ClickHouse/dbms/programs/copier/Internals.h

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#pragma once
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#include <chrono>
#include <optional>
#include <Poco/Util/XMLConfiguration.h>
#include <Poco/Logger.h>
#include <Poco/ConsoleChannel.h>
#include <Poco/FormattingChannel.h>
#include <Poco/PatternFormatter.h>
#include <Poco/UUIDGenerator.h>
#include <Poco/File.h>
#include <Poco/Process.h>
#include <Poco/FileChannel.h>
#include <Poco/SplitterChannel.h>
#include <Poco/Util/HelpFormatter.h>
#include <boost/algorithm/string.hpp>
#include <pcg_random.hpp>
#include <common/logger_useful.h>
#include <Common/ThreadPool.h>
#include <Common/Exception.h>
#include <Common/ZooKeeper/ZooKeeper.h>
#include <Common/ZooKeeper/KeeperException.h>
#include <Common/getFQDNOrHostName.h>
#include <Common/isLocalAddress.h>
#include <Common/typeid_cast.h>
#include <Common/ClickHouseRevision.h>
#include <Common/formatReadable.h>
#include <Common/DNSResolver.h>
#include <Common/CurrentThread.h>
#include <Common/escapeForFileName.h>
#include <Common/getNumberOfPhysicalCPUCores.h>
#include <Common/ThreadStatus.h>
#include <Client/Connection.h>
#include <Interpreters/Context.h>
#include <Interpreters/Cluster.h>
#include <Interpreters/InterpreterFactory.h>
#include <Interpreters/InterpreterExistsQuery.h>
#include <Interpreters/InterpreterShowCreateQuery.h>
#include <Interpreters/InterpreterDropQuery.h>
#include <Interpreters/InterpreterCreateQuery.h>
#include <Columns/ColumnString.h>
#include <Columns/ColumnsNumber.h>
#include <DataTypes/DataTypeString.h>
#include <Parsers/ParserCreateQuery.h>
#include <Parsers/parseQuery.h>
#include <Parsers/ParserQuery.h>
#include <Parsers/ASTCreateQuery.h>
#include <Parsers/queryToString.h>
#include <Parsers/ASTDropQuery.h>
#include <Parsers/ASTLiteral.h>
#include <Parsers/ASTExpressionList.h>
#include <Formats/FormatSettings.h>
#include <DataStreams/RemoteBlockInputStream.h>
#include <DataStreams/SquashingBlockInputStream.h>
#include <DataStreams/AsynchronousBlockInputStream.h>
#include <DataStreams/copyData.h>
#include <DataStreams/NullBlockOutputStream.h>
#include <IO/ConnectionTimeouts.h>
#include <IO/Operators.h>
#include <IO/ReadBufferFromString.h>
#include <IO/ReadBufferFromFile.h>
#include <Functions/registerFunctions.h>
#include <TableFunctions/registerTableFunctions.h>
#include <AggregateFunctions/registerAggregateFunctions.h>
#include <Storages/registerStorages.h>
#include <Storages/StorageDistributed.h>
#include <Dictionaries/registerDictionaries.h>
#include <Disks/registerDisks.h>
#include <Databases/DatabaseMemory.h>
#include <Common/StatusFile.h>
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#include "Aliases.h"
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namespace DB
{
namespace ErrorCodes
{
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extern const int LOGICAL_ERROR;
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}
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ConfigurationPtr getConfigurationFromXMLString(const std::string & xml_data);
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String getQuotedTable(const String & database, const String & table);
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String getQuotedTable(const DatabaseAndTableName & db_and_table);
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enum class TaskState
{
Started = 0,
Finished,
Unknown
};
/// Used to mark status of shard partition tasks
struct TaskStateWithOwner
{
TaskStateWithOwner() = default;
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TaskStateWithOwner(TaskState state_, const String & owner_) : state(state_), owner(owner_) {}
TaskState state{TaskState::Unknown};
String owner;
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static String getData(TaskState state, const String &owner)
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{
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return TaskStateWithOwner(state, owner).toString();
}
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String toString()
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{
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WriteBufferFromOwnString wb;
wb << static_cast<UInt32>(state) << "\n" << escape << owner;
return wb.str();
}
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static TaskStateWithOwner fromString(const String & data)
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{
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ReadBufferFromString rb(data);
