Rework using a separate flag file instead of renames

This commit is contained in:
Mikhail Filimonov 2020-12-15 15:46:13 +01:00
parent 24abcc970b
commit 27ff3a5214
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GPG Key ID: 6E49C2E9AF1220BE
6 changed files with 68 additions and 116 deletions

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@ -151,24 +151,6 @@ void DatabaseAtomic::renameTable(const Context & context, const String & table_n
String old_metadata_path = getObjectMetadataPath(table_name);
String new_metadata_path = to_database.getObjectMetadataPath(to_table_name);
if (!exchange)
{
if (auto target_db = dynamic_cast<DatabaseOnDisk *>(&to_database))
{
auto attach_query = parseQueryFromMetadata(log, context, old_metadata_path);
auto & create = attach_query->as<ASTCreateQuery &>();
create.database = to_database.getDatabaseName();
create.table = to_table_name;
// we run checks for rename same way as for create table (attach has more relaxed checks)
create.attach = false;
/// if after that check and before the actual rename the dest table
/// will be created & detached permanently the rename will overwrite it.
target_db->checkTableAttachPossible(context, create);
}
}
auto detach = [](DatabaseAtomic & db, const String & table_name_, bool has_symlink)
{
auto it = db.table_name_to_path.find(table_name_);
@ -235,6 +217,9 @@ void DatabaseAtomic::renameTable(const Context & context, const String & table_n
if (is_dictionary && !inside_database)
throw Exception(ErrorCodes::NOT_IMPLEMENTED, "Cannot move dictionary to other database");
if (!exchange)
other_db.checkMetadataFilenameAvailabilityUnlocked(to_table_name, inside_database ? db_lock : other_db_lock);
StoragePtr table = getTableUnlocked(table_name, db_lock);
table->checkTableCanBeRenamed();
assert_can_move_mat_view(table);

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@ -42,6 +42,14 @@ void DatabaseLazy::loadStoredObjects(
iterateMetadataFiles(context, [this](const String & file_name)
{
const std::string table_name = file_name.substr(0, file_name.size() - 4);
auto detached_permanently_flag = Poco::File(getMetadataPath() + "/" + file_name + detached_suffix);
if (detached_permanently_flag.exists())
{
LOG_DEBUG(log, "Skipping permanently detached table {}.", backQuote(table_name));
return;
}
attachTable(table_name, nullptr, {});
});
}

