ClickHouse/dbms/src/Interpreters/DatabaseCatalog.h

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#pragma once
#include <Storages/IStorage_fwd.h>
#include <Storages/StorageID.h>
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#include <Core/UUID.h>
#include <Poco/Logger.h>
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#include <boost/noncopyable.hpp>
#include <memory>
#include <map>
#include <set>
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#include <unordered_map>
#include <mutex>
#include <array>
namespace DB
{
class Context;
class IDatabase;
class Exception;
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using DatabasePtr = std::shared_ptr<IDatabase>;
using DatabaseAndTable = std::pair<DatabasePtr, StoragePtr>;
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using Databases = std::map<String, std::shared_ptr<IDatabase>>;
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/// Table -> set of table-views that make SELECT from it.
using ViewDependencies = std::map<StorageID, std::set<StorageID>>;
using Dependencies = std::vector<StorageID>;
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/// Allows executing DDL query only in one thread.
/// Puts an element into the map, locks tables's mutex, counts how much threads run parallel query on the table,
/// when counter is 0 erases element in the destructor.
/// If the element already exists in the map, waits, when ddl query will be finished in other thread.
class DDLGuard
{
public:
struct Entry
{
std::unique_ptr<std::mutex> mutex;
UInt32 counter;
};
/// Element name -> (mutex, counter).
/// NOTE: using std::map here (and not std::unordered_map) to avoid iterator invalidation on insertion.
using Map = std::map<String, Entry>;
DDLGuard(Map & map_, std::unique_lock<std::mutex> guards_lock_, const String & elem);
~DDLGuard();
private:
Map & map;
Map::iterator it;
std::unique_lock<std::mutex> guards_lock;
std::unique_lock<std::mutex> table_lock;
};
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class DatabaseCatalog : boost::noncopyable
{
public:
static constexpr const char * TEMPORARY_DATABASE = "_temporary_and_external_tables";
static constexpr const char * SYSTEM_DATABASE = "system";
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static DatabaseCatalog & init(const Context * global_context_);
static DatabaseCatalog & instance();
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//DatabaseCatalog(/*Context & global_context_, String default_database_*/) {}
//: global_context(global_context_)/*, default_database(std::move(default_database_))*/ {}
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void loadDatabases();
void shutdown();
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/// Get an object that protects the table from concurrently executing multiple DDL operations.
std::unique_ptr<DDLGuard> getDDLGuard(const String & database, const String & table);
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//static String resolveDatabase(const String & database_name, const String & current_database);
void assertDatabaseExists(const String & database_name) const;
void assertDatabaseDoesntExist(const String & database_name) const;
DatabasePtr getDatabaseForTemporaryTables() const;
DatabasePtr getSystemDatabase() const;
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void attachDatabase(const String & database_name, const DatabasePtr & database); // ca, a
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DatabasePtr detachDatabase(const String & database_name, bool drop = false); // (sr), ca, a
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DatabasePtr getDatabase(const String & database_name, const Context & local_context) const;
DatabasePtr getDatabase(const String & database_name) const; // sr, ca, a
DatabasePtr tryGetDatabase(const String & database_name) const; // sr
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bool isDatabaseExist(const String & database_name) const; // sr, ca
Databases getDatabases() const;
DatabaseAndTable tryGetByUUID(const UUID & uuid) const;
void assertTableDoesntExist(const StorageID & table_id, const Context & context) const; // sr, ca
bool isTableExist(const StorageID & table_id, const Context & context) const; // sr, ca
void addUUIDMapping(const UUID & uuid, DatabasePtr database, StoragePtr table);
void removeUUIDMapping(const UUID & uuid);
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StoragePtr getTable(const StorageID & table_id, const Context & local_context, std::optional<Exception> * exception = nullptr) const;
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void addDependency(const StorageID & from, const StorageID & where);
void removeDependency(const StorageID & from, const StorageID & where);
Dependencies getDependencies(const StorageID & from) const;
/// For Materialized and Live View
void updateDependency(const StorageID & old_from, const StorageID & old_where,const StorageID & new_from, const StorageID & new_where);
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private:
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DatabaseCatalog(const Context * global_context_);
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void assertDatabaseExistsUnlocked(const String & database_name) const;
void assertDatabaseDoesntExistUnlocked(const String & database_name) const;
struct UUIDToStorageMapPart
{
std::unordered_map<UUID, DatabaseAndTable> map;
mutable std::mutex mutex;
};
static constexpr UInt64 bits_for_first_level = 8;
using UUIDToStorageMap = std::array<UUIDToStorageMapPart, 1ull << bits_for_first_level>;
inline size_t getFirstLevelIdx(const UUID & uuid) const
{
return uuid.toUnderType().low >> (64 - bits_for_first_level);
}
private:
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const Context * global_context;
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mutable std::recursive_mutex databases_mutex;
ViewDependencies view_dependencies; /// Current dependencies
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//const String default_database;
Databases databases;
UUIDToStorageMap uuid_map;
Poco::Logger * log;
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/// Do not allow simultaneous execution of DDL requests on the same table.
/// database -> object -> (mutex, counter), counter: how many threads are running a query on the table at the same time
/// For the duration of the operation, an element is placed here, and an object is returned,
/// which deletes the element in the destructor when counter becomes zero.
/// In case the element already exists, waits, when query will be executed in other thread. See class DDLGuard below.
using DDLGuards = std::unordered_map<String, DDLGuard::Map>;
DDLGuards ddl_guards;
/// If you capture mutex and ddl_guards_mutex, then you need to grab them strictly in this order.
mutable std::mutex ddl_guards_mutex;
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};
}