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142 lines
2.3 KiB
C++
142 lines
2.3 KiB
C++
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//
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// FPEnvironment_SUN.cpp
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//
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// $Id: //poco/1.4/Foundation/src/FPEnvironment_SUN.cpp#1 $
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//
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// Library: Foundation
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// Package: Core
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// Module: FPEnvironment
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//
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// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#include <math.h>
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#include "Poco/FPEnvironment_SUN.h"
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namespace Poco {
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FPEnvironmentImpl::FPEnvironmentImpl()
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{
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_rnd = fpgetround();
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_exc = fpgetmask();
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}
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FPEnvironmentImpl::FPEnvironmentImpl(const FPEnvironmentImpl& env)
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{
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_rnd = env._rnd;
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_exc = env._exc;
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}
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FPEnvironmentImpl::~FPEnvironmentImpl()
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{
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fpsetround(_rnd);
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fpsetmask(_exc);
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}
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FPEnvironmentImpl& FPEnvironmentImpl::operator = (const FPEnvironmentImpl& env)
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{
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_rnd = env._rnd;
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_exc = env._exc;
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return *this;
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}
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bool FPEnvironmentImpl::isInfiniteImpl(float value)
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{
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int cls = fpclass(value);
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return cls == FP_PINF || cls == FP_NINF;
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}
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bool FPEnvironmentImpl::isInfiniteImpl(double value)
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{
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int cls = fpclass(value);
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return cls == FP_PINF || cls == FP_NINF;
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}
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bool FPEnvironmentImpl::isInfiniteImpl(long double value)
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{
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int cls = fpclass(value);
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return cls == FP_PINF || cls == FP_NINF;
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}
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bool FPEnvironmentImpl::isNaNImpl(float value)
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{
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return isnanf(value) != 0;
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}
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bool FPEnvironmentImpl::isNaNImpl(double value)
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{
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return isnan(value) != 0;
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}
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bool FPEnvironmentImpl::isNaNImpl(long double value)
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{
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return isnan((double) value) != 0;
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}
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float FPEnvironmentImpl::copySignImpl(float target, float source)
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{
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return (float) copysign(target, source);
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}
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double FPEnvironmentImpl::copySignImpl(double target, double source)
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{
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return (float) copysign(target, source);
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}
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long double FPEnvironmentImpl::copySignImpl(long double target, long double source)
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{
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return (source > 0 && target > 0) || (source < 0 && target < 0) ? target : -target;
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}
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void FPEnvironmentImpl::keepCurrentImpl()
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{
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fpsetround(_rnd);
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fpsetmask(_exc);
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}
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void FPEnvironmentImpl::clearFlagsImpl()
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{
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fpsetsticky(0);
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}
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bool FPEnvironmentImpl::isFlagImpl(FlagImpl flag)
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{
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return (fpgetsticky() & flag) != 0;
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}
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void FPEnvironmentImpl::setRoundingModeImpl(RoundingModeImpl mode)
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{
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fpsetround((fp_rnd) mode);
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}
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FPEnvironmentImpl::RoundingModeImpl FPEnvironmentImpl::getRoundingModeImpl()
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{
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return (FPEnvironmentImpl::RoundingModeImpl) fpgetround();
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}
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} // namespace Poco
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