ClickHouse/dbms/src/Storages/AlterCommands.h

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#pragma once
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#include <optional>
#include <Core/NamesAndTypes.h>
#include <Storages/ColumnsDescription.h>
#include <optional>
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namespace DB
{
class ASTAlterCommand;
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/// Operation from the ALTER query (except for manipulation with PART/PARTITION). Adding Nested columns is not expanded to add individual columns.
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struct AlterCommand
{
enum Type
{
ADD_COLUMN,
DROP_COLUMN,
MODIFY_COLUMN,
MODIFY_PRIMARY_KEY,
};
Type type;
String column_name;
/// For DROP COLUMN ... FROM PARTITION
String partition_name;
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/// For ADD and MODIFY, a new column type.
DataTypePtr data_type;
ColumnDefaultKind default_kind{};
ASTPtr default_expression{};
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/// For ADD - after which column to add a new one. If an empty string, add to the end. To add to the beginning now it is impossible.
String after_column;
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/// For MODIFY_PRIMARY_KEY
ASTPtr primary_key;
AlterCommand() = default;
AlterCommand(const Type type, const String & column_name, const DataTypePtr & data_type,
const ColumnDefaultKind default_kind, const ASTPtr & default_expression,
const String & after_column = String{})
: type{type}, column_name{column_name}, data_type{data_type}, default_kind{default_kind},
default_expression{default_expression}, after_column{after_column}
{}
static std::optional<AlterCommand> parse(const ASTAlterCommand * command);
void apply(ColumnsDescription & columns_description) const;
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};
class IStorage;
class Context;
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class AlterCommands : public std::vector<AlterCommand>
{
public:
void apply(ColumnsDescription & columns_description) const;
void validate(const IStorage & table, const Context & context);
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};
}