ClickHouse/contrib/libpoco/Net/include/Poco/Net/SocketAddress.h

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//
// SocketAddress.h
//
// $Id: //poco/1.4/Net/include/Poco/Net/SocketAddress.h#2 $
//
// Library: Net
// Package: NetCore
// Module: SocketAddress
//
// Definition of the SocketAddress class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_SocketAddress_INCLUDED
#define Net_SocketAddress_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/SocketAddressImpl.h"
namespace Poco {
namespace Net {
class IPAddress;
class Net_API SocketAddress
/// This class represents an internet (IP) endpoint/socket
/// address. The address can belong either to the
/// IPv4 or the IPv6 address family and consists of a
/// host address and a port number.
{
public:
SocketAddress();
/// Creates a wildcard (all zero) IPv4 SocketAddress.
SocketAddress(const IPAddress& hostAddress, Poco::UInt16 portNumber);
/// Creates a SocketAddress from an IP address and given port number.
SocketAddress(Poco::UInt16 port);
/// Creates a SocketAddress with unspecified (wildcard) IP address
/// and given port number.
SocketAddress(const std::string& hostAddress, Poco::UInt16 portNumber);
/// Creates a SocketAddress from an IP address and given port number.
///
/// The IP address must either be a domain name, or it must
/// be in dotted decimal (IPv4) or hex string (IPv6) format.
SocketAddress(const std::string& hostAddress, const std::string& portNumber);
/// Creates a SocketAddress from an IP address and the
/// service name or port number.
///
/// The IP address must either be a domain name, or it must
/// be in dotted decimal (IPv4) or hex string (IPv6) format.
///
/// The given port must either be a decimal port number, or
/// a service name.
explicit SocketAddress(const std::string& hostAndPort);
/// Creates a SocketAddress from an IP address or host name and the
/// port number/service name. Host name/address and port number must
/// be separated by a colon. In case of an IPv6 address,
/// the address part must be enclosed in brackets.
///
/// Examples:
/// 192.168.1.10:80
/// [::ffff:192.168.1.120]:2040
/// www.appinf.com:8080
SocketAddress(const SocketAddress& addr);
/// Creates a SocketAddress by copying another one.
SocketAddress(const struct sockaddr* addr, poco_socklen_t length);
/// Creates a SocketAddress from a native socket address.
~SocketAddress();
/// Destroys the SocketAddress.
SocketAddress& operator = (const SocketAddress& socketAddress);
/// Assigns another SocketAddress.
IPAddress host() const;
/// Returns the host IP address.
Poco::UInt16 port() const;
/// Returns the port number.
poco_socklen_t length() const;
/// Returns the length of the internal native socket address.
const struct sockaddr* addr() const;
/// Returns a pointer to the internal native socket address.
int af() const;
/// Returns the address family (AF_INET or AF_INET6) of the address.
std::string toString() const;
/// Returns a string representation of the address.
IPAddress::Family family() const;
/// Returns the address family of the host's address.
bool operator < (const SocketAddress& socketAddress) const;
bool operator == (const SocketAddress& socketAddress) const;
bool operator != (const SocketAddress& socketAddress) const;
enum
{
MAX_ADDRESS_LENGTH =
#if defined(POCO_HAVE_IPv6)
sizeof(struct sockaddr_in6)
#else
sizeof(struct sockaddr_in)
#endif
/// Maximum length in bytes of a socket address.
};
protected:
void init(const IPAddress& hostAddress, Poco::UInt16 portNumber);
void init(const std::string& hostAddress, Poco::UInt16 portNumber);
Poco::UInt16 resolveService(const std::string& service);
private:
typedef Poco::Net::Impl::SocketAddressImpl Impl;
#ifdef POCO_HAVE_ALIGNMENT
typedef Impl* Ptr;
#else
typedef Poco::AutoPtr<Impl> Ptr;
#endif
Ptr pImpl() const;
void newIPv4();
void newIPv4(const sockaddr_in*);
void newIPv4(const IPAddress& hostAddress, Poco::UInt16 portNumber);
void newIPv6(const sockaddr_in6*);
void newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber);
void destruct();
#ifdef POCO_HAVE_ALIGNMENT
char* storage();
#ifdef POCO_ENABLE_CPP11
static const unsigned sz = sizeof(Poco::Net::Impl::IPv6SocketAddressImpl);
typedef std::aligned_storage<sz>::type AlignerType;
union
{
char buffer[sz];
private:
AlignerType aligner;
}
#else // !POCO_ENABLE_CPP11
AlignedCharArrayUnion <Poco::Net::Impl::IPv6SocketAddressImpl>
#endif // POCO_ENABLE_CPP11
_memory;
#else // !POCO_HAVE_ALIGNMENT
Ptr _pImpl;
#endif // POCO_HAVE_ALIGNMENT
};
//
// inlines
//
inline void SocketAddress::destruct()
{
#ifdef POCO_HAVE_ALIGNMENT
pImpl()->~SocketAddressImpl();
#endif
}
inline SocketAddress::Ptr SocketAddress::pImpl() const
{
#ifdef POCO_HAVE_ALIGNMENT
return reinterpret_cast<Ptr>(const_cast<char *>(_memory.buffer));
#else
if (_pImpl) return _pImpl;
throw Poco::NullPointerException("Pointer to SocketAddress implementation is NULL.");
#endif
}
inline void SocketAddress::newIPv4()
{
#ifdef POCO_HAVE_ALIGNMENT
new (storage()) Poco::Net::Impl::IPv4SocketAddressImpl;
#else
_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl;
#endif
}
inline void SocketAddress::newIPv4(const sockaddr_in* sockAddr)
{
#ifdef POCO_HAVE_ALIGNMENT
new (storage()) Poco::Net::Impl::IPv4SocketAddressImpl(sockAddr);
#else
_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl(sockAddr);
#endif
}
inline void SocketAddress::newIPv4(const IPAddress& hostAddress, Poco::UInt16 portNumber)
{
#ifdef POCO_HAVE_ALIGNMENT
new (storage()) Poco::Net::Impl::IPv4SocketAddressImpl(hostAddress.addr(), htons(portNumber));
#else
_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl(hostAddress.addr(), htons(portNumber));
#endif
}
inline void SocketAddress::newIPv6(const sockaddr_in6* sockAddr)
{
#ifdef POCO_HAVE_ALIGNMENT
new (storage()) Poco::Net::Impl::IPv6SocketAddressImpl(sockAddr);
#else
_pImpl = new Poco::Net::Impl::IPv6SocketAddressImpl(sockAddr);
#endif
}
inline void SocketAddress::newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber)
{
#ifdef POCO_HAVE_ALIGNMENT
new (storage()) Poco::Net::Impl::IPv6SocketAddressImpl(hostAddress.addr(), htons(portNumber), hostAddress.scope());
#else
_pImpl = new Poco::Net::Impl::IPv6SocketAddressImpl(hostAddress.addr(), htons(portNumber), hostAddress.scope());
#endif
}
inline IPAddress::Family SocketAddress::family() const
{
return host().family();
}
#ifdef POCO_HAVE_ALIGNMENT
inline char* SocketAddress::storage()
{
return _memory.buffer;
}
#endif
inline bool SocketAddress::operator == (const SocketAddress& socketAddress) const
{
return host() == socketAddress.host() && port() == socketAddress.port();
}
inline bool SocketAddress::operator != (const SocketAddress& socketAddress) const
{
return host() != socketAddress.host() || port() != socketAddress.port();
}
} } // namespace Poco::Net
#endif // Net_SocketAddress_INCLUDED