ClickHouse/src/IO/ReadBufferFromPocoSocket.h

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#pragma once
#include <IO/BufferWithOwnMemory.h>
#include <IO/ReadBuffer.h>
#include <Poco/Net/Socket.h>
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namespace DB
{
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using AsyncCallback = std::function<void(int, Poco::Timespan, const std::string &)>;
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/// Works with the ready Poco::Net::Socket. Blocking operations.
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class ReadBufferFromPocoSocket : public BufferWithOwnMemory<ReadBuffer>
{
protected:
Poco::Net::Socket & socket;
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/** For error messages. It is necessary to receive this address in advance, because,
* for example, if the connection is broken, the address will not be received anymore
* (getpeername will return an error).
*/
Poco::Net::SocketAddress peer_address;
bool nextImpl() override;
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public:
explicit ReadBufferFromPocoSocket(Poco::Net::Socket & socket_, size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE);
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bool poll(size_t timeout_microseconds) const;
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void setAsyncCallback(AsyncCallback async_callback_) { async_callback = std::move(async_callback_); }
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private:
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AsyncCallback async_callback;
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std::string socket_description;
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};
}