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@ -151,8 +151,6 @@ void DatabaseOnDisk::createTable(
const auto & create = query->as<ASTCreateQuery &>();
assert(table_name == create.table);
checkTableAttachPossible(context, create);
/// Create a file with metadata if necessary - if the query is not ATTACH.
/// Write the query of `ATTACH table` to it.
@ -165,19 +163,23 @@ void DatabaseOnDisk::createTable(
/// A race condition would be possible if a table with the same name is simultaneously created using CREATE and using ATTACH.
/// But there is protection from it - see using DDLGuard in InterpreterCreateQuery.
String table_metadata_path = getObjectMetadataPath(table_name);
if (isDictionaryExist(table_name))
throw Exception(ErrorCodes::DICTIONARY_ALREADY_EXISTS, "Dictionary {}.{} already exists", backQuote(getDatabaseName()), backQuote(table_name));
if (create.attach_short_syntax && Poco::File(table_metadata_path).exists())
if (isTableExist(table_name, global_context))
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {}.{} already exists", backQuote(getDatabaseName()), backQuote(table_name));
if (!create.attach)
checkMetadataFilenameAvailability(table_name);
if (create.attach_short_syntax)
{
/// Metadata already exists, table was detached (not permanently)
/// Metadata already exists, table was detached
attachTable(table_name, table, getTableDataPath(create));
return;
/// if the table was detached permanently, then usual metadata file doesn't exists
/// (.sql_detached instead) and we use longer, but safer way of attaching that back
/// with recreating the metadata file.
}
String table_metadata_path = getObjectMetadataPath(table_name);
String table_metadata_tmp_path = table_metadata_path + create_suffix;
String statement;
@ -216,16 +218,16 @@ void DatabaseOnDisk::commitCreateTable(const ASTCreateQuery & query, const Stora
try
{
/// If the table was detached permanently we will have a file with
/// .sql_detached suffix, which is not needed anymore since we attached the table back
auto table_metadata_file_detached = Poco::File(table_metadata_path + detached_suffix);
if (table_metadata_file_detached.exists())
table_metadata_file_detached.remove();
/// If the table was detached permanently we will have a flag file with
/// .sql.detached extension, which is not needed anymore since we attached the table back
auto detached_permanently_flag = Poco::File(table_metadata_path + detached_suffix);
if (detached_permanently_flag.exists())
detached_permanently_flag.remove();
}
catch (...)
catch (Exception & e)
{
// It's not a big issue if we can't remove the .sql_detached file.
LOG_WARNING(log, getCurrentExceptionMessage(__PRETTY_FUNCTION__));
e.addMessage("while trying to remove permanenty detached flag. Table {}.{} may still be marked as permanently detached, and will not be reattached during server restart.", backQuote(getDatabaseName()), backQuote(query.table));
throw;
}
}
@ -233,37 +235,18 @@ void DatabaseOnDisk::detachTablePermanently(const String & table_name)
{
auto table = detachTable(table_name);
String table_metadata_path = getObjectMetadataPath(table_name);
String table_metadata_path_detached = table_metadata_path + detached_suffix;
Poco::File detached_permanently_flag(getObjectMetadataPath(table_name) + detached_suffix);
try
{
if (table)
{
auto table_id = table->getStorageID();
/// usual detach don't remove UUID from the mapping
/// (it's done to prevent accidental reuse of table UUID)
/// but since reattach of permanently detached table
/// happens in a similar way as normal table creation
/// (with sql recreation, and adding uuid to a mapping)
/// we need to have uuid free and avaliable for further attaches.
if (table_id.hasUUID())
DatabaseCatalog::instance().removeUUIDMappingFinally(table_id.uuid);
}
/// it will silently overwrite the file if exists, and it's ok
Poco::File(table_metadata_path).renameTo(table_metadata_path_detached);
detached_permanently_flag.createFile();
}
catch (Exception & e)
{
e.addMessage("while trying to detach table {} permanently.", table_name);
e.addMessage("while trying to set permanenty detached flag. Table {}.{} may be reattached during server restart.", backQuote(getDatabaseName()), backQuote(table_name));
throw;
}
}
void DatabaseOnDisk::dropTable(const Context & context, const String & table_name, bool /*no_delay*/)
{
String table_metadata_path = getObjectMetadataPath(table_name);
@ -302,40 +285,24 @@ void DatabaseOnDisk::dropTable(const Context & context, const String & table_nam
Poco::File(table_metadata_path_drop).remove();
}
void DatabaseOnDisk::checkTableAttachPossible(const Context & context, const ASTCreateQuery & create) const
void DatabaseOnDisk::checkMetadataFilenameAvailability(const String & to_table_name) const
{
String to_table_name = create.table;
std::unique_lock lock(mutex);
checkMetadataFilenameAvailabilityUnlocked(create, lock);
}
void DatabaseOnDisk::checkMetadataFilenameAvailabilityUnlocked(const String & to_table_name, std::unique_lock<std::mutex> &) const
{
String table_metadata_path = getObjectMetadataPath(to_table_name);
if (isDictionaryExist(to_table_name))
throw Exception(ErrorCodes::DICTIONARY_ALREADY_EXISTS, "Dictionary {}.{} already exists", backQuote(getDatabaseName()), backQuote(to_table_name));
if (isTableExist(to_table_name, global_context))
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {}.{} already exists", backQuote(getDatabaseName()), backQuote(to_table_name));
if (!create.attach && Poco::File(table_metadata_path).exists())
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {}.{} already exists (detached)", backQuote(getDatabaseName()), backQuote(to_table_name));
/// if we have a table with a same name detached permanently we only allow
/// attaching it (and uuid should be the same), but not creating
String table_metadata_path_detached = table_metadata_path + detached_suffix;
if (Poco::File(table_metadata_path_detached).exists())
if (Poco::File(table_metadata_path).exists())
{
if (!create.attach)
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {}.{} already exists (detached permanently)", backQuote(getDatabaseName()), backQuote(to_table_name));
auto detached_permanently_flag = Poco::File(table_metadata_path + detached_suffix);
if (!create.attach_short_syntax)
{
ASTPtr ast_detached = parseQueryFromMetadata(log, context, table_metadata_path_detached);
auto & create_detached = ast_detached->as<ASTCreateQuery &>();
// either both should be Nil, either values should be equal
if (create.uuid != create_detached.uuid)
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {}.{} already exist (detached permanently). To attach it back you need to use short ATTACH syntax or a full statement with the same UUID", backQuote(getDatabaseName()), backQuote(to_table_name));
}
if (detached_permanently_flag.exists())
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {}.{} already exists (detached permanently)", backQuote(database_name), backQuote(to_table_name));
else
throw Exception(ErrorCodes::TABLE_ALREADY_EXISTS, "Table {}.{} already exists (detached)", backQuote(database_name), backQuote(to_table_name));
}
}
@ -385,13 +352,8 @@ void DatabaseOnDisk::renameTable(
if (from_atomic_to_ordinary)
create.uuid = UUIDHelpers::Nil;
if (auto target_db = dynamic_cast<DatabaseOnDisk *>(&to_database))
{
// we run checks for rename same way as for create table (attach has more relaxed checks)
create.attach = false;
target_db->checkTableAttachPossible(context, create);
}
if (auto * target_db = dynamic_cast<DatabaseOnDisk *>(&to_database))
target_db->checkMetadataFilenameAvailability(to_table_name);
/// Notify the table that it is renamed. It will move data to new path (if it stores data on disk) and update StorageID
table->rename(to_database.getTableDataPath(create), StorageID(create));
@ -423,21 +385,15 @@ void DatabaseOnDisk::renameTable(
}
/// It returns create table statement (even if table is detached permanently)
/// It returns create table statement (even if table is detached)
ASTPtr DatabaseOnDisk::getCreateTableQueryImpl(const String & table_name, const Context &, bool throw_on_error) const
{
ASTPtr ast;
bool has_table = tryGetTable(table_name, global_context) != nullptr;
auto table_metadata_path = getObjectMetadataPath(table_name);
try
{
if (Poco::File(table_metadata_path).exists())
ast = getCreateQueryFromMetadata(table_metadata_path, throw_on_error);
else if (Poco::File(table_metadata_path + detached_suffix).exists())
ast = getCreateQueryFromMetadata(table_metadata_path + detached_suffix, throw_on_error);
else if (throw_on_error)
throw Exception("Metadata file does not exist", ErrorCodes::FILE_DOESNT_EXIST);
ast = getCreateQueryFromMetadata(table_metadata_path, throw_on_error);
}
catch (const Exception & e)
{
@ -532,12 +488,11 @@ void DatabaseOnDisk::iterateMetadataFiles(const Context & context, const Iterati
if (endsWith(dir_it.name(), ".sql.bak"))
continue;
/// Permanently detached tables are not attached automatically
if (endsWith(dir_it.name(), ".sql_detached"))
/// Permanently detached table flag
if (endsWith(dir_it.name(), ".sql.detached"))
continue;
static const char * tmp_drop_ext = ".sql.tmp_drop";
if (endsWith(dir_it.name(), tmp_drop_ext))
if (endsWith(dir_it.name(), ".sql.tmp_drop"))
{
/// There are files that we tried to delete previously
metadata_files.emplace(dir_it.name(), false);
@ -616,8 +571,6 @@ ASTPtr DatabaseOnDisk::parseQueryFromMetadata(Poco::Logger * logger, const Conte
auto & create = ast->as<ASTCreateQuery &>();
if (!create.table.empty() && create.uuid != UUIDHelpers::Nil)
{
/// if the table is detached permanently getBaseName will still return a proper name
/// because we use table_name.sql_detached naming
String table_name = Poco::Path(metadata_file_path).makeFile().getBaseName();
table_name = unescapeForFileName(table_name);

