ClickHouse/dbms/src/Functions/transform.cpp

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#include <mutex>
#include <Common/FieldVisitors.h>
#include <DataTypes/DataTypesNumber.h>
#include <DataTypes/DataTypeString.h>
#include <DataTypes/DataTypeArray.h>
#include <Columns/ColumnString.h>
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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#include <Columns/ColumnArray.h>
#include <Columns/ColumnConst.h>
#include <Columns/ColumnsNumber.h>
#include <Common/Arena.h>
#include <Common/HashTable/HashMap.h>
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#include <Common/typeid_cast.h>
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#include <common/StringRef.h>
#include <Functions/IFunction.h>
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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#include <Functions/FunctionHelpers.h>
#include <Functions/FunctionFactory.h>
#include <DataTypes/getLeastSupertype.h>
namespace DB
{
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namespace ErrorCodes
{
extern const int BAD_ARGUMENTS;
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extern const int NUMBER_OF_ARGUMENTS_DOESNT_MATCH;
extern const int ILLEGAL_COLUMN;
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}
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/** transform(x, from_array, to_array[, default]) - convert x according to an explicitly passed match.
*/
/** transform(x, [from...], [to...], default)
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* - converts the values according to the explicitly specified mapping.
*
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* x - what to transform.
* from - a constant array of values for the transformation.
* to - a constant array of values into which values from `from` must be transformed.
* default - what value to use if x is not equal to any of the values in `from`.
* `from` and `to` - arrays of the same size.
*
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* Types:
* transform(T, Array(T), Array(U), U) -> U
*
* transform(x, [from...], [to...])
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* - if `default` is not specified, then for values of `x` for which there is no corresponding element in `from`, the unchanged value of `x` is returned.
*
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* Types:
* transform(T, Array(T), Array(T)) -> T
*
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* Note: the implementation is rather cumbersome.
*/
class FunctionTransform : public IFunction
{
public:
static constexpr auto name = "transform";
static FunctionPtr create(const Context &) { return std::make_shared<FunctionTransform>(); }
String getName() const override
{
return name;
}
bool isVariadic() const override { return true; }
size_t getNumberOfArguments() const override { return 0; }
bool useDefaultImplementationForConstants() const override { return true; }
ColumnNumbers getArgumentsThatAreAlwaysConstant() const override { return {1, 2}; }
DataTypePtr getReturnTypeImpl(const DataTypes & arguments) const override
{
const auto args_size = arguments.size();
if (args_size != 3 && args_size != 4)
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throw Exception{"Number of arguments for function " + getName() + " doesn't match: passed " + toString(args_size) + ", should be 3 or 4",
ErrorCodes::NUMBER_OF_ARGUMENTS_DOESNT_MATCH};
const DataTypePtr & type_x = arguments[0];
if (!type_x->isValueRepresentedByNumber() && !isString(type_x))
throw Exception{"Unsupported type " + type_x->getName()
+ " of first argument of function " + getName()
+ ", must be numeric type or Date/DateTime or String", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT};
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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const DataTypeArray * type_arr_from = checkAndGetDataType<DataTypeArray>(arguments[1].get());
if (!type_arr_from)
throw Exception{"Second argument of function " + getName()
+ ", must be array of source values to transform from.", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT};
const auto type_arr_from_nested = type_arr_from->getNestedType();
if ((type_x->isValueRepresentedByNumber() != type_arr_from_nested->isValueRepresentedByNumber())
|| (isString(type_x) != isString(type_arr_from_nested)))
{
throw Exception{"First argument and elements of array of second argument of function " + getName()
+ " must have compatible types: both numeric or both strings.", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT};
}
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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const DataTypeArray * type_arr_to = checkAndGetDataType<DataTypeArray>(arguments[2].get());
if (!type_arr_to)
throw Exception{"Third argument of function " + getName()
+ ", must be array of destination values to transform to.", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT};
const DataTypePtr & type_arr_to_nested = type_arr_to->getNestedType();
if (args_size == 3)
{
if ((type_x->isValueRepresentedByNumber() != type_arr_to_nested->isValueRepresentedByNumber())
|| (isString(type_x) != isString(type_arr_to_nested)))
throw Exception{"Function " + getName()
+ " has signature: transform(T, Array(T), Array(U), U) -> U; or transform(T, Array(T), Array(T)) -> T; where T and U are types.",
ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT};
return type_x;
}
else
{
const DataTypePtr & type_default = arguments[3];
if (!type_default->isValueRepresentedByNumber() && !isString(type_default))
throw Exception{"Unsupported type " + type_default->getName()
+ " of fourth argument (default value) of function " + getName()
+ ", must be numeric type or Date/DateTime or String", ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT};
bool default_is_string = WhichDataType(type_default).isString();
bool nested_is_string = WhichDataType(type_arr_to_nested).isString();
if ((type_default->isValueRepresentedByNumber() != type_arr_to_nested->isValueRepresentedByNumber())
|| (default_is_string != nested_is_string))
throw Exception{"Function " + getName()
+ " have signature: transform(T, Array(T), Array(U), U) -> U; or transform(T, Array(T), Array(T)) -> T; where T and U are types.",
ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT};
if (type_arr_to_nested->isValueRepresentedByNumber() && type_default->isValueRepresentedByNumber())
{
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/// We take the smallest common type for the elements of the array of values `to` and for `default`.
