessionAndWatcher sessions_and_watchers;
/// Expiration queue for session, allows to get dead sessions at some point of time
SessionExpiryQueue session_expiry_queue;
/// All active sessions with timeout
SessionAndTimeout session_and_timeout;
/// ACLMap for more compact ACLs storage inside nodes.
ACLMap acl_map;
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/// Global id of all requests applied to storage
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int64_t zxid{0};
bool finalized{false};
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int64_t last_committed_zxid{0};
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/// Currently active watches (node_path -> subscribed sessions)
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Watches watches;
Watches list_watches; /// Watches for 'list' request (watches on children).
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void clearDeadWatches(int64_t session_id);
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/// Get current zxid
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int64_t getZXID() const
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{
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return zxid;
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}
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const String superdigest;
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KeeperStorage(int64_t tick_time_ms, const String & superdigest_);
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/// Allocate new session id with the specified timeouts
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int64_t getSessionID(int64_t session_timeout_ms)
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{
auto result = session_id_counter++;
session_and_timeout.emplace(result, session_timeout_ms);
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session_expiry_queue.addNewSessionOrUpdate(result, session_timeout_ms);
return result;
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}
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/// Add session id. Used when restoring KeeperStorage from snapshot.
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void addSessionID(int64_t session_id, int64_t session_timeout_ms)
{
session_and_timeout.emplace(session_id, session_timeout_ms);
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session_expiry_queue.addNewSessionOrUpdate(session_id, session_timeout_ms);
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}
/// Process user request and return response.
/// check_acl = false only when converting data from ZooKeeper.
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ResponsesForSessions processRequest(const Coordination::ZooKeeperRequestPtr & request, int64_t session_id, int64_t time, std::optional<int64_t> new_last_zxid, bool check_acl = true);
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std::optional<int64_t> preprocessRequest(const Coordination::ZooKeeperRequestPtr & request, int64_t session_id, int64_t time, int64_t new_last_zxid);
void finalize();
/// Set of methods for creating snapshots
/// Turn on snapshot mode, so data inside Container is not deleted, but replaced with new version.
void enableSnapshotMode(size_t up_to_version)
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{
container.enableSnapshotMode(up_to_version);
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}
/// Turn off snapshot mode.
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void disableSnapshotMode()
{
container.disableSnapshotMode();
}
Container::const_iterator getSnapshotIteratorBegin() const
{
return container.begin();
}
/// Clear outdated data from internal container.
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void clearGarbageAfterSnapshot()
{
container.clearOutdatedNodes();
}
/// Get all active sessions
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const SessionAndTimeout & getActiveSessions() const
{
return session_and_timeout;
}
/// Get all dead sessions
std::vector<int64_t> getDeadSessions() const
{
return session_expiry_queue.getExpiredSessions();
}
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/// Introspection functions mostly used in 4-letter commands
uint64_t getNodesCount() const
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{
return container.size();
}
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uint64_t getApproximateDataSize() const
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{
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return container.getApproximateDataSize();
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}
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uint64_t getArenaDataSize() const
{
return container.keyArenaSize();
}
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uint64_t getTotalWatchesCount() const;
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uint64_t getWatchedPathsCount() const
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{
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return watches.size() + list_watches.size();
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}
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uint64_t getSessionsWithWatchesCount() const;
uint64_t getSessionWithEphemeralNodesCount() const
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{
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return ephemerals.size();
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}
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uint64_t getTotalEphemeralNodesCount() const;
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void dumpWatches(WriteBufferFromOwnString & buf) const;
void dumpWatchesByPath(WriteBufferFromOwnString & buf) const;
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void dumpSessionsAndEphemerals(WriteBufferFromOwnString & buf) const;
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};
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using KeeperStoragePtr = std::unique_ptr<KeeperStorage>;
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}