2020-05-12 23:36:39 +00:00
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#pragma once
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#include <Storages/System/IStorageSystemOneBlock.h>
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namespace DB
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{
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class Context;
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/// Implements `roles` system table, which allows you to get information about roles.
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2022-05-03 06:43:28 +00:00
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class StorageSystemRoles final : public IStorageSystemOneBlock<StorageSystemRoles>
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2020-05-12 23:36:39 +00:00
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{
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public:
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std::string getName() const override { return "SystemRoles"; }
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static NamesAndTypesList getNamesAndTypes();
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2022-06-15 18:25:13 +00:00
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void backupData(BackupEntriesCollector & backup_entries_collector, const String & data_path_in_backup, const std::optional<ASTs> & partitions) override;
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void restoreDataFromBackup(RestorerFromBackup & restorer, const String & data_path_in_backup, const std::optional<ASTs> & partitions) override;
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2020-05-12 23:36:39 +00:00
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protected:
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using IStorageSystemOneBlock::IStorageSystemOneBlock;
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2021-04-10 23:33:54 +00:00
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void fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo &) const override;
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2020-05-12 23:36:39 +00:00
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};
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}
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