ClickHouse/src/IO/Lz4DeflatingWriteBuffer.h

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#pragma once
#include <IO/BufferWithOwnMemory.h>
#include <IO/CompressionMethod.h>
#include <IO/WriteBuffer.h>
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#include <IO/WriteBufferDecorator.h>
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#include <lz4.h>
#include <lz4frame.h>
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namespace DB
{
/// Performs compression using lz4 library and writes compressed data to out_ WriteBuffer.
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class Lz4DeflatingWriteBuffer : public WriteBufferWithOwnMemoryDecorator
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{
public:
Lz4DeflatingWriteBuffer(
std::unique_ptr<WriteBuffer> out_,
int compression_level,
size_t buf_size = DBMS_DEFAULT_BUFFER_SIZE,
char * existing_memory = nullptr,
size_t alignment = 0);
~Lz4DeflatingWriteBuffer() override;
private:
void nextImpl() override;
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void finalizeBeforeNestedFinalize() override;
void finalizeAfterNestedFinalize() override;
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LZ4F_preferences_t kPrefs;
LZ4F_compressionContext_t ctx;
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void * in_data;
void * out_data;
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size_t in_capacity;
size_t out_capacity;
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bool first_time = true;
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};
}