return getLeastSupertype({type_arr_to_nested, type_default});
}
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/// TODO More checks.
return type_arr_to_nested;
}
}
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void executeImpl(Block & block, const ColumnNumbers & arguments, size_t result, size_t input_rows_count) override
{
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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const ColumnConst * array_from = checkAndGetColumnConst<ColumnArray>(block.getByPosition(arguments[1]).column.get());
const ColumnConst * array_to = checkAndGetColumnConst<ColumnArray>(block.getByPosition(arguments[2]).column.get());
if (!array_from || !array_to)
throw Exception{"Second and third arguments of function " + getName() + " must be constant arrays.", ErrorCodes::ILLEGAL_COLUMN};
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initialize(array_from->getValue<Array>(), array_to->getValue<Array>(), block, arguments);
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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const auto in = block.getByPosition(arguments.front()).column.get();
if (in->isColumnConst())
{
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executeConst(block, arguments, result, input_rows_count);
return;
}
const IColumn * default_column = nullptr;
if (arguments.size() == 4)
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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default_column = block.getByPosition(arguments[3]).column.get();
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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auto column_result = block.getByPosition(result).type->createColumn();
auto out = column_result.get();
if (!executeNum<UInt8>(in, out, default_column)
&& !executeNum<UInt16>(in, out, default_column)
&& !executeNum<UInt32>(in, out, default_column)
&& !executeNum<UInt64>(in, out, default_column)
&& !executeNum<Int8>(in, out, default_column)
&& !executeNum<Int16>(in, out, default_column)
&& !executeNum<Int32>(in, out, default_column)
&& !executeNum<Int64>(in, out, default_column)
&& !executeNum<Float32>(in, out, default_column)
&& !executeNum<Float64>(in, out, default_column)
&& !executeString(in, out, default_column))
{
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throw Exception{"Illegal column " + in->getName() + " of first argument of function " + getName(), ErrorCodes::ILLEGAL_COLUMN};
}
block.getByPosition(result).column = std::move(column_result);
}
private:
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void executeConst(Block & block, const ColumnNumbers & arguments, const size_t result, size_t input_rows_count)
{
/// Materialize the input column and compute the function as usual.
