ClickHouse/dbms/src/Interpreters/SettingsCommon.h

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#pragma once
#include <Core/Field.h>
#include <IO/WriteHelpers.h>
#include <Poco/Timespan.h>
#include <Common/getNumberOfPhysicalCPUCores.h>
#include <Common/FieldVisitors.h>
#include <DataStreams/SizeLimits.h>
#include <IO/CompressedStream.h>
#include <IO/ReadHelpers.h>
namespace DB
{
namespace ErrorCodes
{
extern const int TYPE_MISMATCH;
extern const int UNKNOWN_LOAD_BALANCING;
extern const int UNKNOWN_OVERFLOW_MODE;
extern const int ILLEGAL_OVERFLOW_MODE;
extern const int UNKNOWN_TOTALS_MODE;
extern const int UNKNOWN_COMPRESSION_METHOD;
extern const int UNKNOWN_DISTRIBUTED_PRODUCT_MODE;
extern const int UNKNOWN_GLOBAL_SUBQUERIES_METHOD;
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extern const int SIZE_OF_FIXED_STRING_DOESNT_MATCH;
}
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/** One setting for any type.
* Stores a value within itself, as well as a flag - whether the value was changed.
* This is done so that you can send to the remote servers only changed settings (or explicitly specified in the config) values.
* That is, if the configuration was not specified in the config and was not dynamically changed, it is not sent to the remote server,
* and the remote server will use its default value.
*/
template <typename IntType>
struct SettingInt
{
IntType value;
bool changed = false;
SettingInt(IntType x = 0) : value(x) {}
operator IntType() const { return value; }
SettingInt & operator= (IntType x) { set(x); return *this; }
String toString() const
{
return DB::toString(value);
}
void set(IntType x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
set(applyVisitor(FieldVisitorConvertToNumber<IntType>(), x));
}
void set(const String & x)
{
set(parse<IntType>(x));
}
void set(ReadBuffer & buf)
{
IntType x = 0;
readVarT(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeVarT(value, buf);
}
};
using SettingUInt64 = SettingInt<UInt64>;
using SettingInt64 = SettingInt<Int64>;
using SettingBool = SettingUInt64;
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/** Unlike SettingUInt64, supports the value of 'auto' - the number of processor cores without taking into account SMT.
* A value of 0 is also treated as auto.
* When serializing, `auto` is written in the same way as 0.
*/
struct SettingMaxThreads
{
UInt64 value;
bool is_auto;
bool changed = false;
SettingMaxThreads(UInt64 x = 0) : value(x ? x : getAutoValue()), is_auto(x == 0) {}
operator UInt64() const { return value; }
SettingMaxThreads & operator= (UInt64 x) { set(x); return *this; }
String toString() const
{
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/// Instead of the `auto` value, we output the actual value to make it easier to see.
return DB::toString(value);
}
void set(UInt64 x)
{
value = x ? x : getAutoValue();
is_auto = x == 0;
changed = true;
}
void set(const Field & x)
{
if (x.getType() == Field::Types::String)
set(safeGet<const String &>(x));
else
set(safeGet<UInt64>(x));
}
void set(const String & x)
{
if (x == "auto")
setAuto();
else
set(parse<UInt64>(x));
}
void set(ReadBuffer & buf)
{
UInt64 x = 0;
readVarUInt(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeVarUInt(is_auto ? 0 : value, buf);
}
void setAuto()
{
value = getAutoValue();
is_auto = true;
}
UInt64 getAutoValue() const
{
static auto res = getAutoValueImpl();
return res;
}
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/// Executed once for all time. Executed from one thread.
