ClickHouse/dbms/src/Storages/System/StorageSystemSettings.h

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#pragma once
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#include <ext/shared_ptr_helper.h>
#include <Storages/IStorage.h>
namespace DB
{
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class Context;
/** implements system table "settings", which allows to get information about the current settings.
*/
class StorageSystemSettings : public ext::shared_ptr_helper<StorageSystemSettings>, public IStorage
{
friend struct ext::shared_ptr_helper<StorageSystemSettings>;
public:
std::string getName() const override { return "SystemSettings"; }
std::string getTableName() const override { return name; }
const NamesAndTypesList & getColumnsListImpl() const override { return columns; }
BlockInputStreams read(
const Names & column_names,
const SelectQueryInfo & query_info,
const Context & context,
QueryProcessingStage::Enum & processed_stage,
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size_t max_block_size,
unsigned num_streams) override;
private:
const std::string name;
NamesAndTypesList columns;
StorageSystemSettings(const std::string & name_);
};
}