ClickHouse/src/Backups/IBackupCoordination.h

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#pragma once
#include <Core/Types.h>
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#include <optional>
namespace DB
{
/// Keeps information about files contained in a backup.
class IBackupCoordination
{
public:
virtual ~IBackupCoordination() = default;
/// Sets the current status and waits for other hosts to come to this status too. If status starts with "error:" it'll stop waiting on all the hosts.
virtual void setStatus(const String & current_host, const String & new_status) = 0;
virtual void setStatusAndWait(const String & current_host, const String & new_status, const Strings & other_hosts) = 0;
virtual void setStatusAndWaitFor(const String & current_host, const String & new_status, const Strings & other_hosts, UInt64 timeout_ms) = 0;
struct PartNameAndChecksum
{
String part_name;
UInt128 checksum;
};
/// Adds part names which a specified replica of a replicated table is going to put to the backup.
/// Multiple replicas of the replicated table call this function and then the added part names can be returned by call of the function
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/// getReplicatedPartNames().
/// Checksums are used only to control that parts under the same names on different replicas are the same.
virtual void addReplicatedPartNames(const String & table_zk_path, const String & table_name_for_logs, const String & replica_name,
const std::vector<PartNameAndChecksum> & part_names_and_checksums) = 0;
/// Returns the names of the parts which a specified replica of a replicated table should put to the backup.
/// This is the same list as it was added by call of the function addReplicatedPartNames() but without duplications and without
/// parts covered by another parts.
virtual Strings getReplicatedPartNames(const String & table_zk_path, const String & replica_name) const = 0;
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/// Adds a data path in backup for a replicated table.
/// Multiple replicas of the replicated table call this function and then all the added paths can be returned by call of the function
/// getReplicatedDataPaths().
virtual void addReplicatedDataPath(const String & table_zk_path, const String & data_path) = 0;
/// Returns all the data paths in backup added for a replicated table (see also addReplicatedDataPath()).
virtual Strings getReplicatedDataPaths(const String & table_zk_path) const = 0;
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struct FileInfo
{
String file_name;
UInt64 size = 0;
UInt128 checksum{0};
/// for incremental backups
UInt64 base_size = 0;
UInt128 base_checksum{0};
/// Name of the data file.
String data_file_name;
/// Suffix of an archive if the backup is stored as a series of archives.
String archive_suffix;
/// Position in the archive.
UInt64 pos_in_archive = static_cast<UInt64>(-1);
};
/// Adds file information.
/// If specified checksum+size are new for this IBackupContentsInfo the function sets `is_data_file_required`.
virtual void addFileInfo(const FileInfo & file_info, bool & is_data_file_required) = 0;
void addFileInfo(const FileInfo & file_info)
{
bool is_data_file_required;
addFileInfo(file_info, is_data_file_required);
}
/// Updates some fields (currently only `archive_suffix`) of a stored file's information.
virtual void updateFileInfo(const FileInfo & file_info) = 0;
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virtual std::vector<FileInfo> getAllFileInfos() const = 0;
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virtual Strings listFiles(const String & directory, bool recursive) const = 0;
virtual bool hasFiles(const String & directory) const = 0;
using SizeAndChecksum = std::pair<UInt64, UInt128>;
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virtual std::optional<FileInfo> getFileInfo(const String & file_name) const = 0;
virtual std::optional<FileInfo> getFileInfo(const SizeAndChecksum & size_and_checksum) const = 0;
virtual std::optional<SizeAndChecksum> getFileSizeAndChecksum(const String & file_name) const = 0;
/// Generates a new archive suffix, e.g. "001", "002", "003", ...
virtual String getNextArchiveSuffix() = 0;
/// Returns the list of all the archive suffixes which were generated.
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virtual Strings getAllArchiveSuffixes() const = 0;
/// Removes remotely stored information.
virtual void drop() {}
};
}