UInt64 getAutoValueImpl() const
{
return getNumberOfPhysicalCPUCores();
}
};
struct SettingSeconds
{
Poco::Timespan value;
bool changed = false;
SettingSeconds(UInt64 seconds = 0) : value(seconds, 0) {}
operator Poco::Timespan() const { return value; }
SettingSeconds & operator= (const Poco::Timespan & x) { set(x); return *this; }
Poco::Timespan::TimeDiff totalSeconds() const { return value.totalSeconds(); }
String toString() const
{
return DB::toString(totalSeconds());
}
void set(const Poco::Timespan & x)
{
value = x;
changed = true;
}
void set(UInt64 x)
{
set(Poco::Timespan(x, 0));
}
void set(const Field & x)
{
set(safeGet<UInt64>(x));
}
void set(const String & x)
{
set(parse<UInt64>(x));
}
void set(ReadBuffer & buf)
{
UInt64 x = 0;
readVarUInt(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeVarUInt(value.totalSeconds(), buf);
}
};
struct SettingMilliseconds
{
Poco::Timespan value;
bool changed = false;
SettingMilliseconds(UInt64 milliseconds = 0) : value(milliseconds * 1000) {}
operator Poco::Timespan() const { return value; }
SettingMilliseconds & operator= (const Poco::Timespan & x) { set(x); return *this; }
Poco::Timespan::TimeDiff totalMilliseconds() const { return value.totalMilliseconds(); }
String toString() const
{
return DB::toString(totalMilliseconds());
}
void set(const Poco::Timespan & x)
{
value = x;
changed = true;
}
void set(UInt64 x)
{
set(Poco::Timespan(x * 1000));
}
void set(const Field & x)
{
set(safeGet<UInt64>(x));
}
void set(const String & x)
{
set(parse<UInt64>(x));
}
void set(ReadBuffer & buf)
{
UInt64 x = 0;
readVarUInt(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeVarUInt(value.totalMilliseconds(), buf);
}
};
struct SettingFloat
{
float value;
bool changed = false;
SettingFloat(float x = 0) : value(x) {}
operator float() const { return value; }
SettingFloat & operator= (float x) { set(x); return *this; }
String toString() const
{
return DB::toString(value);
}
void set(float x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
if (x.getType() == Field::Types::UInt64)
{
set(safeGet<UInt64>(x));
}
else if (x.getType() == Field::Types::Int64)
{
set(safeGet<Int64>(x));
}
else if (x.getType() == Field::Types::Float64)
{
set(safeGet<Float64>(x));
}
else
throw Exception(std::string("Bad type of setting. Expected UInt64, Int64 or Float64, got ") + x.getTypeName(), ErrorCodes::TYPE_MISMATCH);
}
void set(const String & x)
{
set(parse<float>(x));
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(toString(), buf);
}
};
enum class LoadBalancing
{
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/// among replicas with a minimum number of errors selected randomly
RANDOM = 0,
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/// a replica is selected among the replicas with the minimum number of errors
/// with the minimum number of distinguished characters in the replica name and local hostname
NEAREST_HOSTNAME,
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/// replicas are walked through strictly in order; the number of errors does not matter
IN_ORDER,
};
struct SettingLoadBalancing
{
LoadBalancing value;
bool changed = false;
SettingLoadBalancing(LoadBalancing x) : value(x) {}
operator LoadBalancing() const { return value; }
SettingLoadBalancing & operator= (LoadBalancing x) { set(x); return *this; }
static LoadBalancing getLoadBalancing(const String & s)
{
if (s == "random") return LoadBalancing::RANDOM;
if (s == "nearest_hostname") return LoadBalancing::NEAREST_HOSTNAME;
if (s == "in_order") return LoadBalancing::IN_ORDER;
throw Exception("Unknown load balancing mode: '" + s + "', must be one of 'random', 'nearest_hostname', 'in_order'",
ErrorCodes::UNKNOWN_LOAD_BALANCING);
}
String toString() const
{
const char * strings[] = {"random", "nearest_hostname", "in_order"};
if (value < LoadBalancing::RANDOM || value > LoadBalancing::IN_ORDER)
throw Exception("Unknown load balancing mode", ErrorCodes::UNKNOWN_LOAD_BALANCING);
return strings[static_cast<size_t>(value)];
}
void set(LoadBalancing x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
set(safeGet<const String &>(x));
}
void set(const String & x)
{
set(getLoadBalancing(x));
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(toString(), buf);
}
};
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/// Which rows should be included in TOTALS.
enum class TotalsMode
{
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BEFORE_HAVING = 0, /// Count HAVING for all read rows;
/// including those not in max_rows_to_group_by
/// and have not passed HAVING after grouping.
