ClickHouse/dbms/include/DB/Storages/StorageMemory.h

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#pragma once
#include <DB/Core/NamesAndTypes.h>
#include <DB/Storages/IStorage.h>
#include <DB/DataStreams/IProfilingBlockInputStream.h>
namespace DB
{
class StorageMemory;
class MemoryBlockInputStream : public IProfilingBlockInputStream
{
public:
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MemoryBlockInputStream(const Names & column_names_, Blocks::iterator begin_, Blocks::iterator end_);
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String getName() const { return "MemoryBlockInputStream"; }
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BlockInputStreamPtr clone() { return new MemoryBlockInputStream(column_names, begin, end); }
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protected:
Block readImpl();
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private:
Names column_names;
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Blocks::iterator begin;
Blocks::iterator end;
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Blocks::iterator it;
};
class MemoryBlockOutputStream : public IBlockOutputStream
{
public:
MemoryBlockOutputStream(StorageMemory & storage_);
void write(const Block & block);
BlockOutputStreamPtr clone() { return new MemoryBlockOutputStream(storage); }
private:
StorageMemory & storage;
};
/** Реализует хранилище в оперативке.
* Подходит для временных данных.
* В нём не поддерживаются ключи.
* Данные хранятся в виде набора блоков и никуда дополнительно не сохраняются.
*/
class StorageMemory : public IStorage
{
friend class MemoryBlockInputStream;
friend class MemoryBlockOutputStream;
public:
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StorageMemory(const std::string & name_, NamesAndTypesListPtr columns_);
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std::string getName() const { return "Memory"; }
std::string getTableName() const { return name; }
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const NamesAndTypesList & getColumnsList() const { return *columns; }
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BlockInputStreams read(
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const Names & column_names,
ASTPtr query,
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QueryProcessingStage::Enum & processed_stage,
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size_t max_block_size = DEFAULT_BLOCK_SIZE,
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unsigned threads = 1);
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BlockOutputStreamPtr write(
ASTPtr query);
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void drop();
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void rename(const String & new_path_to_db, const String & new_name) { name = new_name; }
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private:
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String name;
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NamesAndTypesListPtr columns;
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/// Сами данные
Blocks data;
};
}