Block tmp_block;
ColumnNumbers tmp_arguments;
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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tmp_block.insert(block.getByPosition(arguments[0]));
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tmp_block.getByPosition(0).column = tmp_block.getByPosition(0).column->cloneResized(input_rows_count)->convertToFullColumnIfConst();
tmp_arguments.push_back(0);
for (size_t i = 1; i < arguments.size(); ++i)
{
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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tmp_block.insert(block.getByPosition(arguments[i]));
tmp_arguments.push_back(i);
}
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
2017-07-21 06:35:58 +00:00
tmp_block.insert(block.getByPosition(result));
size_t tmp_result = arguments.size();
2018-04-24 07:16:39 +00:00
execute(tmp_block, tmp_arguments, tmp_result, input_rows_count);
block.getByPosition(result).column = tmp_block.getByPosition(tmp_result).column;
}
template <typename T>
bool executeNum(const IColumn * in_untyped, IColumn * out_untyped, const IColumn * default_untyped)
{
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
2017-07-21 06:35:58 +00:00
if (const auto in = checkAndGetColumn<ColumnVector<T>>(in_untyped))
{
if (!default_untyped)
{
auto out = typeid_cast<ColumnVector<T> *>(out_untyped);
if (!out)
{
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throw Exception{"Illegal column " + out_untyped->getName() + " of elements of array of third argument of function " + getName()
+ ", must be " + in->getName(), ErrorCodes::ILLEGAL_COLUMN};
}
executeImplNumToNum<T>(in->getData(), out->getData());
}
else if (default_untyped->isColumnConst())
{
if (!executeNumToNumWithConstDefault<T, UInt8>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, UInt16>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, UInt32>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, UInt64>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, Int8>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, Int16>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, Int32>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, Int64>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, Float32>(in, out_untyped)
&& !executeNumToNumWithConstDefault<T, Float64>(in, out_untyped)
&& !executeNumToStringWithConstDefault<T>(in, out_untyped))
{
2018-05-07 02:01:11 +00:00
throw Exception{"Illegal column " + in->getName() + " of elements of array of second argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
}
else
{
if (!executeNumToNumWithNonConstDefault<T, UInt8>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, UInt16>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, UInt32>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, UInt64>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, Int8>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, Int16>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, Int32>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, Int64>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, Float32>(in, out_untyped, default_untyped)
&& !executeNumToNumWithNonConstDefault<T, Float64>(in, out_untyped, default_untyped)
&& !executeNumToStringWithNonConstDefault<T>(in, out_untyped, default_untyped))
{
2018-05-07 02:01:11 +00:00
throw Exception{"Illegal column " + in->getName() + " of elements of array of second argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
}
return true;
}
return false;
}
bool executeString(const IColumn * in_untyped, IColumn * out_untyped, const IColumn * default_untyped)
{
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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if (const auto in = checkAndGetColumn<ColumnString>(in_untyped))
{
if (!default_untyped)
{
if (!executeStringToString(in, out_untyped))
2018-05-07 02:01:11 +00:00
throw Exception{"Illegal column " + in->getName() + " of elements of array of second argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
else if (default_untyped->isColumnConst())
{
if (!executeStringToNumWithConstDefault<UInt8>(in, out_untyped)
&& !executeStringToNumWithConstDefault<UInt16>(in, out_untyped)
&& !executeStringToNumWithConstDefault<UInt32>(in, out_untyped)
&& !executeStringToNumWithConstDefault<UInt64>(in, out_untyped)
&& !executeStringToNumWithConstDefault<Int8>(in, out_untyped)
&& !executeStringToNumWithConstDefault<Int16>(in, out_untyped)
&& !executeStringToNumWithConstDefault<Int32>(in, out_untyped)
&& !executeStringToNumWithConstDefault<Int64>(in, out_untyped)
&& !executeStringToNumWithConstDefault<Float32>(in, out_untyped)
&& !executeStringToNumWithConstDefault<Float64>(in, out_untyped)
