ClickHouse/src/Functions/fuzzBits.cpp

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2020-05-28 02:51:37 +00:00
#include <Columns/ColumnFixedString.h>
#include <Columns/ColumnString.h>
#include <DataTypes/DataTypeString.h>
#include <Functions/FunctionFactory.h>
#include <Functions/FunctionHelpers.h>
#include <Functions/IFunctionImpl.h>
#include <pcg_random.hpp>
#include <Common/UTF8Helpers.h>
#include <Common/randomSeed.h>
#include <common/arithmeticOverflow.h>
#include <common/defines.h>
#include <memory>
namespace DB
{
namespace ErrorCodes
{
extern const int ILLEGAL_TYPE_OF_ARGUMENT;
extern const int TOO_LARGE_STRING_SIZE;
extern const int ILLEGAL_COLUMN;
extern const int DECIMAL_OVERFLOW;
}
namespace
{
inline UInt8 getXorMask(UInt64 rand, double prob)
{
UInt8 res = 0;
for (int i = 0; i < 8; ++i)
{
UInt8 rand8 = rand;
rand >>= 8;
res <<= 1;
res |= (rand8 < prob * (1u << 8));
}
return res;
}
void fuzzBits(const char8_t * ptr_in, char8_t * ptr_out, size_t len, double prob)
{
pcg64_fast rng(randomSeed()); // TODO It is inefficient. We should use SIMD PRNG instead.
for (size_t i = 0; i < len; ++i)
{
UInt64 rand = rng();
auto mask = getXorMask(rand, prob);
ptr_out[i] = ptr_in[i] ^ mask;
}
}
}
class FunctionFuzzBits : public IFunction
{
public:
static constexpr auto name = "fuzzBits";
static FunctionPtr create(const Context &) { return std::make_shared<FunctionFuzzBits>(); }
String getName() const override { return name; }
bool isVariadic() const override { return false; }
size_t getNumberOfArguments() const override { return 2; }
DataTypePtr getReturnTypeImpl(const ColumnsWithTypeAndName & arguments) const override
{
if (!isStringOrFixedString(arguments[0].type))
throw Exception(
"First argument of function " + getName() + " must be String or FixedString", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
if (!arguments[1].column || !isFloat(arguments[1].type) || !isColumnConst(*arguments[1].column))
throw Exception("Second argument of function " + getName() + " must be constant float", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT);
return arguments[0].type;
}
bool isDeterministic() const override { return false; }
bool isDeterministicInScopeOfQuery() const override { return false; }
void executeImpl(Block & block, const ColumnNumbers & arguments, size_t result, size_t input_rows_count) override
{
const auto col_in_untyped = block.getByPosition(arguments[0]).column;
const double inverse_probability = assert_cast<const ColumnConst &>(*block.getByPosition(arguments[1]).column).getValue<double>();
if (const ColumnString * col_in = checkAndGetColumn<ColumnString>(col_in_untyped.get()))
{
auto col_to = ColumnString::create();
ColumnString::Chars & chars_to = col_to->getChars();
ColumnString::Offsets & offsets_to = col_to->getOffsets();
chars_to.resize(col_in->getChars().size());
// TODO: Maybe we can share `col_in->getOffsets()` to `offsets_to.resize` like clever pointers? They are same
offsets_to.resize(input_rows_count);
const auto * ptr_in = col_in->getChars().data();
auto * ptr_to = chars_to.data();
fuzzBits(ptr_in, ptr_to, chars_to.size(), inverse_probability);
for (size_t i = 0; i < input_rows_count; ++i)
{
offsets_to[i] = col_in->getOffsets()[i];
ptr_to[offsets_to[i] - 1] = 0;
}
block.getByPosition(result).column = std::move(col_to);
}
else if (const ColumnFixedString * col_fixed_in = checkAndGetColumn<ColumnFixedString>(col_in_untyped.get()))
{
const auto n = col_fixed_in->getN();
auto col_to = ColumnFixedString::create(n);
ColumnFixedString::Chars & chars_to = col_to->getChars();
size_t total_size;
if (common::mulOverflow(input_rows_count, n, total_size))
throw Exception("Decimal math overflow", ErrorCodes::DECIMAL_OVERFLOW);
chars_to.resize(total_size);
const auto * ptr_in = col_fixed_in->getChars().data();
auto * ptr_to = chars_to.data();
fuzzBits(ptr_in, ptr_to, chars_to.size(), inverse_probability);
}
else
{
throw Exception(
"Illegal column " + block.getByPosition(arguments[0]).column->getName() + " of argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN);
}
}
};
void registerFunctionFuzzBits(FunctionFactory & factory)
{
factory.registerFunction<FunctionFuzzBits>();
}
}