ClickHouse/src/Storages/PartitionCommands.h

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#pragma once
#include <Core/Field.h>
#include <Core/Types.h>
#include <Parsers/IAST.h>
#include <Storages/IStorage_fwd.h>
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#include <Processors/Sources/SourceFromSingleChunk.h>
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#include <optional>
#include <vector>
namespace DB
{
class ASTAlterCommand;
struct PartitionCommand
{
enum Type
{
ATTACH_PARTITION,
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MOVE_PARTITION,
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DROP_PARTITION,
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DROP_DETACHED_PARTITION,
FETCH_PARTITION,
FREEZE_ALL_PARTITIONS,
FREEZE_PARTITION,
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REPLACE_PARTITION,
};
Type type;
ASTPtr partition;
/// true for DETACH PARTITION.
bool detach = false;
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/// true for ATTACH PART and DROP DETACHED PART (and false for PARTITION)
bool part = false;
/// For ATTACH PARTITION partition FROM db.table
String from_database;
String from_table;
bool replace = true;
/// For MOVE PARTITION
String to_database;
String to_table;
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/// For FETCH PARTITION - path in ZK to the shard, from which to download the partition.
String from_zookeeper_path;
/// For FREEZE PARTITION
String with_name;
enum MoveDestinationType
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{
DISK,
VOLUME,
TABLE,
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};
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std::optional<MoveDestinationType> move_destination_type;
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String move_destination_name;
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static std::optional<PartitionCommand> parse(const ASTAlterCommand * command);
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/// Convert type of the command to string (use not only type, but also
/// different flags)
std::string typeToString() const;
};
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using PartitionCommands = std::vector<PartitionCommand>;
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/// Result of exectuin of a single partition commands. Partition commands quite
/// different, so some fields will be empty for some commands. Currently used in
/// ATTACH and FREEZE commands.
struct PartitionCommandResultInfo
{
/// Command type, always filled
String command_type;
/// Partition id, always filled
String partition_id;
/// Part name, always filled
String part_name;
/// Part name in /detached directory, filled in ATTACH
String old_part_name;
/// Path to backup directory, filled in FREEZE
String backup_path;
/// Name of the backup (specified by user or increment value), filled in
/// FREEZE
String backup_name;
};
using PartitionCommandsResultInfo = std::vector<PartitionCommandResultInfo>;
/// Convert partition comands result to Source from single Chunk, which will be
/// used to print info to the user. Tries to create narrowest table for given
/// results. For example, if all commands were FREEZE commands, than
/// old_part_name column will be absent.
std::shared_ptr<SourceFromSingleChunk> convertCommandsResultToSource(const PartitionCommandsResultInfo & commands_result);
}