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654 lines
21 KiB
C++
654 lines
21 KiB
C++
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#pragma once
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#include <Core/Types.h>
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#include <Core/Defines.h>
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#include <Columns/IColumn.h>
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#include <Columns/ColumnVector.h>
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#include <Core/TypeListNumber.h>
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#include <Common/typeid_cast.h>
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#include <ext/range.h>
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/// Warning in boost::geometry during template strategy substitution.
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#if !__clang__
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wmaybe-uninitialized"
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#endif
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#include <boost/geometry.hpp>
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#if !__clang__
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#pragma GCC diagnostic pop
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#endif
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#include <boost/geometry/geometries/point_xy.hpp>
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#include <boost/geometry/geometries/polygon.hpp>
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#include <boost/geometry/geometries/multi_polygon.hpp>
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#include <boost/geometry/geometries/segment.hpp>
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#include <boost/geometry/algorithms/comparable_distance.hpp>
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#include <boost/geometry/strategies/cartesian/distance_pythagoras.hpp>
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#include <array>
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#include <vector>
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#include <iterator>
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#include <cmath>
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#include <algorithm>
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#include <IO/WriteBufferFromString.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int LOGICAL_ERROR;
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}
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namespace GeoUtils
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{
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template <typename Polygon>
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UInt64 getPolygonAllocatedSize(Polygon && polygon)
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{
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UInt64 size = 0;
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using RingType = typename std::decay<Polygon>::type::ring_type;
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auto addSizeOfRing = [& size](const RingType & ring) { size += sizeof(ring) + ring.capacity(); };
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addSizeOfRing(polygon.outer());
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const auto & inners = polygon.inners();
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size += sizeof(inners) + inners.capacity();
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for (auto & inner : inners)
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addSizeOfRing(inner);
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return size;
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}
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template <typename MultiPolygon>
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UInt64 getMultiPolygonAllocatedSize(MultiPolygon && multi_polygon)
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{
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UInt64 size = multi_polygon.capacity();
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for (const auto & polygon : multi_polygon)
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size += getPolygonAllocatedSize(polygon);
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return size;
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}
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template <typename CoordinateType = Float32, UInt16 gridHeight = 8, UInt16 gridWidth = 8>
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class PointInPolygonWithGrid
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{
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public:
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using Point = boost::geometry::model::d2::point_xy<CoordinateType>;
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/// Counter-Clockwise ordering.
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using Polygon = boost::geometry::model::polygon<Point, false>;
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using MultiPolygon = boost::geometry::model::multi_polygon<Polygon>;
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using Box = boost::geometry::model::box<Point>;
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using Segment = boost::geometry::model::segment<Point>;
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explicit PointInPolygonWithGrid(const Polygon & polygon) : polygon(polygon) {}
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inline void init();
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bool hasEmptyBound() const { return has_empty_bound; }
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UInt64 getAllocatedBytes() const;
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inline bool ALWAYS_INLINE contains(CoordinateType x, CoordinateType y);
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private:
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enum class CellType
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{
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inner,
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outer,
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singleLine,
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pairOfLinesSinglePolygon,
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pairOfLinesDifferentPolygons,
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complexPolygon
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};
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struct HalfPlane
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{
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/// Line
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CoordinateType a;
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CoordinateType b;
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CoordinateType c;
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void fill(const Point & from, const Point & to)
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{
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a = -(to.y() - from.y());
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b = to.x() - from.x();
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c = -from.x() * a - from.y() * b;
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}
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/// Inner part of the HalfPlane is the left side of initialized vector.
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bool ALWAYS_INLINE contains(CoordinateType x, CoordinateType y) const { return a * x + b * y + c >= 0; }
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};
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struct Cell
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{
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static const int maxStoredHalfPlanes = 2;
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HalfPlane half_planes[maxStoredHalfPlanes];
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size_t index_of_inner_polygon;
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CellType type;
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};
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Polygon polygon;
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std::array<Cell, gridHeight * gridWidth> cells;
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std::vector<MultiPolygon> polygons;
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CoordinateType cell_width;
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CoordinateType cell_height;
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CoordinateType x_shift;
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CoordinateType y_shift;
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CoordinateType x_scale;
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CoordinateType y_scale;
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bool has_empty_bound = false;
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bool was_grid_built = false;
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void buildGrid();
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void calcGridAttributes(Box & box);
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template <typename T>
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T ALWAYS_INLINE getCellIndex(T row, T col) const { return row * gridWidth + col; }
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/// Complex case. Will check intersection directly.
