ClickHouse/dbms/Client/TimeoutSetter.h

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#pragma once
#include <Poco/Net/StreamSocket.h>
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#include <Poco/Timespan.h>
namespace DB
{
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/// Temporarily overrides socket send/receive timeouts and reset them back into destructor
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/// If "limit_max_timeout" is true, timeouts could be only decreased (maxed by previous value).
struct TimeoutSetter
{
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TimeoutSetter(Poco::Net::StreamSocket & socket_,
const Poco::Timespan & send_timeout_,
const Poco::Timespan & receive_timeout_,
bool limit_max_timeout = false);
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TimeoutSetter(Poco::Net::StreamSocket & socket_, const Poco::Timespan & timeout_, bool limit_max_timeout = false);
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~TimeoutSetter();
Poco::Net::StreamSocket & socket;
Poco::Timespan send_timeout;
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Poco::Timespan receive_timeout;
Poco::Timespan old_send_timeout;
Poco::Timespan old_receive_timeout;
};
}