ClickHouse/dbms/src/Formats/MySQLBlockInputStream.h

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#pragma once
#include <string>
#include <Core/Block.h>
#include <DataStreams/IBlockInputStream.h>
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#include <mysqlxx/PoolWithFailover.h>
#include <mysqlxx/Query.h>
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#include <Core/ExternalResultDescription.h>
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namespace DB
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{
/// Allows processing results of a MySQL query as a sequence of Blocks, simplifies chaining
class MySQLBlockInputStream final : public IBlockInputStream
{
public:
MySQLBlockInputStream(
const mysqlxx::PoolWithFailover::Entry & entry,
const std::string & query_str,
const Block & sample_block,
const UInt64 max_block_size,
const bool auto_close = false);
String getName() const override { return "MySQL"; }
Block getHeader() const override { return description.sample_block.cloneEmpty(); }
private:
Block readImpl() override;
mysqlxx::PoolWithFailover::Entry entry;
mysqlxx::Query query;
mysqlxx::UseQueryResult result;
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const UInt64 max_block_size;
const bool auto_close;
ExternalResultDescription description;
};
}