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Use vector instead of a map
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5894fa9860
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@ -1094,12 +1094,12 @@ void DatabaseReplicated::recoverLostReplica(const ZooKeeperPtr & current_zookeep
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tables_dependencies.checkNoCyclicDependencies();
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auto allow_concurrent_table_creation = getContext()->getServerSettings().max_database_replicated_create_table_thread_pool_size > 1;
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auto tables_to_create_by_level = tables_dependencies.getTablesSortedByDependencyWithLevels();
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auto tables_to_create_by_level = tables_dependencies.getTablesSplitByDependencyLevel();
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auto create_tables_runner = threadPoolCallbackRunner<void>(getDatabaseReplicatedCreateTablesThreadPool().get(), "CreateTables");
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std::vector<std::future<void>> create_table_futures;
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for (const auto & [_, tables_to_create] : tables_to_create_by_level)
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for (const auto & tables_to_create : tables_to_create_by_level)
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{
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for (const auto & table_id : tables_to_create)
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{
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@ -699,14 +699,14 @@ std::vector<StorageID> TablesDependencyGraph::getTablesSortedByDependency() cons
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}
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std::map<size_t, std::vector<StorageID>> TablesDependencyGraph::getTablesSortedByDependencyWithLevels() const
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std::vector<std::vector<StorageID>> TablesDependencyGraph::getTablesSplitByDependencyLevel() const
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{
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std::map<size_t, std::vector<StorageID>> tables_by_level;
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std::vector<std::vector<StorageID>> tables_split_by_level;
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for (const auto * node : getNodesSortedByLevel())
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{
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tables_by_level[node->level].emplace_back(node->storage_id);
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tables_split_by_level[node->level].emplace_back(node->storage_id);
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}
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return tables_by_level;
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return tables_split_by_level;
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}
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@ -107,11 +107,11 @@ public:
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/// tables which depend on the tables which depend on the tables without dependencies, and so on.
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std::vector<StorageID> getTablesSortedByDependency() const;
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/// Returns a map of lists of tables by the number of dependencies they have:
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/// tables without dependencies first with level 0, then
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/// tables with depend on the tables without dependencies with level 1, then
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/// tables which depend on the tables which depend on the tables without dependencies with level 2, and so on.
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std::map<size_t, std::vector<StorageID>> getTablesSortedByDependencyWithLevels() const;
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/// Returns a list of lists of tables by the number of dependencies they have:
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/// tables without dependencies are in the first list, then
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/// tables which depend on the tables without dependencies are in the second list, then
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/// tables which depend on the tables which depend on the tables without dependencies are in the third list, and so on.
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std::vector<std::vector<StorageID>> getTablesSplitByDependencyLevel() const;
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/// Outputs information about this graph as a bunch of logging messages.
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void log() const;
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