&& !executeStringToStringWithConstDefault(in, out_untyped))
{
2018-05-07 02:01:11 +00:00
throw Exception{"Illegal column " + in->getName() + " of elements of array of second argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
}
else
{
if (!executeStringToNumWithNonConstDefault<UInt8>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<UInt16>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<UInt32>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<UInt64>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<Int8>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<Int16>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<Int32>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<Int64>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<Float32>(in, out_untyped, default_untyped)
&& !executeStringToNumWithNonConstDefault<Float64>(in, out_untyped, default_untyped)
&& !executeStringToStringWithNonConstDefault(in, out_untyped, default_untyped))
{
2018-05-07 02:01:11 +00:00
throw Exception{"Illegal column " + in->getName() + " of elements of array of second argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
}
return true;
}
return false;
}
template <typename T, typename U>
bool executeNumToNumWithConstDefault(const ColumnVector<T> * in, IColumn * out_untyped)
{
auto out = typeid_cast<ColumnVector<U> *>(out_untyped);
if (!out)
return false;
executeImplNumToNumWithConstDefault<T, U>(in->getData(), out->getData(), const_default_value.get<U>());
return true;
}
template <typename T, typename U>
bool executeNumToNumWithNonConstDefault(const ColumnVector<T> * in, IColumn * out_untyped, const IColumn * default_untyped)
{
auto out = typeid_cast<ColumnVector<U> *>(out_untyped);
if (!out)
return false;
if (!executeNumToNumWithNonConstDefault2<T, U, UInt8>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, UInt16>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, UInt32>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, UInt64>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, Int8>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, Int16>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, Int32>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, Int64>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, Float32>(in, out, default_untyped)
&& !executeNumToNumWithNonConstDefault2<T, U, Float64>(in, out, default_untyped))
{
throw Exception(
"Illegal column " + default_untyped->getName() + " of fourth argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN);
}
return true;
}
template <typename T, typename U, typename V>
bool executeNumToNumWithNonConstDefault2(const ColumnVector<T> * in, ColumnVector<U> * out, const IColumn * default_untyped)
{
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
2017-07-21 06:35:58 +00:00
auto col_default = checkAndGetColumn<ColumnVector<V>>(default_untyped);
if (!col_default)
return false;
executeImplNumToNumWithNonConstDefault<T, U, V>(in->getData(), out->getData(), col_default->getData());
return true;
}
template <typename T>
bool executeNumToStringWithConstDefault(const ColumnVector<T> * in, IColumn * out_untyped)
{
auto out = typeid_cast<ColumnString *>(out_untyped);
if (!out)
return false;
const String & default_str = const_default_value.get<const String &>();
StringRef default_string_ref{default_str.data(), default_str.size() + 1};
executeImplNumToStringWithConstDefault<T>(in->getData(), out->getChars(), out->getOffsets(), default_string_ref);
return true;
}
template <typename T>
bool executeNumToStringWithNonConstDefault(const ColumnVector<T> * in, IColumn * out_untyped, const IColumn * default_untyped)
{
auto out = typeid_cast<ColumnString *>(out_untyped);
if (!out)
return false;
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
2017-07-21 06:35:58 +00:00
auto default_col = checkAndGetColumn<ColumnString>(default_untyped);
if (!default_col)
{
throw Exception{"Illegal column " + default_untyped->getName() + " of fourth argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
executeImplNumToStringWithNonConstDefault<T>(
in->getData(),
out->getChars(), out->getOffsets(),
default_col->getChars(), default_col->getOffsets());
return true;
}
template <typename U>
bool executeStringToNumWithConstDefault(const ColumnString * in, IColumn * out_untyped)
{
auto out = typeid_cast<ColumnVector<U> *>(out_untyped);
if (!out)
return false;
executeImplStringToNumWithConstDefault<U>(in->getChars(), in->getOffsets(), out->getData(), const_default_value.get<U>());
return true;
}
template <typename U>
bool executeStringToNumWithNonConstDefault(const ColumnString * in, IColumn * out_untyped, const IColumn * default_untyped)
{
auto out = typeid_cast<ColumnVector<U> *>(out_untyped);