AFTER_HAVING_INCLUSIVE = 1, /// Count on all rows except those that have not passed HAVING;
/// that is, to include in TOTALS all the rows that did not pass max_rows_to_group_by.
AFTER_HAVING_EXCLUSIVE = 2, /// Include only the rows that passed and max_rows_to_group_by, and HAVING.
AFTER_HAVING_AUTO = 3, /// Automatically select between INCLUSIVE and EXCLUSIVE,
};
struct SettingTotalsMode
{
TotalsMode value;
bool changed = false;
SettingTotalsMode(TotalsMode x) : value(x) {}
operator TotalsMode() const { return value; }
SettingTotalsMode & operator= (TotalsMode x) { set(x); return *this; }
static TotalsMode getTotalsMode(const String & s)
{
if (s == "before_having") return TotalsMode::BEFORE_HAVING;
if (s == "after_having_exclusive") return TotalsMode::AFTER_HAVING_EXCLUSIVE;
if (s == "after_having_inclusive") return TotalsMode::AFTER_HAVING_INCLUSIVE;
if (s == "after_having_auto") return TotalsMode::AFTER_HAVING_AUTO;
throw Exception("Unknown totals mode: '" + s + "', must be one of 'before_having', 'after_having_exclusive', 'after_having_inclusive', 'after_having_auto'", ErrorCodes::UNKNOWN_TOTALS_MODE);
}
String toString() const
{
switch (value)
{
case TotalsMode::BEFORE_HAVING: return "before_having";
case TotalsMode::AFTER_HAVING_EXCLUSIVE: return "after_having_exclusive";
case TotalsMode::AFTER_HAVING_INCLUSIVE: return "after_having_inclusive";
case TotalsMode::AFTER_HAVING_AUTO: return "after_having_auto";
default:
throw Exception("Unknown TotalsMode enum value", ErrorCodes::UNKNOWN_TOTALS_MODE);
}
}
void set(TotalsMode x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
set(safeGet<const String &>(x));
}
void set(const String & x)
{
set(getTotalsMode(x));
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(toString(), buf);
}
};
template <bool enable_mode_any>
struct SettingOverflowMode
{
OverflowMode value;
bool changed = false;
SettingOverflowMode(OverflowMode x = OverflowMode::THROW) : value(x) {}
operator OverflowMode() const { return value; }
SettingOverflowMode & operator= (OverflowMode x) { set(x); return *this; }
static OverflowMode getOverflowModeForGroupBy(const String & s)
{
if (s == "throw") return OverflowMode::THROW;
if (s == "break") return OverflowMode::BREAK;
if (s == "any") return OverflowMode::ANY;
throw Exception("Unknown overflow mode: '" + s + "', must be one of 'throw', 'break', 'any'", ErrorCodes::UNKNOWN_OVERFLOW_MODE);
}
static OverflowMode getOverflowMode(const String & s)
{
OverflowMode mode = getOverflowModeForGroupBy(s);
if (mode == OverflowMode::ANY && !enable_mode_any)
throw Exception("Illegal overflow mode: 'any' is only for 'group_by_overflow_mode'", ErrorCodes::ILLEGAL_OVERFLOW_MODE);
return mode;
}
String toString() const
{
const char * strings[] = { "throw", "break", "any" };
if (value < OverflowMode::THROW || value > OverflowMode::ANY)
throw Exception("Unknown overflow mode", ErrorCodes::UNKNOWN_OVERFLOW_MODE);
return strings[static_cast<size_t>(value)];
}
void set(OverflowMode x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
set(safeGet<const String &>(x));
}
void set(const String & x)
{
set(getOverflowMode(x));
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(toString(), buf);
}
};
struct SettingCompressionMethod
{
CompressionMethod value;
bool changed = false;
SettingCompressionMethod(CompressionMethod x = CompressionMethod::LZ4) : value(x) {}
operator CompressionMethod() const { return value; }
SettingCompressionMethod & operator= (CompressionMethod x) { set(x); return *this; }
static CompressionMethod getCompressionMethod(const String & s)
{
if (s == "lz4")
return CompressionMethod::LZ4;
if (s == "lz4hc")
return CompressionMethod::LZ4HC;
if (s == "zstd")
return CompressionMethod::ZSTD;
throw Exception("Unknown compression method: '" + s + "', must be one of 'lz4', 'lz4hc', 'zstd'", ErrorCodes::UNKNOWN_COMPRESSION_METHOD);
}
String toString() const
{
const char * strings[] = { nullptr, "lz4", "lz4hc", "zstd" };
if (value < CompressionMethod::LZ4 || value > CompressionMethod::ZSTD)
throw Exception("Unknown compression method", ErrorCodes::UNKNOWN_COMPRESSION_METHOD);
return strings[static_cast<size_t>(value)];
}
void set(CompressionMethod x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
set(safeGet<const String &>(x));
}
void set(const String & x)
{
set(getCompressionMethod(x));
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(toString(), buf);
}
};
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/// The setting for executing distributed subqueries inside IN or JOIN sections.
