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Check the stream before sending while hanlding async INSERTs into Distributed
It is possible to get corruption (even though it is very unlikely, and initially it wasn't corruption) just before the data block goes in the file on disk, and in case of batching, it will break the packets, since it will write the packet type but will not write any data after.
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@ -54,6 +54,7 @@ namespace ErrorCodes
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extern const int UNKNOWN_PACKET_FROM_SERVER;
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extern const int SUPPORT_IS_DISABLED;
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extern const int BAD_ARGUMENTS;
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extern const int EMPTY_DATA_PASSED;
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}
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@ -545,6 +546,9 @@ void Connection::sendPreparedData(ReadBuffer & input, size_t size, const String
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{
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/// NOTE 'Throttler' is not used in this method (could use, but it's not important right now).
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if (input.eof())
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throw Exception("Buffer is empty (some kind of corruption)", ErrorCodes::EMPTY_DATA_PASSED);
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writeVarUInt(Protocol::Client::Data, *out);
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writeStringBinary(name, *out);
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@ -46,6 +46,7 @@ namespace ErrorCodes
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extern const int CHECKSUM_DOESNT_MATCH;
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extern const int TOO_LARGE_SIZE_COMPRESSED;
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extern const int ATTEMPT_TO_READ_AFTER_EOF;
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extern const int EMPTY_DATA_PASSED;
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}
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@ -170,6 +171,7 @@ namespace
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bool isFileBrokenErrorCode(int code, bool remote_error)
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{
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return code == ErrorCodes::CHECKSUM_DOESNT_MATCH
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|| code == ErrorCodes::EMPTY_DATA_PASSED
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|| code == ErrorCodes::TOO_LARGE_SIZE_COMPRESSED
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|| code == ErrorCodes::CANNOT_READ_ALL_DATA
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|| code == ErrorCodes::UNKNOWN_CODEC
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