if (!out)
return false;
if (!executeStringToNumWithNonConstDefault2<U, UInt8>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, UInt16>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, UInt32>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, UInt64>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, Int8>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, Int16>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, Int32>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, Int64>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, Float32>(in, out, default_untyped)
&& !executeStringToNumWithNonConstDefault2<U, Float64>(in, out, default_untyped))
{
throw Exception{"Illegal column " + default_untyped->getName() + " of fourth argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
return true;
}
template <typename U, typename V>
bool executeStringToNumWithNonConstDefault2(const ColumnString * in, ColumnVector<U> * out, const IColumn * default_untyped)
{
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
2017-07-21 06:35:58 +00:00
auto col_default = checkAndGetColumn<ColumnVector<V>>(default_untyped);
if (!col_default)
return false;
executeImplStringToNumWithNonConstDefault<U, V>(in->getChars(), in->getOffsets(), out->getData(), col_default->getData());
return true;
}
bool executeStringToString(const ColumnString * in, IColumn * out_untyped)
{
auto out = typeid_cast<ColumnString *>(out_untyped);
if (!out)
return false;
executeImplStringToString(in->getChars(), in->getOffsets(), out->getChars(), out->getOffsets());
return true;
}
bool executeStringToStringWithConstDefault(const ColumnString * in, IColumn * out_untyped)
{
auto out = typeid_cast<ColumnString *>(out_untyped);
if (!out)
return false;
const String & default_str = const_default_value.get<const String &>();
StringRef default_string_ref{default_str.data(), default_str.size() + 1};
executeImplStringToStringWithConstDefault(in->getChars(), in->getOffsets(), out->getChars(), out->getOffsets(), default_string_ref);
return true;
}
bool executeStringToStringWithNonConstDefault(const ColumnString * in, IColumn * out_untyped, const IColumn * default_untyped)
{
auto out = typeid_cast<ColumnString *>(out_untyped);
if (!out)
return false;
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
2017-07-21 06:35:58 +00:00
auto default_col = checkAndGetColumn<ColumnString>(default_untyped);
if (!default_col)
{
throw Exception{"Illegal column " + default_untyped->getName() + " of fourth argument of function " + getName(),
ErrorCodes::ILLEGAL_COLUMN};
}
executeImplStringToStringWithNonConstDefault(
in->getChars(), in->getOffsets(),
out->getChars(), out->getOffsets(),
default_col->getChars(), default_col->getOffsets());
return true;
}
template <typename T, typename U>
void executeImplNumToNumWithConstDefault(const PaddedPODArray<T> & src, PaddedPODArray<U> & dst, U dst_default)
{
const auto & table = *table_num_to_num;
size_t size = src.size();
dst.resize(size);
for (size_t i = 0; i < size; ++i)
{
auto it = table.find(src[i]);
if (it != table.end())
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
memcpy(&dst[i], &it->getSecond(), sizeof(dst[i])); /// little endian.
else
dst[i] = dst_default;
}
}
template <typename T, typename U, typename V>
void executeImplNumToNumWithNonConstDefault(const PaddedPODArray<T> & src, PaddedPODArray<U> & dst, const PaddedPODArray<V> & dst_default)
{
const auto & table = *table_num_to_num;
size_t size = src.size();
dst.resize(size);
for (size_t i = 0; i < size; ++i)
{
auto it = table.find(src[i]);
if (it != table.end())
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
memcpy(&dst[i], &it->getSecond(), sizeof(dst[i])); /// little endian.
else
dst[i] = dst_default[i];
}
}
template <typename T>
void executeImplNumToNum(const PaddedPODArray<T> & src, PaddedPODArray<T> & dst)
{
const auto & table = *table_num_to_num;
size_t size = src.size();
dst.resize(size);
for (size_t i = 0; i < size; ++i)
{
auto it = table.find(src[i]);
if (it != table.end())
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
memcpy(&dst[i], &it->getSecond(), sizeof(dst[i]));
else
dst[i] = src[i];
}
}
template <typename T>
void executeImplNumToStringWithConstDefault(const PaddedPODArray<T> & src,
ColumnString::Chars & dst_data, ColumnString::Offsets & dst_offsets, StringRef dst_default)
{
const auto & table = *table_num_to_string;
size_t size = src.size();
dst_offsets.resize(size);
ColumnString::Offset current_dst_offset = 0;
for (size_t i = 0; i < size; ++i)
{
auto it = table.find(src[i]);
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
StringRef ref = it != table.end() ? it->getSecond() : dst_default;
dst_data.resize(current_dst_offset + ref.size);
