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More const
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@ -208,7 +208,7 @@ Poco::Net::SocketAddress makeSocketAddress(const std::string & host, UInt16 port
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return socket_address;
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}
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Poco::Net::SocketAddress Server::socketBindListen(Poco::Net::ServerSocket & socket, const std::string & host, UInt16 port, [[maybe_unused]] bool secure)
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Poco::Net::SocketAddress Server::socketBindListen(Poco::Net::ServerSocket & socket, const std::string & host, UInt16 port, [[maybe_unused]] bool secure) const
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{
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auto address = makeSocketAddress(host, port, &logger());
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#if !defined(POCO_CLICKHOUSE_PATCH) || POCO_VERSION < 0x01090100
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@ -229,7 +229,7 @@ Poco::Net::SocketAddress Server::socketBindListen(Poco::Net::ServerSocket & sock
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return address;
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}
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void Server::createServer(const std::string & listen_host, const char * port_name, bool listen_try, CreateServerFunc && func)
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void Server::createServer(const std::string & listen_host, const char * port_name, bool listen_try, CreateServerFunc && func) const
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{
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/// For testing purposes, user may omit tcp_port or http_port or https_port in configuration file.
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if (!config().has(port_name))
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@ -67,10 +67,10 @@ private:
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private:
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Poco::Net::SocketAddress socketBindListen(Poco::Net::ServerSocket & socket, const std::string & host, UInt16 port, [[maybe_unused]] bool secure = false);
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Poco::Net::SocketAddress socketBindListen(Poco::Net::ServerSocket & socket, const std::string & host, UInt16 port, [[maybe_unused]] bool secure = false) const;
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using CreateServerFunc = std::function<void(UInt16)>;
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void createServer(const std::string & listen_host, const char * port_name, bool listen_try, CreateServerFunc && func);
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void createServer(const std::string & listen_host, const char * port_name, bool listen_try, CreateServerFunc && func) const;
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};
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}
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