Fix merge tree wal

This commit is contained in:
alesapin 2022-06-05 15:09:39 +02:00
parent a2704bc541
commit 38df94666b

View File

@ -1931,6 +1931,17 @@ void MergeTreeData::rename(const String & new_table_path, const StorageID & new_
throw Exception{"Target path already exists: " + fullPath(disk, new_table_path), ErrorCodes::DIRECTORY_ALREADY_EXISTS};
}
{
/// Relies on storage path, so we drop it during rename
/// it will be recreated automatiaclly.
std::lock_guard wal_lock(write_ahead_log_mutex);
if (write_ahead_log)
{
write_ahead_log->shutdown();
write_ahead_log.reset();
}
}
for (const auto & disk : disks)
{
auto new_table_path_parent = parentPath(new_table_path);
@ -1942,7 +1953,10 @@ void MergeTreeData::rename(const String & new_table_path, const StorageID & new_
getContext()->dropCaches();
relative_data_path = new_table_path;
renameInMemory(new_table_id);
}
void MergeTreeData::dropAllData()
@ -1957,7 +1971,12 @@ void MergeTreeData::dropAllData()
data_parts_indexes.clear();
column_sizes.clear();
{
std::lock_guard wal_lock(write_ahead_log_mutex);
if (write_ahead_log)
write_ahead_log->shutdown();
}
/// Tables in atomic databases have UUID and stored in persistent locations.
/// No need to drop caches (that are keyed by filesystem path) because collision is not possible.