mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-17 11:52:27 +00:00
159 lines
3.4 KiB
C++
159 lines
3.4 KiB
C++
|
//
|
||
|
// ServerSocket.cpp
|
||
|
//
|
||
|
// Library: Net
|
||
|
// Package: Sockets
|
||
|
// Module: ServerSocket
|
||
|
//
|
||
|
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
|
||
|
// and Contributors.
|
||
|
//
|
||
|
// SPDX-License-Identifier: BSL-1.0
|
||
|
//
|
||
|
|
||
|
|
||
|
#include "Poco/Net/ServerSocket.h"
|
||
|
#include "Poco/Net/ServerSocketImpl.h"
|
||
|
#include "Poco/Exception.h"
|
||
|
|
||
|
|
||
|
using Poco::InvalidArgumentException;
|
||
|
|
||
|
|
||
|
namespace Poco {
|
||
|
namespace Net {
|
||
|
|
||
|
|
||
|
ServerSocket::ServerSocket(): Socket(new ServerSocketImpl)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
ServerSocket::ServerSocket(const Socket& socket): Socket(socket)
|
||
|
{
|
||
|
if (!dynamic_cast<ServerSocketImpl*>(impl()))
|
||
|
throw InvalidArgumentException("Cannot assign incompatible socket");
|
||
|
}
|
||
|
|
||
|
|
||
|
ServerSocket::ServerSocket(const SocketAddress& address, int backlog): Socket(new ServerSocketImpl)
|
||
|
{
|
||
|
impl()->bind(address, true);
|
||
|
impl()->listen(backlog);
|
||
|
}
|
||
|
|
||
|
|
||
|
ServerSocket::ServerSocket(Poco::UInt16 port, int backlog): Socket(new ServerSocketImpl)
|
||
|
{
|
||
|
IPAddress wildcardAddr;
|
||
|
SocketAddress address(wildcardAddr, port);
|
||
|
impl()->bind(address, true);
|
||
|
impl()->listen(backlog);
|
||
|
}
|
||
|
|
||
|
|
||
|
ServerSocket::ServerSocket(SocketImpl* pImpl, bool ignore): Socket(pImpl)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
ServerSocket::~ServerSocket()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
ServerSocket& ServerSocket::operator = (const Socket& socket)
|
||
|
{
|
||
|
if (dynamic_cast<ServerSocketImpl*>(socket.impl()))
|
||
|
Socket::operator = (socket);
|
||
|
else
|
||
|
throw InvalidArgumentException("Cannot assign incompatible socket");
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind(const SocketAddress& address, bool reuseAddress)
|
||
|
{
|
||
|
impl()->bind(address, reuseAddress);
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind(const SocketAddress& address, bool reuseAddress, bool reusePort)
|
||
|
{
|
||
|
impl()->bind(address, reuseAddress, reusePort);
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind(Poco::UInt16 port, bool reuseAddress)
|
||
|
{
|
||
|
IPAddress wildcardAddr;
|
||
|
SocketAddress address(wildcardAddr, port);
|
||
|
impl()->bind(address, reuseAddress);
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind(Poco::UInt16 port, bool reuseAddress, bool reusePort)
|
||
|
{
|
||
|
IPAddress wildcardAddr;
|
||
|
SocketAddress address(wildcardAddr, port);
|
||
|
impl()->bind(address, reuseAddress, reusePort);
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind6(const SocketAddress& address, bool reuseAddress, bool ipV6Only)
|
||
|
{
|
||
|
impl()->bind6(address, reuseAddress, ipV6Only);
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind6(const SocketAddress& address, bool reuseAddress, bool reusePort, bool ipV6Only)
|
||
|
{
|
||
|
impl()->bind6(address, reuseAddress, reusePort, ipV6Only);
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind6(Poco::UInt16 port, bool reuseAddress, bool ipV6Only)
|
||
|
{
|
||
|
#if defined(POCO_HAVE_IPv6)
|
||
|
IPAddress wildcardAddr(IPAddress::IPv6);
|
||
|
SocketAddress address(wildcardAddr, port);
|
||
|
impl()->bind6(address, reuseAddress, ipV6Only);
|
||
|
#else
|
||
|
throw Poco::NotImplementedException("No IPv6 support available");
|
||
|
#endif // POCO_HAVE_IPv6
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::bind6(Poco::UInt16 port, bool reuseAddress, bool reusePort, bool ipV6Only)
|
||
|
{
|
||
|
#if defined(POCO_HAVE_IPv6)
|
||
|
IPAddress wildcardAddr(IPAddress::IPv6);
|
||
|
SocketAddress address(wildcardAddr, port);
|
||
|
impl()->bind6(address, reuseAddress, reusePort, ipV6Only);
|
||
|
#else
|
||
|
throw Poco::NotImplementedException("No IPv6 support available");
|
||
|
#endif // POCO_HAVE_IPv6
|
||
|
}
|
||
|
|
||
|
|
||
|
void ServerSocket::listen(int backlog)
|
||
|
{
|
||
|
impl()->listen(backlog);
|
||
|
}
|
||
|
|
||
|
|
||
|
StreamSocket ServerSocket::acceptConnection(SocketAddress& clientAddr)
|
||
|
{
|
||
|
return StreamSocket(impl()->acceptConnection(clientAddr));
|
||
|
}
|
||
|
|
||
|
|
||
|
StreamSocket ServerSocket::acceptConnection()
|
||
|
{
|
||
|
SocketAddress clientAddr;
|
||
|
return StreamSocket(impl()->acceptConnection(clientAddr));
|
||
|
}
|
||
|
|
||
|
|
||
|
} } // namespace Poco::Net
|