ClickHouse/src/Storages/System/StorageSystemNamedCollections.cpp

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#include "StorageSystemNamedCollections.h"
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#include <Common/FieldVisitorToString.h>
#include <DataTypes/DataTypeString.h>
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#include <DataTypes/DataTypeMap.h>
#include <Interpreters/Context.h>
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#include <Interpreters/ProfileEventsExt.h>
#include <Access/Common/AccessType.h>
#include <Access/Common/AccessFlags.h>
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#include <Columns/ColumnMap.h>
#include <Storages/NamedCollections.h>
namespace DB
{
NamesAndTypesList StorageSystemNamedCollections::getNamesAndTypes()
{
return {
{"name", std::make_shared<DataTypeString>()},
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{"collection", std::make_shared<DataTypeMap>(std::make_shared<DataTypeString>(), std::make_shared<DataTypeString>())},
};
}
StorageSystemNamedCollections::StorageSystemNamedCollections(const StorageID & table_id_)
: IStorageSystemOneBlock(table_id_)
{
}
void StorageSystemNamedCollections::fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo &) const
{
context->checkAccess(AccessType::SHOW_NAMED_COLLECTIONS);
auto collections = NamedCollectionFactory::instance().getAll();
for (const auto & [name, collection] : collections)
{
res_columns[0]->insert(name);
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auto * column_map = typeid_cast<ColumnMap *>(res_columns[1].get());
auto & offsets = column_map->getNestedColumn().getOffsets();
auto & tuple_column = column_map->getNestedData();
auto & key_column = tuple_column.getColumn(0);
auto & value_column = tuple_column.getColumn(1);
size_t size = 0;
for (const auto & [key, value] : collection->dumpStructure())
{
key_column.insertData(key.data(), key.size());
value_column.insert(convertFieldToString(value));
size++;
}
offsets.push_back(offsets.back() + size);
}
}
}