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280 lines
6.9 KiB
C++
280 lines
6.9 KiB
C++
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//
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// SocketAddress.h
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//
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// $Id: //poco/1.4/Net/include/Poco/Net/SocketAddress.h#2 $
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//
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// Library: Net
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// Package: NetCore
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// Module: SocketAddress
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//
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// Definition of the SocketAddress class.
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Net_SocketAddress_INCLUDED
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#define Net_SocketAddress_INCLUDED
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#include "Poco/Net/Net.h"
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#include "Poco/Net/SocketAddressImpl.h"
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namespace Poco {
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namespace Net {
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class IPAddress;
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class Net_API SocketAddress
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/// This class represents an internet (IP) endpoint/socket
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/// address. The address can belong either to the
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/// IPv4 or the IPv6 address family and consists of a
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/// host address and a port number.
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{
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public:
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SocketAddress();
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/// Creates a wildcard (all zero) IPv4 SocketAddress.
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SocketAddress(const IPAddress& hostAddress, Poco::UInt16 portNumber);
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/// Creates a SocketAddress from an IP address and given port number.
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SocketAddress(Poco::UInt16 port);
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/// Creates a SocketAddress with unspecified (wildcard) IP address
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/// and given port number.
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SocketAddress(const std::string& hostAddress, Poco::UInt16 portNumber);
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/// Creates a SocketAddress from an IP address and given port number.
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///
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/// The IP address must either be a domain name, or it must
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/// be in dotted decimal (IPv4) or hex string (IPv6) format.
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SocketAddress(const std::string& hostAddress, const std::string& portNumber);
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/// Creates a SocketAddress from an IP address and the
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/// service name or port number.
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///
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/// The IP address must either be a domain name, or it must
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/// be in dotted decimal (IPv4) or hex string (IPv6) format.
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///
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/// The given port must either be a decimal port number, or
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/// a service name.
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explicit SocketAddress(const std::string& hostAndPort);
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/// Creates a SocketAddress from an IP address or host name and the
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/// port number/service name. Host name/address and port number must
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/// be separated by a colon. In case of an IPv6 address,
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/// the address part must be enclosed in brackets.
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///
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/// Examples:
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/// 192.168.1.10:80
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/// [::ffff:192.168.1.120]:2040
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/// www.appinf.com:8080
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SocketAddress(const SocketAddress& addr);
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/// Creates a SocketAddress by copying another one.
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SocketAddress(const struct sockaddr* addr, poco_socklen_t length);
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/// Creates a SocketAddress from a native socket address.
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~SocketAddress();
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/// Destroys the SocketAddress.
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SocketAddress& operator = (const SocketAddress& socketAddress);
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/// Assigns another SocketAddress.
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IPAddress host() const;
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/// Returns the host IP address.
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Poco::UInt16 port() const;
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/// Returns the port number.
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poco_socklen_t length() const;
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/// Returns the length of the internal native socket address.
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const struct sockaddr* addr() const;
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/// Returns a pointer to the internal native socket address.
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int af() const;
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/// Returns the address family (AF_INET or AF_INET6) of the address.
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std::string toString() const;
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/// Returns a string representation of the address.
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IPAddress::Family family() const;
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/// Returns the address family of the host's address.
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bool operator < (const SocketAddress& socketAddress) const;
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bool operator == (const SocketAddress& socketAddress) const;
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bool operator != (const SocketAddress& socketAddress) const;
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enum
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{
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MAX_ADDRESS_LENGTH =
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#if defined(POCO_HAVE_IPv6)
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sizeof(struct sockaddr_in6)
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#else
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sizeof(struct sockaddr_in)
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#endif
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/// Maximum length in bytes of a socket address.
