ClickHouse/src/Functions/max2.cpp

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#include <Functions/FunctionFactory.h>
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#include <Functions/FunctionMathBinaryFloat64.h>
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namespace DB
{
namespace
{
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struct Max2Name
{
static constexpr auto name = "max2";
};
template <typename T>
T max(T a, T b)
{
return a > b ? a : b;
}
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using FunctionMax2 = FunctionMathBinaryFloat64<BinaryFunctionVectorized<Max2Name, max>>;
}
REGISTER_FUNCTION(Max2)
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{
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factory.registerFunction<FunctionMax2>({}, FunctionFactory::CaseInsensitive);
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}
}