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inline void addComplexPolygonCell(size_t index, const Box & box);
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/// Empty intersection or intersection == box.
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inline void addCell(size_t index, const Box & empty_box);
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/// Intersection is a single polygon.
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inline void addCell(size_t index, const Box & box, const Polygon & intersection);
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/// Intersection is a pair of polygons.
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inline void addCell(size_t index, const Box & box, const Polygon & first, const Polygon & second);
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/// Returns a list of half-planes were formed from intersection edges without box edges.
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inline std::vector<HalfPlane> findHalfPlanes(const Box & box, const Polygon & intersection);
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using Distance = typename boost::geometry::default_comparable_distance_result<Point, Segment>::type;
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/// min(distance(point, edge) : edge in polygon)
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inline Distance distance(const Point & point, const Polygon & polygon);
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};
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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UInt64 PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::getAllocatedBytes() const
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{
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UInt64 size = sizeof(*this);
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size += polygons.capacity();
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for (const auto & polygon : polygons)
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size += getMultiPolygonAllocatedSize(polygon);
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size += getPolygonAllocatedSize(polygon);
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return size;
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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void PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::init()
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{
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if (!was_grid_built)
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buildGrid();
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was_grid_built = true;
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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void PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::calcGridAttributes(
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PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Box & box)
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{
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boost::geometry::envelope(polygon, box);
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const Point & min_corner = box.min_corner();
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const Point & max_corner = box.max_corner();
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cell_width = (max_corner.x() - min_corner.x()) / gridWidth;
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cell_height = (max_corner.y() - min_corner.y()) / gridHeight;
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if (cell_width == 0 || cell_height == 0)
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{
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has_empty_bound = true;
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return;
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}
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x_scale = 1 / cell_width;
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y_scale = 1 / cell_height;
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x_shift = -min_corner.x();
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y_shift = -min_corner.y();
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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void PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::buildGrid()
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{
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Box box;
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calcGridAttributes(box);
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const Point & min_corner = box.min_corner();
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for (size_t row = 0; row < gridHeight; ++row)
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{
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CoordinateType y_min = min_corner.y() + row * cell_height;
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CoordinateType y_max = min_corner.y() + (row + 1) * cell_height;
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for (size_t col = 0; col < gridWidth; ++col)
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{
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CoordinateType x_min = min_corner.x() + col * cell_width;
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CoordinateType x_max = min_corner.x() + (col + 1) * cell_width;
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Box cell_box(Point(x_min, y_min), Point(x_max, y_max));
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Polygon cell_bound;
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boost::geometry::convert(cell_box, cell_bound);
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MultiPolygon intersection;
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boost::geometry::intersection(polygon, cell_bound, intersection);
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size_t cellIndex = getCellIndex(row, col);
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if (intersection.empty())
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addCell(cellIndex, cell_box);
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else if (intersection.size() == 1)
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addCell(cellIndex, cell_box, intersection.front());
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else if (intersection.size() == 2)
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addCell(cellIndex, cell_box, intersection.front(), intersection.back());
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else
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addComplexPolygonCell(cellIndex, cell_box);
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}
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}
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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bool PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::contains(CoordinateType x, CoordinateType y)
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{
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CoordinateType float_row = (y + y_shift) * y_scale;
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CoordinateType float_col = (x + x_shift) * x_scale;
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if (float_row < 0 || float_row > gridHeight)
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return false;
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if (float_col < 0 || float_col > gridWidth)
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return false;
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int row = std::min<int>(float_row, gridHeight - 1);
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int col = std::min<int>(float_col, gridWidth - 1);
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int index = getCellIndex(row, col);
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const auto & cell = cells[index];
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switch (cell.type)
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{
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case CellType::inner:
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return true;
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case CellType::outer:
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return false;
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case CellType::singleLine:
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return cell.half_planes[0].contains(x, y);
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case CellType::pairOfLinesSinglePolygon:
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return cell.half_planes[0].contains(x, y) && cell.half_planes[1].contains(x, y);
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case CellType::pairOfLinesDifferentPolygons:
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return cell.half_planes[0].contains(x, y) || cell.half_planes[1].contains(x, y);
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case CellType::complexPolygon:
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return boost::geometry::within(Point(x, y), polygons[cell.index_of_inner_polygon]);
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default:
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return false;
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}
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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typename PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Distance
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PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::distance(
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Point & point,
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Polygon & polygon)
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{
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const auto & outer = polygon.outer();
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Distance distance = 0;
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for (auto i : ext::range(0, outer.size() - 1))
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{
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Segment segment(outer[i], outer[i + 1]);
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Distance current = boost::geometry::comparable_distance(point, segment);
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distance = i ? std::min(current, distance) : current;
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}
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return distance;
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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std::vector<typename PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::HalfPlane>
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PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::findHalfPlanes(
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Box & box,
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Polygon & intersection)
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{
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std::vector<HalfPlane> half_planes;
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Polygon bound;
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boost::geometry::convert(box, bound);
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const auto & outer = intersection.outer();
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for (auto i : ext::range(0, outer.size() - 1))
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{
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/// Want to detect is intersection edge was formed from box edge or from polygon edge.
