ClickHouse/src/Functions/materialize.h

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#pragma once
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#include <Functions/IFunction.h>
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#include <Functions/FunctionFactory.h>
#include <Columns/ColumnLowCardinality.h>
#include <DataTypes/DataTypeLowCardinality.h>
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namespace DB
{
/** materialize(x) - materialize the constant
*/
class FunctionMaterialize : public IFunction
{
public:
static constexpr auto name = "materialize";
static FunctionPtr create(ContextPtr)
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{
return std::make_shared<FunctionMaterialize>();
}
bool useDefaultImplementationForNulls() const override
{
return false;
}
/// Get the function name.
String getName() const override
{
return name;
}
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bool isInjective(const ColumnsWithTypeAndName & /*sample_columns*/) const override
{
return true;
}
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bool useDefaultImplementationForLowCardinalityColumns() const override { return false; }
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bool isSuitableForShortCircuitArgumentsExecution(const DataTypesWithConstInfo & /*arguments*/) const override { return false; }
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size_t getNumberOfArguments() const override
{
return 1;
}
DataTypePtr getReturnTypeImpl(const DataTypes & arguments) const override
{
return arguments[0];
}
ColumnPtr executeImpl(const ColumnsWithTypeAndName & arguments, const DataTypePtr &, size_t /*input_rows_count*/) const override
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{
return arguments[0].column->convertToFullColumnIfConst();
}
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bool hasInformationAboutMonotonicity() const override { return true; }
Monotonicity getMonotonicityForRange(const IDataType &, const Field &, const Field &) const override
{
/// Depending on the argument the function materialize() is either a constant or works as identity().
/// In both cases this function is monotonic and non-decreasing.
return {.is_monotonic = true, .is_always_monotonic = true};
}
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};
}