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@ -70,18 +70,13 @@ public:
static ASTPtr parseQueryFromMetadata(Poco::Logger * log, const Context & context, const String & metadata_file_path, bool throw_on_error = true, bool remove_empty = false);
/// will throw when the table we want to attach already exists (in active / detached / detached permanently form)
/// still allow to overwrite the detached table if the table we want to attach is the old one
/// uses locks.
void checkTableAttachPossible(const Context & context, const ASTCreateQuery & create) const;
void checkMetadataFilenameAvailability(const String & to_table_name) const;
void checkMetadataFilenameAvailabilityUnlocked(const String & to_table_name, std::unique_lock<std::mutex> &) const;
protected:
static constexpr const char * create_suffix = ".tmp";
static constexpr const char * drop_suffix = ".tmp_drop";
/// engine=Atomic takes the table name from basename of metadata file (also for detached table)
/// in case of double dots (table_name.sql.detached) it would extract 'table_name.sql'
/// so we use simpler option "table_name.sql_detached" and get 'table_name' correctly.
static constexpr const char * detached_suffix = "_detached";
static constexpr const char * detached_suffix = ".detached";
using IteratingFunction = std::function<void(const String &)>;
@ -99,7 +94,6 @@ protected:
const String metadata_path;
const String data_path;
};
}

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@ -135,6 +135,19 @@ void DatabaseOrdinary::loadStoredObjects(Context & context, bool has_force_resto
{
auto * create_query = ast->as<ASTCreateQuery>();
create_query->database = database_name;
auto detached_permanently_flag = Poco::File(full_path.string() + detached_suffix);
if (detached_permanently_flag.exists())
{
/// even if we don't load the table we still mark the uuid of it as taken.
if (create_query->uuid != UUIDHelpers::Nil)
DatabaseCatalog::instance().addUUIDMapping(create_query->uuid);
const std::string table_name = file_name.substr(0, file_name.size() - 4);
LOG_DEBUG(log, "Skipping permanently detached table {}.", backQuote(table_name));
return;
}
std::lock_guard lock{file_names_mutex};
file_names[file_name] = ast;
total_dictionaries += create_query->is_dictionary;

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@ -307,7 +307,6 @@ BlockIO InterpreterDropQuery::executeToDatabaseImpl(const ASTDropQuery & query,
stopDatabaseSynchronization(database);
#endif
if (database->shouldBeEmptyOnDetach())
{
/// DETACH or DROP all tables and dictionaries inside database.