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Fix unusual shit
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parent
99522df3c1
commit
04b81ef6a8
@ -89,7 +89,7 @@ struct GroupArraySamplerData
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/// With a large number of values, we will generate random numbers several times slower.
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/// With a large number of values, we will generate random numbers several times slower.
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if (lim <= static_cast<UInt64>(rng.max()))
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if (lim <= static_cast<UInt64>(rng.max()))
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return static_cast<UInt32>(rng()) % static_cast<UInt32>(lim);
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return rng() % lim;
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else
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else
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return (static_cast<UInt64>(rng()) * (static_cast<UInt64>(rng.max()) + 1ULL) + static_cast<UInt64>(rng())) % lim;
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return (static_cast<UInt64>(rng()) * (static_cast<UInt64>(rng.max()) + 1ULL) + static_cast<UInt64>(rng())) % lim;
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}
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}
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@ -255,11 +255,11 @@ private:
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UInt64 genRandom(UInt64 limit)
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UInt64 genRandom(UInt64 limit)
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{
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{
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assert(limit > 0);
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chassert(limit > 0);
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/// With a large number of values, we will generate random numbers several times slower.
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/// With a large number of values, we will generate random numbers several times slower.
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if (limit <= static_cast<UInt64>(rng.max()))
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if (limit <= static_cast<UInt64>(rng.max()))
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return static_cast<UInt32>(rng()) % static_cast<UInt32>(limit);
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return rng() % limit;
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else
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else
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return (static_cast<UInt64>(rng()) * (static_cast<UInt64>(rng.max()) + 1ULL) + static_cast<UInt64>(rng())) % limit;
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return (static_cast<UInt64>(rng()) * (static_cast<UInt64>(rng.max()) + 1ULL) + static_cast<UInt64>(rng())) % limit;
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}
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}
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