memcpy(&dst_data[current_dst_offset], ref.data, ref.size);
current_dst_offset += ref.size;
dst_offsets[i] = current_dst_offset;
}
}
template <typename T>
void executeImplNumToStringWithNonConstDefault(const PaddedPODArray<T> & src,
ColumnString::Chars & dst_data, ColumnString::Offsets & dst_offsets,
const ColumnString::Chars & dst_default_data, const ColumnString::Offsets & dst_default_offsets)
{
const auto & table = *table_num_to_string;
size_t size = src.size();
dst_offsets.resize(size);
ColumnString::Offset current_dst_offset = 0;
ColumnString::Offset current_dst_default_offset = 0;
for (size_t i = 0; i < size; ++i)
{
auto it = table.find(src[i]);
StringRef ref;
if (it != table.end())
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
ref = it->getSecond();
else
{
ref.data = reinterpret_cast<const char *>(&dst_default_data[current_dst_default_offset]);
ref.size = dst_default_offsets[i] - current_dst_default_offset;
}
dst_data.resize(current_dst_offset + ref.size);
memcpy(&dst_data[current_dst_offset], ref.data, ref.size);
current_dst_offset += ref.size;
current_dst_default_offset = dst_default_offsets[i];
dst_offsets[i] = current_dst_offset;
}
}
template <typename U>
void executeImplStringToNumWithConstDefault(
const ColumnString::Chars & src_data, const ColumnString::Offsets & src_offsets,
PaddedPODArray<U> & dst, U dst_default)
{
const auto & table = *table_string_to_num;
size_t size = src_offsets.size();
dst.resize(size);
ColumnString::Offset current_src_offset = 0;
for (size_t i = 0; i < size; ++i)
{
StringRef ref{&src_data[current_src_offset], src_offsets[i] - current_src_offset};
current_src_offset = src_offsets[i];
auto it = table.find(ref);
if (it != table.end())
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
memcpy(&dst[i], &it->getSecond(), sizeof(dst[i]));
else
dst[i] = dst_default;
}
}
template <typename U, typename V>
void executeImplStringToNumWithNonConstDefault(
const ColumnString::Chars & src_data, const ColumnString::Offsets & src_offsets,
PaddedPODArray<U> & dst, const PaddedPODArray<V> & dst_default)
{
const auto & table = *table_string_to_num;
size_t size = src_offsets.size();
dst.resize(size);
ColumnString::Offset current_src_offset = 0;
for (size_t i = 0; i < size; ++i)
{
StringRef ref{&src_data[current_src_offset], src_offsets[i] - current_src_offset};
current_src_offset = src_offsets[i];
auto it = table.find(ref);
if (it != table.end())
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
memcpy(&dst[i], &it->getSecond(), sizeof(dst[i]));
else
dst[i] = dst_default[i];
}
}
template <bool with_default>
void executeImplStringToStringWithOrWithoutConstDefault(
const ColumnString::Chars & src_data, const ColumnString::Offsets & src_offsets,
ColumnString::Chars & dst_data, ColumnString::Offsets & dst_offsets, StringRef dst_default)
{
const auto & table = *table_string_to_string;
size_t size = src_offsets.size();
dst_offsets.resize(size);
ColumnString::Offset current_src_offset = 0;
ColumnString::Offset current_dst_offset = 0;
for (size_t i = 0; i < size; ++i)
{
StringRef src_ref{&src_data[current_src_offset], src_offsets[i] - current_src_offset};
current_src_offset = src_offsets[i];
auto it = table.find(src_ref);
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
2019-02-28 09:35:38 +00:00
StringRef dst_ref = it != table.end() ? it->getSecond() : (with_default ? dst_default : src_ref);
dst_data.resize(current_dst_offset + dst_ref.size);
memcpy(&dst_data[current_dst_offset], dst_ref.data, dst_ref.size);
current_dst_offset += dst_ref.size;
dst_offsets[i] = current_dst_offset;
}
}
void executeImplStringToString(
const ColumnString::Chars & src_data, const ColumnString::Offsets & src_offsets,
ColumnString::Chars & dst_data, ColumnString::Offsets & dst_offsets)
{
executeImplStringToStringWithOrWithoutConstDefault<false>(src_data, src_offsets, dst_data, dst_offsets, {});
}
void executeImplStringToStringWithConstDefault(
const ColumnString::Chars & src_data, const ColumnString::Offsets & src_offsets,
ColumnString::Chars & dst_data, ColumnString::Offsets & dst_offsets, StringRef dst_default)
{
executeImplStringToStringWithOrWithoutConstDefault<true>(src_data, src_offsets, dst_data, dst_offsets, dst_default);
}
void executeImplStringToStringWithNonConstDefault(
const ColumnString::Chars & src_data, const ColumnString::Offsets & src_offsets,
ColumnString::Chars & dst_data, ColumnString::Offsets & dst_offsets,
const ColumnString::Chars & dst_default_data, const ColumnString::Offsets & dst_default_offsets)
{
const auto & table = *table_string_to_string;
size_t size = src_offsets.size();
dst_offsets.resize(size);
ColumnString::Offset current_src_offset = 0;
ColumnString::Offset current_dst_offset = 0;