TaskStateWithOwner res;
UInt32 state;
rb >> state >> "\n" >> escape >> res.owner;
if (state >= static_cast<int>(TaskState::Unknown))
throw Exception("Unknown state " + data, ErrorCodes::LOGICAL_ERROR);
res.state = static_cast<TaskState>(state);
return res;
}
};
struct ShardPriority
{
UInt8 is_remote = 1;
size_t hostname_difference = 0;
UInt8 random = 0;
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static bool greaterPriority(const ShardPriority & current, const ShardPriority & other)
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{
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return std::forward_as_tuple(current.is_remote, current.hostname_difference, current.random)
< std::forward_as_tuple(other.is_remote, other.hostname_difference, other.random);
}
};
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/// Execution status of a task
enum class PartitionTaskStatus
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{
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Active,
Finished,
Error,
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};
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enum class PartititonPieceTaskStatus
{
Active,
Finished,
Error,
};
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struct MultiTransactionInfo
{
int32_t code;
Coordination::Requests requests;
Coordination::Responses responses;
};
// Creates AST representing 'ENGINE = Distributed(cluster, db, table, [sharding_key])
std::shared_ptr<ASTStorage> createASTStorageDistributed(
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const String & cluster_name, const String & database, const String & table,
const ASTPtr & sharding_key_ast = nullptr);
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BlockInputStreamPtr squashStreamIntoOneBlock(const BlockInputStreamPtr & stream);
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Block getBlockWithAllStreamData(const BlockInputStreamPtr & stream);
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bool isExtendedDefinitionStorage(const ASTPtr & storage_ast);
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ASTPtr extractPartitionKey(const ASTPtr & storage_ast);
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/*
* Choosing a Primary Key that Differs from the Sorting Key
* It is possible to specify a primary key (an expression with values that are written in the index file for each mark)
* that is different from the sorting key (an expression for sorting the rows in data parts).
* In this case the primary key expression tuple must be a prefix of the sorting key expression tuple.
* This feature is helpful when using the SummingMergeTree and AggregatingMergeTree table engines.
* In a common case when using these engines, the table has two types of columns: dimensions and measures.
* Typical queries aggregate values of measure columns with arbitrary GROUP BY and filtering by dimensions.
* Because SummingMergeTree and AggregatingMergeTree aggregate rows with the same value of the sorting key,
* it is natural to add all dimensions to it. As a result, the key expression consists of a long list of columns
* and this list must be frequently updated with newly added dimensions.
* In this case it makes sense to leave only a few columns in the primary key that will provide efficient
* range scans and add the remaining dimension columns to the sorting key tuple.
* ALTER of the sorting key is a lightweight operation because when a new column is simultaneously added t
* o the table and to the sorting key, existing data parts don't need to be changed.
* Since the old sorting key is a prefix of the new sorting key and there is no data in the newly added column,
* the data is sorted by both the old and new sorting keys at the moment of table modification.
*
* */
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ASTPtr extractPrimaryKey(const ASTPtr & storage_ast);
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ASTPtr extractOrderBy(const ASTPtr & storage_ast);
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String createCommaSeparatedStringFrom(const Names & strings);
Names extractPrimaryKeyColumnNames(const ASTPtr & storage_ast);
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String extractReplicatedTableZookeeperPath(const ASTPtr & storage_ast);
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ShardPriority getReplicasPriority(const Cluster::Addresses & replicas, const std::string & local_hostname, UInt8 random);
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}