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enum class DistributedProductMode
{
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DENY = 0, /// Disable
LOCAL, /// Convert to local query
GLOBAL, /// Convert to global query
ALLOW /// Enable
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};
struct SettingDistributedProductMode
{
DistributedProductMode value;
bool changed = false;
SettingDistributedProductMode(DistributedProductMode x) : value(x) {}
operator DistributedProductMode() const { return value; }
SettingDistributedProductMode & operator= (DistributedProductMode x) { set(x); return *this; }
static DistributedProductMode getDistributedProductMode(const String & s)
{
if (s == "deny") return DistributedProductMode::DENY;
if (s == "local") return DistributedProductMode::LOCAL;
if (s == "global") return DistributedProductMode::GLOBAL;
if (s == "allow") return DistributedProductMode::ALLOW;
throw Exception("Unknown distributed product mode: '" + s + "', must be one of 'deny', 'local', 'global', 'allow'",
ErrorCodes::UNKNOWN_DISTRIBUTED_PRODUCT_MODE);
}
String toString() const
{
const char * strings[] = {"deny", "local", "global", "allow"};
if (value < DistributedProductMode::DENY || value > DistributedProductMode::ALLOW)
throw Exception("Unknown distributed product mode", ErrorCodes::UNKNOWN_DISTRIBUTED_PRODUCT_MODE);
return strings[static_cast<size_t>(value)];
}
void set(DistributedProductMode x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
set(safeGet<const String &>(x));
}
void set(const String & x)
{
set(getDistributedProductMode(x));
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(toString(), buf);
}
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};
struct SettingString
{
String value;
bool changed = false;
SettingString(const String & x = String{}) : value(x) {}
operator String() const { return value; }
SettingString & operator= (const String & x) { set(x); return *this; }
String toString() const
{
return value;
}
void set(const String & x)
{
value = x;
changed = true;
}
void set(const Field & x)
{
set(safeGet<const String &>(x));
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(value, buf);
}
};
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struct SettingChar
{
private:
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void checkStringIsACharacter(const String & x) const
{
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if (x.size() != 1)
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throw Exception("A setting's value string has to be an exactly one character long", ErrorCodes::SIZE_OF_FIXED_STRING_DOESNT_MATCH);
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}
public:
char value;
bool changed = false;
SettingChar(char x = '\0') : value(x) {}
operator char() const { return value; }
SettingChar & operator= (char x) { set(x); return *this; }
String toString() const
{
return String(1, value);
}
void set(char x) {
value = x;
changed = true;
}
void set(const String & x)
{
checkStringIsACharacter(x);
value = x[0];
changed = true;
}
void set(const Field & x)
{
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const String &s = safeGet<const String &>(x);
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set(s);
}
void set(ReadBuffer & buf)
{
String x;
readBinary(x, buf);
checkStringIsACharacter(x);
set(x);
}
void write(WriteBuffer & buf) const
{
writeBinary(toString(), buf);
}
};
}