ClickHouse/src/DataStreams/BlockIO.cpp

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#include <DataStreams/BlockIO.h>
#include <Interpreters/ProcessList.h>
#include <Processors/Executors/PipelineExecutingBlockInputStream.h>
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namespace DB
{
namespace ErrorCodes
{
extern const int LOGICAL_ERROR;
}
BlockInputStreamPtr BlockIO::getInputStream()
{
if (out)
throw Exception("Cannot get input stream from BlockIO because output stream is not empty",
ErrorCodes::LOGICAL_ERROR);
if (in)
return in;
if (pipeline.initialized())
return std::make_shared<PipelineExecutingBlockInputStream>(std::move(pipeline));
throw Exception("Cannot get input stream from BlockIO because query pipeline was not initialized",
ErrorCodes::LOGICAL_ERROR);
}
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void BlockIO::reset()
{
/** process_list_entry should be destroyed after in, after out and after pipeline,
* since in, out and pipeline contain pointer to objects inside process_list_entry (query-level MemoryTracker for example),
* which could be used before destroying of in and out.
*
* However, QueryStatus inside process_list_entry holds shared pointers to streams for some reason.
* Streams must be destroyed before storage locks, storages and contexts inside pipeline,
* so releaseQueryStreams() is required.
*/
/// TODO simplify it all
out.reset();
in.reset();
if (process_list_entry)
process_list_entry->get().releaseQueryStreams();
pipeline = QueryPipeline();
process_list_entry.reset();
/// TODO Do we need also reset callbacks? In which order?
}
BlockIO & BlockIO::operator= (BlockIO && rhs)
{
if (this == &rhs)
return *this;
/// Explicitly reset fields, so everything is destructed in right order
reset();
process_list_entry = std::move(rhs.process_list_entry);
in = std::move(rhs.in);
out = std::move(rhs.out);
pipeline = std::move(rhs.pipeline);
finish_callback = std::move(rhs.finish_callback);
exception_callback = std::move(rhs.exception_callback);
null_format = std::move(rhs.null_format);
return *this;
}
BlockIO::~BlockIO()
{
reset();
}
}