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Get back detachQueryIfNotDetached() into ExternalLoader
ExternalLoader from ThreadPool (async loading) is done from the server context, not from the query context, and the context will already go away, so we should detachQueryIfNotDetached() to avoid trigger assertion in ThreadStatus. CI: https://s3.amazonaws.com/clickhouse-test-reports/34001/8cace291d17fa9553a98b2a1e8bf15b30fe5a1bd/stateless_tests__debug__actions__[3/3].html Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
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@ -10,6 +10,7 @@
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#include <Common/setThreadName.h>
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#include <Common/setThreadName.h>
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#include <Common/StatusInfo.h>
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#include <Common/StatusInfo.h>
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#include <base/chrono_io.h>
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#include <base/chrono_io.h>
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#include <base/scope_guard_safe.h>
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#include <boost/range/adaptor/map.hpp>
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#include <boost/range/adaptor/map.hpp>
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#include <boost/range/algorithm/copy.hpp>
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#include <boost/range/algorithm/copy.hpp>
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#include <unordered_set>
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#include <unordered_set>
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@ -965,6 +966,11 @@ private:
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/// Does the loading, possibly in the separate thread.
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/// Does the loading, possibly in the separate thread.
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void doLoading(const String & name, size_t loading_id, bool forced_to_reload, size_t min_id_to_finish_loading_dependencies_, bool async, ThreadGroupStatusPtr thread_group = {})
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void doLoading(const String & name, size_t loading_id, bool forced_to_reload, size_t min_id_to_finish_loading_dependencies_, bool async, ThreadGroupStatusPtr thread_group = {})
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{
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{
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SCOPE_EXIT_SAFE(
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if (thread_group)
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CurrentThread::detachQueryIfNotDetached();
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);
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if (thread_group)
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if (thread_group)
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CurrentThread::attachTo(thread_group);
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CurrentThread::attachTo(thread_group);
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