ClickHouse/src/Storages/MergeTree/MergeTreeDataPartWriterInMemory.h

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#pragma once
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#include <Storages/MergeTree/IMergeTreeDataPartWriter.h>
#include <Storages/MergeTree/MergeTreeDataPartInMemory.h>
namespace DB
{
/// Writes data part in memory.
class MergeTreeDataPartWriterInMemory : public IMergeTreeDataPartWriter
{
public:
MergeTreeDataPartWriterInMemory(
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const MutableDataPartInMemoryPtr & part_,
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const NamesAndTypesList & columns_list_,
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const StorageMetadataPtr & metadata_snapshot,
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const MergeTreeWriterSettings & settings_);
/// You can write only one block. In-memory part can be written only at INSERT.
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void write(const Block & block, const IColumn::Permutation * permutation) override;
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void fillChecksums(IMergeTreeDataPart::Checksums & checksums) override;
void finish(bool /*sync*/) override {}
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private:
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void calculateAndSerializePrimaryIndex(const Block & primary_index_block);
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MutableDataPartInMemoryPtr part_in_memory;
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};
}