ClickHouse/dbms/src/Databases/DatabaseAtomic.cpp

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#include <Databases/DatabaseAtomic.h>
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#include <Databases/DatabaseOnDisk.h>
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#include <Poco/File.h>
#include <IO/ReadHelpers.h>
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namespace DB
{
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namespace ErrorCodes
{
extern const int UNKNOWN_TABLE;
extern const int TABLE_ALREADY_EXISTS;
}
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DatabaseAtomic::DatabaseAtomic(String name_, String metadata_path_, const Context & context_)
: DatabaseOrdinary(name_, metadata_path_, context_)
{
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data_path = "store/";
}
String DatabaseAtomic::getDataPath(const String & table_name) const
{
auto it = table_name_to_path.find(table_name);
if (it == table_name_to_path.end())
throw Exception("Table " + table_name + " not found in database " + getDatabaseName(), ErrorCodes::UNKNOWN_TABLE);
return data_path + it->second;
}
String DatabaseAtomic::getDataPath(const ASTCreateQuery & query) const
{
stringToUUID(query.uuid); /// Check UUID is valid
const size_t uuid_prefix_len = 3;
return data_path + query.uuid.substr(0, uuid_prefix_len) + '/' + query.uuid + '/';
}
void DatabaseAtomic::drop(const Context &)
{
Poco::File(getMetadataPath()).remove(false);
}
void DatabaseAtomic::createTable(const Context & context, const String & table_name, const StoragePtr & table,
const ASTPtr & query)
{
String relative_table_path = getDataPath(query->as<ASTCreateQuery &>());
DatabaseOnDisk::createTable(context, table_name, table, query);
}
void DatabaseAtomic::attachTable(const String & name, const StoragePtr & table, const String & relative_table_path)
{
DatabaseWithDictionaries::attachTable(name, table, relative_table_path);
std::lock_guard lock(mutex);
table_name_to_path.emplace(std::make_pair(table->getTableName(), relative_table_path));
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}
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StoragePtr DatabaseAtomic::detachTable(const String & name)
{
{
std::lock_guard lock(mutex);
table_name_to_path.erase(name);
}
return DatabaseWithDictionaries::detachTable(name);
}
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}