ClickHouse/src/Storages/StorageSQLite.h

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#pragma once
#include "config.h"
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#if USE_SQLITE
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#include <Storages/IStorage.h>
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#include <sqlite3.h>
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namespace Poco
{
class Logger;
}
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namespace DB
{
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class StorageSQLite final : public IStorage, public WithContext
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{
public:
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using SQLitePtr = std::shared_ptr<sqlite3>;
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StorageSQLite(
const StorageID & table_id_,
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SQLitePtr sqlite_db_,
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const String & database_path_,
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const String & remote_table_name_,
const ColumnsDescription & columns_,
const ConstraintsDescription & constraints_,
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ContextPtr context_);
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std::string getName() const override { return "SQLite"; }
Pipe read(
const Names & column_names,
const StorageSnapshotPtr & storage_snapshot,
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SelectQueryInfo & query_info,
ContextPtr context,
QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
size_t num_streams) override;
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SinkToStoragePtr write(const ASTPtr & query, const StorageMetadataPtr & /*metadata_snapshot*/, ContextPtr context) override;
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private:
String remote_table_name;
String database_path;
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SQLitePtr sqlite_db;
Poco::Logger * log;
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};
}
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#endif