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};
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protected:
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void init(const IPAddress& hostAddress, Poco::UInt16 portNumber);
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void init(const std::string& hostAddress, Poco::UInt16 portNumber);
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Poco::UInt16 resolveService(const std::string& service);
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private:
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typedef Poco::Net::Impl::SocketAddressImpl Impl;
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#ifdef POCO_HAVE_ALIGNMENT
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typedef Impl* Ptr;
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#else
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typedef Poco::AutoPtr<Impl> Ptr;
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#endif
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Ptr pImpl() const;
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void newIPv4();
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void newIPv4(const sockaddr_in*);
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void newIPv4(const IPAddress& hostAddress, Poco::UInt16 portNumber);
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void newIPv6(const sockaddr_in6*);
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void newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber);
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void destruct();
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#ifdef POCO_HAVE_ALIGNMENT
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char* storage();
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#ifdef POCO_ENABLE_CPP11
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static const unsigned sz = sizeof(Poco::Net::Impl::IPv6SocketAddressImpl);
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typedef std::aligned_storage<sz>::type AlignerType;
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union
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{
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char buffer[sz];
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private:
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AlignerType aligner;
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}
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#else // !POCO_ENABLE_CPP11
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AlignedCharArrayUnion <Poco::Net::Impl::IPv6SocketAddressImpl>
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#endif // POCO_ENABLE_CPP11
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_memory;
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#else // !POCO_HAVE_ALIGNMENT
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Ptr _pImpl;
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#endif // POCO_HAVE_ALIGNMENT
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};
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//
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// inlines
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//
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inline void SocketAddress::destruct()
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{
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#ifdef POCO_HAVE_ALIGNMENT
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pImpl()->~SocketAddressImpl();
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#endif
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}
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inline SocketAddress::Ptr SocketAddress::pImpl() const
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{
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#ifdef POCO_HAVE_ALIGNMENT
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return reinterpret_cast<Ptr>(const_cast<char *>(_memory.buffer));
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#else
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if (_pImpl) return _pImpl;
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throw Poco::NullPointerException("Pointer to SocketAddress implementation is NULL.");
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#endif
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}
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inline void SocketAddress::newIPv4()
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{
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#ifdef POCO_HAVE_ALIGNMENT
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new (storage()) Poco::Net::Impl::IPv4SocketAddressImpl;
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#else
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_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl;
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#endif
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}
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inline void SocketAddress::newIPv4(const sockaddr_in* sockAddr)
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{
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#ifdef POCO_HAVE_ALIGNMENT
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new (storage()) Poco::Net::Impl::IPv4SocketAddressImpl(sockAddr);
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#else
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_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl(sockAddr);
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#endif
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}
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inline void SocketAddress::newIPv4(const IPAddress& hostAddress, Poco::UInt16 portNumber)
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{
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#ifdef POCO_HAVE_ALIGNMENT
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new (storage()) Poco::Net::Impl::IPv4SocketAddressImpl(hostAddress.addr(), htons(portNumber));
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#else
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_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl(hostAddress.addr(), htons(portNumber));
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#endif
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}
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inline void SocketAddress::newIPv6(const sockaddr_in6* sockAddr)
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{
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#ifdef POCO_HAVE_ALIGNMENT
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new (storage()) Poco::Net::Impl::IPv6SocketAddressImpl(sockAddr);
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#else
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_pImpl = new Poco::Net::Impl::IPv6SocketAddressImpl(sockAddr);
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#endif
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}
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inline void SocketAddress::newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber)
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{
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#ifdef POCO_HAVE_ALIGNMENT
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new (storage()) Poco::Net::Impl::IPv6SocketAddressImpl(hostAddress.addr(), htons(portNumber), hostAddress.scope());
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#else
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_pImpl = new Poco::Net::Impl::IPv6SocketAddressImpl(hostAddress.addr(), htons(portNumber), hostAddress.scope());
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#endif
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}
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inline IPAddress::Family SocketAddress::family() const
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{
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return host().family();
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}
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#ifdef POCO_HAVE_ALIGNMENT
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inline char* SocketAddress::storage()
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{
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return _memory.buffer;
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}
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#endif
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inline bool SocketAddress::operator == (const SocketAddress& socketAddress) const
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{
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return host() == socketAddress.host() && port() == socketAddress.port();
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}
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inline bool SocketAddress::operator != (const SocketAddress& socketAddress) const
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{
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return host() != socketAddress.host() || port() != socketAddress.port();
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}
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} } // namespace Poco::Net
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#endif // Net_SocketAddress_INCLUDED
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