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/// If center of the edge closer to box, than don't form the half-plane.
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Segment segment(outer[i], outer[i + 1]);
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Point center((segment.first.x() + segment.second.x()) / 2, (segment.first.y() + segment.second.y()) / 2);
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if (distance(center, polygon) < distance(center, bound))
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{
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half_planes.push_back({});
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half_planes.back().fill(segment.first, segment.second);
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}
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}
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return half_planes;
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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void PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::addComplexPolygonCell(
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size_t index, const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Box & box)
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{
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cells[index].type = CellType::complexPolygon;
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cells[index].index_of_inner_polygon = polygons.size();
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/// Expand box in (1 + eps_factor) times to eliminate errors for points on box bound.
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static constexpr float eps_factor = 0.01;
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float x_eps = eps_factor * (box.max_corner().x() - box.min_corner().x());
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float y_eps = eps_factor * (box.max_corner().y() - box.min_corner().y());
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Point min_corner(box.min_corner().x() - x_eps, box.min_corner().y() - y_eps);
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Point max_corner(box.max_corner().x() + x_eps, box.max_corner().y() + y_eps);
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Box box_with_eps_bound(min_corner, max_corner);
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Polygon bound;
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boost::geometry::convert(box_with_eps_bound, bound);
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MultiPolygon intersection;
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boost::geometry::intersection(polygon, bound, intersection);
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polygons.push_back(intersection);
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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void PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::addCell(
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size_t index, const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Box & empty_box)
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{
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const auto & min_corner = empty_box.min_corner();
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const auto & max_corner = empty_box.max_corner();
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Point center((min_corner.x() + max_corner.x()) / 2, (min_corner.y() + max_corner.y()) / 2);
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if (boost::geometry::within(center, polygon))
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cells[index].type = CellType::inner;
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else
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cells[index].type = CellType::outer;
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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void PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::addCell(
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size_t index,
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Box & box,
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Polygon & intersection)
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{
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if (!intersection.inners().empty())
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addComplexPolygonCell(index, box);
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auto half_planes = findHalfPlanes(box, intersection);
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if (half_planes.empty())
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addCell(index, box);
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else if (half_planes.size() == 1)
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{
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cells[index].type = CellType::singleLine;
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cells[index].half_planes[0] = half_planes[0];
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}
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else if (half_planes.size() == 2)
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{
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cells[index].type = CellType::pairOfLinesSinglePolygon;
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cells[index].half_planes[0] = half_planes[0];
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cells[index].half_planes[1] = half_planes[1];
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}
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else
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addComplexPolygonCell(index, box);
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}
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template <typename CoordinateType, UInt16 gridHeight, UInt16 gridWidth>
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void PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::addCell(
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size_t index,
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Box & box,
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Polygon & first,
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const PointInPolygonWithGrid<CoordinateType, gridHeight, gridWidth>::Polygon & second)
|
||
|
{
|
||
|
if (!first.inners().empty() || !second.inners().empty())
|
||
|
addComplexPolygonCell(index, box);
|
||
|
|
||
|
auto first_half_planes = findHalfPlanes(box, first);
|
||
|
auto second_half_planes = findHalfPlanes(box, second);
|
||
|
|
||
|
if (first_half_planes.empty())
|
||
|
addCell(index, box, first);
|
||
|
else if (second_half_planes.empty())
|
||
|
addCell(index, box, second);
|
||
|
else if (first_half_planes.size() == 1 && second_half_planes.size() == 1)
|
||
|
{
|
||
|
cells[index].type = CellType::pairOfLinesDifferentPolygons;
|
||
|
cells[index].half_planes[0] = first_half_planes[0];
|
||
|
cells[index].half_planes[1] = second_half_planes[0];
|
||
|
}
|
||
|
else
|
||
|
addComplexPolygonCell(index, box);
|
||
|
}
|
||
|
|
||
|
|
||
|
template <typename Strategy, typename CoordinateType = Float32>
|
||
|
class PointInPolygon
|
||
|
{
|
||
|
public:
|
||
|
using Point = boost::geometry::model::d2::point_xy<CoordinateType>;
|
||
|
/// Counter-Clockwise ordering.
