ClickHouse/src/Functions/FunctionsProgrammingClassification.cpp

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#include <Common/FrequencyHolder.h>
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#include <Common/StringUtils/StringUtils.h>
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#include <Functions/FunctionFactory.h>
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#include <Functions/FunctionsTextClassification.h>
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#include <unordered_map>
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#include <string_view>
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namespace DB
{
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/**
* Determine the programming language from the source code.
* We calculate all the unigrams and bigrams of commands in the source code.
* Then using a marked-up dictionary with weights of unigrams and bigrams of commands for various programming languages
* Find the biggest weight of the programming language and return it
*/
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struct FunctionDetectProgrammingLanguageImpl
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{
/// Calculate total weight
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static ALWAYS_INLINE inline Float64 stateMachine(
const FrequencyHolder::Map & standard,
const std::unordered_map<String, Float64> & model)
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{
Float64 res = 0;
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for (const auto & el : model)
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{
/// Try to find each n-gram in dictionary
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const auto * it = standard.find(el.first);
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if (it != standard.end())
res += el.second * it->getMapped();
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}
return res;
}
static void vector(
const ColumnString::Chars & data,
const ColumnString::Offsets & offsets,
ColumnString::Chars & res_data,
ColumnString::Offsets & res_offsets)
{
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const auto & programming_freq = FrequencyHolder::getInstance().getProgrammingFrequency();
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/// Constant 5 is arbitrary
res_data.reserve(offsets.size() * 5);
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res_offsets.resize(offsets.size());
size_t res_offset = 0;
for (size_t i = 0; i < offsets.size(); ++i)
{
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const UInt8 * str = data.data() + offsets[i - 1];
const size_t str_len = offsets[i] - offsets[i - 1] - 1;
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std::unordered_map<String, Float64> data_freq;
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StringRef prev_command;
StringRef command;
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/// Select all commands from the string
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for (size_t ind = 0; ind < str_len; ++ind)
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{
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/// Assume that all commands are split by spaces
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if (isWhitespaceASCII(str[ind]))
continue;
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size_t prev_ind = ind;
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while (ind < str_len && !isWhitespaceASCII(str[ind]))
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++ind;
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command = {str + prev_ind, ind - prev_ind};
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/// We add both unigrams and bigrams to later search for them in the dictionary
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if (prev_command.data)
data_freq[prev_command.toString() + command.toString()] += 1;
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data_freq[command.toString()] += 1;
prev_command = command;
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}
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std::string_view res;
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Float64 max_result = 0;
/// Iterate over all programming languages and find the language with the highest weight
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for (const auto & item : programming_freq)
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{
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Float64 result = stateMachine(item.map, data_freq);
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if (result > max_result)
{
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max_result = result;
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res = item.name;
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}
}
/// If all weights are zero, then we assume that the language is undefined
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if (res.empty())
res = "Undefined";
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res_data.resize(res_offset + res.size() + 1);
memcpy(&res_data[res_offset], res.data(), res.size());
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res_data[res_offset + res.size()] = 0;
res_offset += res.size() + 1;
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res_offsets[i] = res_offset;
}
}
};
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struct NameDetectProgrammingLanguage
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{
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static constexpr auto name = "detectProgrammingLanguage";
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};
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using FunctionDetectProgrammingLanguage = FunctionTextClassificationString<FunctionDetectProgrammingLanguageImpl, NameDetectProgrammingLanguage>;
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REGISTER_FUNCTION(DetectProgrammingLanguage)
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{
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factory.registerFunction<FunctionDetectProgrammingLanguage>();
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}
}