ClickHouse/src/Access/UsersConfigAccessStorage.h

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#pragma once
#include <Access/MemoryAccessStorage.h>
#include <Common/ZooKeeper/Common.h>
namespace Poco::Util
{
class AbstractConfiguration;
}
namespace DB
{
class AccessControl;
class ConfigReloader;
/// Implementation of IAccessStorage which loads all from users.xml periodically.
class UsersConfigAccessStorage : public IAccessStorage
{
public:
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static constexpr char STORAGE_TYPE[] = "users.xml";
UsersConfigAccessStorage(const String & storage_name_, AccessControl & access_control_);
~UsersConfigAccessStorage() override;
const char * getStorageType() const override { return STORAGE_TYPE; }
String getStorageParamsJSON() const override;
bool isReadOnly() const override { return true; }
String getPath() const;
bool isPathEqual(const String & path_) const;
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void setConfig(const Poco::Util::AbstractConfiguration & config);
void load(const String & users_config_path,
const String & include_from_path = {},
const String & preprocessed_dir = {},
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const zkutil::GetZooKeeper & get_zookeeper_function = {});
void reload() override;
void startPeriodicReloading() override;
void stopPeriodicReloading() override;
bool exists(const UUID & id) const override;
private:
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void parseFromConfig(const Poco::Util::AbstractConfiguration & config);
std::optional<UUID> findImpl(AccessEntityType type, const String & name) const override;
std::vector<UUID> findAllImpl(AccessEntityType type) const override;
AccessEntityPtr readImpl(const UUID & id, bool throw_if_not_exists) const override;
std::optional<String> readNameImpl(const UUID & id, bool throw_if_not_exists) const override;
AccessControl & access_control;
MemoryAccessStorage memory_storage;
String path;
std::unique_ptr<ConfigReloader> config_reloader;
mutable std::mutex load_mutex;
};
}