ClickHouse/dbms/Functions/rand.cpp

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#include <Functions/FunctionFactory.h>
#include <Functions/FunctionsRandom.h>
namespace DB
{
struct NameRand { static constexpr auto name = "rand"; };
using FunctionRand = FunctionRandom<UInt32, NameRand>;
void registerFunctionRand(FunctionFactory & factory)
{
factory.registerFunction<FunctionRand>(FunctionFactory::CaseInsensitive);
}
}