ColumnString::Offset current_dst_default_offset = 0;
for (size_t i = 0; i < size; ++i)
{
StringRef src_ref{&src_data[current_src_offset], src_offsets[i] - current_src_offset};
current_src_offset = src_offsets[i];
auto it = table.find(src_ref);
StringRef dst_ref;
if (it != table.end())
A Proper lookup table that uses HashTable's API This is the first step of allowing heterogeneous cells in hash tables. performance test results are ``` 1. HashMap<UInt16, UInt8, TrivialHash, HashTableFixedGrower<16>>; 2. NewLookupMap<UInt16, UInt8> ResolutionWidth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................223550276.46 ResolutionWidth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................248772721.24 Best: 2 - 24877272124 ResolutionWidth 100000 1 ..........................................................................................................................................................................................................................................................238498413.99 ResolutionWidth 100000 2 ..........................................................................................................................................................................................................................................................261808889.98 Best: 2 - 26180888998 ResolutionWidth 300000 1 ...................................................................................239307348.81 ResolutionWidth 300000 2 ...................................................................................257592761.30 Best: 2 - 25759276130 ResolutionWidth 1000000 1 .........................240144759.26 ResolutionWidth 1000000 2 .........................257093531.91 Best: 2 - 25709353191 ResolutionWidth 5000000 1 .....241573260.35 ResolutionWidth 5000000 2 .....259314162.79 Best: 2 - 25931416279 ResolutionDepth 30000 1 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................217108119.84 ResolutionDepth 30000 2 .................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................249459504.41 Best: 2 - 24945950441 ResolutionDepth 100000 1 ..........................................................................................................................................................................................................................................................229065162.17 ResolutionDepth 100000 2 ..........................................................................................................................................................................................................................................................253769105.64 Best: 2 - 25376910564 ResolutionDepth 300000 1 ...................................................................................233079225.18 ResolutionDepth 300000 2 ...................................................................................256316273.78 Best: 2 - 25631627378 ResolutionDepth 1000000 1 .........................234184633.51 ResolutionDepth 1000000 2 .........................261100491.57 Best: 2 - 26110049157 ResolutionDepth 5000000 1 .....233118795.66 ResolutionDepth 5000000 2 .....252436160.41 Best: 2 - 25243616041 ```
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dst_ref = it->getSecond();
else
{
dst_ref.data = reinterpret_cast<const char *>(&dst_default_data[current_dst_default_offset]);
dst_ref.size = dst_default_offsets[i] - current_dst_default_offset;
}
dst_data.resize(current_dst_offset + dst_ref.size);
memcpy(&dst_data[current_dst_offset], dst_ref.data, dst_ref.size);
current_dst_offset += dst_ref.size;
current_dst_default_offset = dst_default_offsets[i];
dst_offsets[i] = current_dst_offset;
}
}
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/// Different versions of the hash tables to implement the mapping.
using NumToNum = HashMap<UInt64, UInt64, HashCRC32<UInt64>>;
using NumToString = HashMap <UInt64, StringRef, HashCRC32<UInt64>>; /// Everywhere StringRef's with trailing zero.
using StringToNum = HashMap<StringRef, UInt64, StringRefHash>;
using StringToString = HashMap<StringRef, StringRef, StringRefHash>;
std::unique_ptr<NumToNum> table_num_to_num;
std::unique_ptr<NumToString> table_num_to_string;
std::unique_ptr<StringToNum> table_string_to_num;
std::unique_ptr<StringToString> table_string_to_string;
Arena string_pool;
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Field const_default_value; /// Null, if not specified.
std::atomic<bool> initialized {false};
std::mutex mutex;
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/// Can be called from different threads. It works only on the first call.
