2018-05-23 20:19:33 +00:00
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#pragma once
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#include <Processors/IProcessor.h>
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namespace DB
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{
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/** Has one input and one output.
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* Simply pull a block from input, transform it, and push it to output.
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*/
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class ISimpleTransform : public IProcessor
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{
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protected:
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InputPort & input;
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OutputPort & output;
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2019-06-18 10:33:02 +00:00
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Port::Data current_data;
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2019-02-07 18:51:53 +00:00
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bool has_input = false;
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2018-05-23 20:19:33 +00:00
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bool transformed = false;
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2019-03-25 16:58:59 +00:00
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bool no_more_data_needed = false;
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2019-02-22 17:45:56 +00:00
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const bool skip_empty_chunks;
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2018-05-23 20:19:33 +00:00
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2019-03-05 16:07:41 +00:00
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/// Set input port NotNeeded after chunk was pulled.
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/// Input port will become needed again only after data was transformed.
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/// This allows to escape caching chunks in input port, which can lead to uneven data distribution.
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bool set_input_not_needed_after_read = false;
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2019-02-18 16:36:07 +00:00
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virtual void transform(Chunk & chunk) = 0;
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2020-01-22 07:46:14 +00:00
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virtual bool needInputData() const { return true; }
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2019-03-25 16:58:59 +00:00
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void stopReading() { no_more_data_needed = true; }
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2018-05-23 20:19:33 +00:00
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public:
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2019-08-03 11:02:40 +00:00
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ISimpleTransform(Block input_header_, Block output_header_, bool skip_empty_chunks_);
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2018-05-23 20:19:33 +00:00
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Status prepare() override;
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void work() override;
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InputPort & getInputPort() { return input; }
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OutputPort & getOutputPort() { return output; }
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2019-03-05 16:07:41 +00:00
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void setInputNotNeededAfterRead(bool value) { set_input_not_needed_after_read = value; }
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2018-05-23 20:19:33 +00:00
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};
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}
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