|
||
|
using Polygon = boost::geometry::model::polygon<Point, false>;
|
||
|
using Box = boost::geometry::model::box<Point>;
|
||
|
|
||
|
explicit PointInPolygon(const Polygon & polygon) : polygon(polygon) {}
|
||
|
|
||
|
void init()
|
||
|
{
|
||
|
boost::geometry::envelope(polygon, box);
|
||
|
|
||
|
const Point & min_corner = box.min_corner();
|
||
|
const Point & max_corner = box.max_corner();
|
||
|
|
||
|
if (min_corner.x() == max_corner.x() || min_corner.y() == max_corner.y())
|
||
|
has_empty_bound = true;
|
||
|
}
|
||
|
|
||
|
bool hasEmptyBound() const { return has_empty_bound; }
|
||
|
|
||
|
inline bool ALWAYS_INLINE contains(CoordinateType x, CoordinateType y)
|
||
|
{
|
||
|
Point point(x, y);
|
||
|
|
||
|
if (!boost::geometry::within(point, box))
|
||
|
return false;
|
||
|
|
||
|
return boost::geometry::covered_by(point, polygon, strategy);
|
||
|
}
|
||
|
|
||
|
UInt64 getAllocatedBytes() const { return sizeof(*this); }
|
||
|
|
||
|
private:
|
||
|
const Polygon & polygon;
|
||
|
Box box;
|
||
|
bool has_empty_bound = false;
|
||
|
Strategy strategy;
|
||
|
};
|
||
|
|
||
|
|
||
|
/// Algorithms.
|
||
|
|
||
|
template <typename T, typename U, typename PointInPolygonImpl>
|
||
|
ColumnPtr pointInPolygon(const ColumnVector<T> & x, const ColumnVector<U> & y, PointInPolygonImpl && impl)
|
||
|
{
|
||
|
auto size = x.size();
|
||
|
|
||
|
impl.init();
|
||
|
|
||
|
if (impl.hasEmptyBound())
|
||
|
{
|
||
|
return std::make_shared<ColumnVector<UInt8>>(size, 0);
|
||
|
}
|
||
|
|
||
|
auto result = std::make_shared<ColumnVector<UInt8>>(size);
|
||
|
auto & data = result->getData();
|
||
|
|
||
|
const auto & x_data = x.getData();
|
||
|
const auto & y_data = y.getData();
|
||
|
|
||
|
for (auto i : ext::range(0, size))
|
||
|
{
|
||
|
data[i] = static_cast<UInt8>(impl.contains(x_data[i], y_data[i]));
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
template <typename ... Types>
|
||
|
struct CallPointInPolygon;
|
||
|
|
||
|
template <typename Type, typename ... Types>
|
||
|
struct CallPointInPolygon<Type, Types ...>
|
||
|
{
|
||
|
template <typename T, typename PointInPolygonImpl>
|
||
|
static ColumnPtr call(const ColumnVector<T> & x, const IColumn & y, PointInPolygonImpl && impl)
|
||
|
{
|
||
|
if (auto column = typeid_cast<const ColumnVector<Type> *>(&y))
|
||
|
return pointInPolygon(x, *column, impl);
|
||
|
return CallPointInPolygon<Types ...>::template call<T>(x, y, impl);
|
||
|
}
|
||
|
|
||
|
template <typename PointInPolygonImpl>
|
||
|
static ColumnPtr call(const IColumn & x, const IColumn & y, PointInPolygonImpl && impl)
|
||
|
{
|
||
|
using Impl = typename ApplyTypeListForClass<CallPointInPolygon, TypeListNumbers>::Type;
|
||
|
if (auto column = typeid_cast<const ColumnVector<Type> *>(&x))
|
||
|
return Impl::template call<Type>(*column, y, impl);
|
||
|
return CallPointInPolygon<Types ...>::call(x, y, impl);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <>
|
||
|
struct CallPointInPolygon<>
|
||
|
{
|
||
|
template <typename T, typename PointInPolygonImpl>
|
||
|
static ColumnPtr call(const ColumnVector<T> & x, const IColumn & y, PointInPolygonImpl && impl)
|
||
|
{
|
||
|
throw Exception(std::string("Unknown numeric column type: ") + typeid(y).name(), ErrorCodes::LOGICAL_ERROR);
|
||
|
}
|
||
|
|
||
|
template <typename PointInPolygonImpl>
|
||
|
static ColumnPtr call(const IColumn & x, const IColumn & y, PointInPolygonImpl && impl)
|
||
|
{
|
||
|
throw Exception(std::string("Unknown numeric column type: ") + typeid(x).name(), ErrorCodes::LOGICAL_ERROR);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
template <typename PointInPolygonImpl>
|
||
|
ColumnPtr pointInPolygon(const IColumn & x, const IColumn & y, PointInPolygonImpl && impl)
|
||
|
{
|
||
|
using Impl = typename ApplyTypeListForClass<CallPointInPolygon, TypeListNumbers>::Type;
|
||
|
return Impl::call(x, y, impl);
|
||
|
}
|
||
|
|
||
|
/// Total angle (signed) between neighbor vectors in linestring. Zero if linestring.size() < 2.