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void initialize(const Array & from, const Array & to, Block & block, const ColumnNumbers & arguments)
{
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if (initialized)
return;
const size_t size = from.size();
if (0 == size)
throw Exception{"Empty arrays are illegal in function " + getName(), ErrorCodes::BAD_ARGUMENTS};
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std::lock_guard lock(mutex);
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if (initialized)
return;
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if (size != to.size())
throw Exception{"Second and third arguments of function " + getName() + " must be arrays of same size", ErrorCodes::BAD_ARGUMENTS};
Array converted_to;
const Array * used_to = &to;
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/// Whether the default value is set.
if (arguments.size() == 4)
{
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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const IColumn * default_col = block.getByPosition(arguments[3]).column.get();
const ColumnConst * const_default_col = typeid_cast<const ColumnConst *>(default_col);
if (const_default_col)
const_default_value = (*const_default_col)[0];
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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/// Do we need to convert the elements `to` and `default_value` to the smallest common type that is Float64?
bool default_col_is_float =
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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checkColumn<ColumnFloat32>(default_col)
|| checkColumn<ColumnFloat64>(default_col)
|| checkColumnConst<ColumnFloat32>(default_col)
|| checkColumnConst<ColumnFloat64>(default_col);
bool to_is_float = to[0].getType() == Field::Types::Float64;
if (default_col_is_float && !to_is_float)
{
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converted_to.resize(size);
for (size_t i = 0; i < size; ++i)
converted_to[i] = applyVisitor(FieldVisitorConvertToNumber<Float64>(), to[i]);
used_to = &converted_to;
}
else if (!default_col_is_float && to_is_float)
{
if (const_default_col)
const_default_value = applyVisitor(FieldVisitorConvertToNumber<Float64>(), const_default_value);
}
}
ColumnConst unification (#1011) * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * Fixed error in ColumnArray::replicateGeneric [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150]. * ColumnConst: unification (incomplete) [#CLICKHOUSE-3150].
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/// Note: Doesn't check the duplicates in the `from` array.
if (from[0].getType() != Field::Types::String && to[0].getType() != Field::Types::String)
{
table_num_to_num = std::make_unique<NumToNum>();
auto & table = *table_num_to_num;
for (size_t i = 0; i < size; ++i)
table[from[i].get<UInt64>()] = (*used_to)[i].get<UInt64>();
}
else if (from[0].getType() != Field::Types::String && to[0].getType() == Field::Types::String)
{
table_num_to_string = std::make_unique<NumToString>();
auto & table = *table_num_to_string;
for (size_t i = 0; i < size; ++i)
{
const String & str_to = to[i].get<const String &>();
StringRef ref{string_pool.insert(str_to.data(), str_to.size() + 1), str_to.size() + 1};
table[from[i].get<UInt64>()] = ref;
}
}
else if (from[0].getType() == Field::Types::String && to[0].getType() != Field::Types::String)
{
table_string_to_num = std::make_unique<StringToNum>();
auto & table = *table_string_to_num;
for (size_t i = 0; i < size; ++i)
{
const String & str_from = from[i].get<const String &>();
StringRef ref{string_pool.insert(str_from.data(), str_from.size() + 1), str_from.size() + 1};
table[ref] = (*used_to)[i].get<UInt64>();
}
}
else if (from[0].getType() == Field::Types::String && to[0].getType() == Field::Types::String)
{
table_string_to_string = std::make_unique<StringToString>();
auto & table = *table_string_to_string;
for (size_t i = 0; i < size; ++i)
{
const String & str_from = from[i].get<const String &>();
const String & str_to = to[i].get<const String &>();
StringRef ref_from{string_pool.insert(str_from.data(), str_from.size() + 1), str_from.size() + 1};
StringRef ref_to{string_pool.insert(str_to.data(), str_to.size() + 1), str_to.size() + 1};
table[ref_from] = ref_to;
}
}
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initialized = true;
}
};
void registerFunctionTransform(FunctionFactory & factory)
{
factory.registerFunction<FunctionTransform>();
}
}