ClickHouse/dbms/include/DB/AggregateFunctions/AggregateFunctionAny.h

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#pragma once
#include <DB/IO/WriteHelpers.h>
#include <DB/IO/ReadHelpers.h>
#include <DB/AggregateFunctions/IUnaryAggregateFunction.h>
namespace DB
{
/// Берёт первое попавшееся значение
class AggregateFunctionAny : public IUnaryAggregateFunction
{
private:
bool got;
Field value;
DataTypePtr type;
public:
AggregateFunctionAny() : got(false) {}
String getName() const { return "any"; }
String getTypeID() const { return "any"; }
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AggregateFunctionPlainPtr cloneEmpty() const
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{
AggregateFunctionAny * res = new AggregateFunctionAny;
res->type = type;
return res;
}
DataTypePtr getReturnType() const
{
return type;
}
void setArgument(const DataTypePtr & argument)
{
type = argument;
}
void addOne(const Field & value_)
{
if (got)
return;
got = true;
value = value_;
}
void merge(const IAggregateFunction & rhs)
{
if (!got)
value = dynamic_cast<const AggregateFunctionAny &>(rhs).value;
}
void serialize(WriteBuffer & buf) const
{
type->serializeBinary(value, buf);
}
void deserializeMerge(ReadBuffer & buf)
{
if (!got)
type->deserializeBinary(value, buf);
}
Field getResult() const
{
return value;
}
};
}