|
||
|
template <typename Linestring>
|
||
|
float calcLinestringRotation(const Linestring & points)
|
||
|
{
|
||
|
using Point = typename std::decay<decltype(*points.begin())>::type;
|
||
|
float rotation = 0;
|
||
|
|
||
|
auto sqrLength = [](const Point & point) { return point.x() * point.x() + point.y() * point.y(); };
|
||
|
auto vecProduct = [](const Point & from, const Point & to) { return from.x() * to.y() - from.y() * to.x(); };
|
||
|
auto getVector = [](const Point & from, const Point & to) -> Point
|
||
|
{
|
||
|
return Point(to.x() - from.x(), to.y() - from.y());
|
||
|
};
|
||
|
|
||
|
for (auto it = points.begin(); std::next(it) != points.end(); ++it)
|
||
|
{
|
||
|
if (it != points.begin())
|
||
|
{
|
||
|
auto prev = std::prev(it);
|
||
|
auto next = std::next(it);
|
||
|
Point from = getVector(*prev, *it);
|
||
|
Point to = getVector(*it, *next);
|
||
|
float sqr_from_len = sqrLength(from);
|
||
|
float sqr_to_len = sqrLength(to);
|
||
|
float sqr_len_product = (sqr_from_len * sqr_to_len);
|
||
|
if (std::isfinite(sqr_len_product))
|
||
|
{
|
||
|
float vec_prod = vecProduct(from, to);
|
||
|
float sin_ang = vec_prod * std::fabs(vec_prod) / sqr_len_product;
|
||
|
sin_ang = std::max(-1.f, std::min(1.f, sin_ang));
|
||
|
rotation += std::asin(sin_ang);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return rotation;
|
||
|
}
|
||
|
|
||
|
/// Make inner linestring counter-clockwise and outers clockwise oriented.
|
||
|
template <typename Polygon>
|
||
|
void normalizePolygon(Polygon && polygon)
|
||
|
{
|
||
|
auto & outer = polygon.outer();
|
||
|
if (calcLinestringRotation(outer) < 0)
|
||
|
std::reverse(outer.begin(), outer.end());
|
||
|
|
||
|
auto & inners = polygon.inners();
|
||
|
for (auto & inner : inners)
|
||
|
if (calcLinestringRotation(inner) > 0)
|
||
|
std::reverse(inner.begin(), inner.end());
|
||
|
}
|
||
|
|
||
|
|
||
|
template <typename Polygon>
|
||
|
std::string serialize(Polygon && polygon)
|
||
|
{
|
||
|
std::string result;
|
||
|
|
||
|
{
|
||
|
WriteBufferFromString buffer(result);
|
||
|
|
||
|
using RingType = typename std::decay<Polygon>::type::ring_type;
|
||
|
|
||
|
auto serializeFloat = [&buffer](float value) { buffer.write(reinterpret_cast<char *>(&value), sizeof(value)); };
|
||
|
auto serializeSize = [&buffer](size_t size) { buffer.write(reinterpret_cast<char *>(&size), sizeof(size)); };
|
||
|
|
||
|
auto serializeRing = [& buffer, & serializeFloat, & serializeSize](const RingType & ring)
|
||
|
{
|
||
|
serializeSize(ring.size());
|
||
|
for (const auto & point : ring)
|
||
|
{
|
||
|
serializeFloat(point.x());
|
||
|
serializeFloat(point.y());
|
||
|
}
|
||
|
};
|
||
|
|
||
|
serializeRing(polygon.outer());
|
||
|
|
||
|
const auto & inners = polygon.inners();
|
||
|
serializeSize(inners.size());
|
||
|
for (auto & inner : inners)
|
||
|
serializeRing(inner);
|
||
|
}
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
|
||
|
} /// GeoUtils
|
||
|
|
||
|
} /// DB
|