2020-02-27 15:40:11 +00:00
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#include <DataStreams/BlockIO.h>
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#include <Interpreters/ProcessList.h>
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2020-05-18 13:55:07 +00:00
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#include <Processors/Executors/PipelineExecutingBlockInputStream.h>
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2020-02-27 15:40:11 +00:00
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namespace DB
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{
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2020-05-18 13:55:07 +00:00
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namespace ErrorCodes
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{
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extern const int LOGICAL_ERROR;
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}
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BlockInputStreamPtr BlockIO::getInputStream()
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{
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if (out)
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throw Exception("Cannot get input stream from BlockIO because output stream is not empty",
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ErrorCodes::LOGICAL_ERROR);
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if (in)
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return in;
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if (pipeline.initialized())
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return std::make_shared<PipelineExecutingBlockInputStream>(std::move(pipeline));
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throw Exception("Cannot get input stream from BlockIO because query pipeline was not initialized",
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ErrorCodes::LOGICAL_ERROR);
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}
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2020-02-27 15:40:11 +00:00
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void BlockIO::reset()
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{
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/** process_list_entry should be destroyed after in, after out and after pipeline,
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* since in, out and pipeline contain pointer to objects inside process_list_entry (query-level MemoryTracker for example),
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* which could be used before destroying of in and out.
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*
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* However, QueryStatus inside process_list_entry holds shared pointers to streams for some reason.
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* Streams must be destroyed before storage locks, storages and contexts inside pipeline,
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* so releaseQueryStreams() is required.
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*/
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/// TODO simplify it all
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out.reset();
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in.reset();
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if (process_list_entry)
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process_list_entry->get().releaseQueryStreams();
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pipeline = QueryPipeline();
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process_list_entry.reset();
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/// TODO Do we need also reset callbacks? In which order?
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}
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BlockIO & BlockIO::operator= (BlockIO && rhs)
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{
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if (this == &rhs)
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return *this;
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/// Explicitly reset fields, so everything is destructed in right order
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reset();
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process_list_entry = std::move(rhs.process_list_entry);
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in = std::move(rhs.in);
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out = std::move(rhs.out);
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pipeline = std::move(rhs.pipeline);
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finish_callback = std::move(rhs.finish_callback);
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exception_callback = std::move(rhs.exception_callback);
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null_format = std::move(rhs.null_format);
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return *this;
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}
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BlockIO::~BlockIO()
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{
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reset();
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}
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}
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