ClickHouse/dbms/TableFunctions/TableFunctionNumbers.cpp

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#include <TableFunctions/ITableFunction.h>
#include <TableFunctions/TableFunctionNumbers.h>
#include <TableFunctions/TableFunctionFactory.h>
#include <Parsers/ASTFunction.h>
#include <Parsers/ASTLiteral.h>
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#include <Common/typeid_cast.h>
#include <Storages/System/StorageSystemNumbers.h>
#include <Access/AccessFlags.h>
#include <Interpreters/evaluateConstantExpression.h>
#include <Interpreters/Context.h>
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#include "registerTableFunctions.h"
namespace DB
{
namespace ErrorCodes
{
extern const int NUMBER_OF_ARGUMENTS_DOESNT_MATCH;
}
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template <bool multithreaded>
StoragePtr TableFunctionNumbers<multithreaded>::executeImpl(const ASTPtr & ast_function, const Context & context, const std::string & table_name) const
{
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if (const auto * function = ast_function->as<ASTFunction>())
{
auto arguments = function->arguments->children;
if (arguments.size() != 1 && arguments.size() != 2)
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throw Exception("Table function '" + getName() + "' requires 'length' or 'offset, length'.", ErrorCodes::NUMBER_OF_ARGUMENTS_DOESNT_MATCH);
UInt64 offset = arguments.size() == 2 ? evaluateArgument(context, arguments[0]) : 0;
UInt64 length = arguments.size() == 2 ? evaluateArgument(context, arguments[1]) : evaluateArgument(context, arguments[0]);
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context.checkAccess(AccessType::numbers);
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auto res = StorageSystemNumbers::create(StorageID(getDatabaseName(), table_name), multithreaded, length, offset, false);
res->startup();
return res;
}
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throw Exception("Table function '" + getName() + "' requires 'limit' or 'offset, limit'.", ErrorCodes::NUMBER_OF_ARGUMENTS_DOESNT_MATCH);
}
void registerTableFunctionNumbers(TableFunctionFactory & factory)
{
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factory.registerFunction<TableFunctionNumbers<true>>();
factory.registerFunction<TableFunctionNumbers<false>>();
}
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template <bool multithreaded>
UInt64 TableFunctionNumbers<multithreaded>::evaluateArgument(const Context & context, ASTPtr & argument) const
{
return evaluateConstantExpressionOrIdentifierAsLiteral(argument, context)->as<ASTLiteral &>().value.safeGet<UInt64>();
}
}