ClickHouse/src/Compression/CompressedReadBuffer.h

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#pragma once
#include "CompressedReadBufferBase.h"
#include <IO/BufferWithOwnMemory.h>
#include <IO/ReadBuffer.h>
namespace DB
{
class CompressedReadBuffer : public CompressedReadBufferBase, public BufferWithOwnMemory<ReadBuffer>
{
private:
size_t size_compressed = 0;
bool nextImpl() override;
public:
CompressedReadBuffer(ReadBuffer & in_, bool allow_different_codecs_ = false)
: CompressedReadBufferBase(&in_, allow_different_codecs_), BufferWithOwnMemory<ReadBuffer>(0)
{
}
size_t readBig(char * to, size_t n) override;
/// The compressed size of the current block.
size_t getSizeCompressed() const
{
return size_compressed;
}
};
}