ClickHouse/src/IO/ZlibInflatingReadBuffer.cpp

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#include <IO/ZlibInflatingReadBuffer.h>
namespace DB
{
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namespace ErrorCodes
{
extern const int ZLIB_INFLATE_FAILED;
}
ZlibInflatingReadBuffer::ZlibInflatingReadBuffer(
std::unique_ptr<ReadBuffer> in_,
CompressionMethod compression_method,
size_t buf_size,
char * existing_memory,
size_t alignment)
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: CompressedReadBufferWrapper(std::move(in_), buf_size, existing_memory, alignment)
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, eof_flag(false)
{
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zstr.zalloc = nullptr;
zstr.zfree = nullptr;
zstr.opaque = nullptr;
zstr.next_in = nullptr;
zstr.avail_in = 0;
zstr.next_out = nullptr;
zstr.avail_out = 0;
int window_bits = 15;
if (compression_method == CompressionMethod::Gzip)
{
window_bits += 16;
}
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wold-style-cast"
int rc = inflateInit2(&zstr, window_bits);
#pragma GCC diagnostic pop
if (rc != Z_OK)
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throw Exception(ErrorCodes::ZLIB_INFLATE_FAILED, "inflateInit2 failed: {}; zlib version: {}.", zError(rc), ZLIB_VERSION);
}
ZlibInflatingReadBuffer::~ZlibInflatingReadBuffer()
{
inflateEnd(&zstr);
}
bool ZlibInflatingReadBuffer::nextImpl()
{
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/// Need do-while loop to prevent situation, when
/// eof was not reached, but working buffer became empty (when nothing was decompressed in current iteration)
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/// (this happens with compression algorithms, same idea is implemented in ZstdInflatingReadBuffer)
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do
{
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/// if we already found eof, we shouldn't do anything
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if (eof_flag)
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return false;
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/// if there is no available bytes in zstr, move ptr to next available data
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if (!zstr.avail_in)
{
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in->nextIfAtEnd();
zstr.next_in = reinterpret_cast<unsigned char *>(in->position());
zstr.avail_in = in->buffer().end() - in->position();
}
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/// init output bytes (place, where decompressed data will be)
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zstr.next_out = reinterpret_cast<unsigned char *>(internal_buffer.begin());
zstr.avail_out = internal_buffer.size();
int rc = inflate(&zstr, Z_NO_FLUSH);
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/// move in stream on place, where reading stopped
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in->position() = in->buffer().end() - zstr.avail_in;
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/// change size of working buffer (it's size equal to internal_buffer size without unused uncompressed values)
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working_buffer.resize(internal_buffer.size() - zstr.avail_out);
/// If end was reached, it can be end of file or end of part (for example, chunk)
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if (rc == Z_STREAM_END)
{
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/// if it is end of file, remember this and return
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/// * true if we can work with working buffer (we still have something to read, so next must return true)
/// * false if there is no data in working buffer
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if (in->eof())
{
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eof_flag = true;
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return !working_buffer.empty();
}
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/// If it is not end of file, we need to reset zstr and return true, because we still have some data to read
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else
{
rc = inflateReset(&zstr);
if (rc != Z_OK)
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throw Exception(ErrorCodes::ZLIB_INFLATE_FAILED, "inflateReset failed: {}", zError(rc));
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return true;
}
}
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/// If it is not end and not OK, something went wrong, throw exception
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if (rc != Z_OK)
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throw Exception(ErrorCodes::ZLIB_INFLATE_FAILED, "inflateReset failed: {}", zError(rc));
}
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while (working_buffer.empty());
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/// if code reach this section, working buffer is not empty, so we have some data to process
return true;
}
}