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Remove unused code
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@ -1,6 +1,4 @@
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#include "getResource.h"
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#include <dlfcn.h>
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#include <string>
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#include <boost/algorithm/string/replace.hpp>
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#include <Common/SymbolIndex.h>
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@ -14,39 +12,6 @@ std::string_view getResource(std::string_view name)
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std::replace(name_replaced.begin(), name_replaced.end(), '.', '_');
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boost::replace_all(name_replaced, "+", "_PLUS_");
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#if defined USE_MUSL
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/// If static linking is used, we cannot use dlsym and have to parse ELF symbol table by ourself.
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return DB::SymbolIndex::instance()->getResource(name_replaced);
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#else
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// In most `dlsym(3)` APIs, one passes the symbol name as it appears via
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// something like `nm` or `objdump -t`. For example, a symbol `_foo` would be
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// looked up with the string `"_foo"`.
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//
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// Apple's linker is confusingly different. The NOTES on the man page for
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// `dlsym(3)` claim that one looks up the symbol with "the name used in C
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// source code". In this example, that would mean using the string `"foo"`.
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// This apparently applies even in the case where the symbol did not originate
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// from C source, such as the embedded binary resource files used here. So
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// the symbol name must not have a leading `_` on Apple platforms. It's not
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// clear how this applies to other symbols, such as those which _have_ a leading
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// underscore in them by design, many leading underscores, etc.
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#if defined OS_DARWIN
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std::string prefix = "binary_";
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#else
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std::string prefix = "_binary_";
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#endif
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std::string symbol_name_start = prefix + name_replaced + "_start";
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std::string symbol_name_end = prefix + name_replaced + "_end";
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const char * sym_start = reinterpret_cast<const char *>(dlsym(RTLD_DEFAULT, symbol_name_start.c_str()));
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const char * sym_end = reinterpret_cast<const char *>(dlsym(RTLD_DEFAULT, symbol_name_end.c_str()));
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if (sym_start && sym_end)
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{
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auto resource_size = static_cast<size_t>(std::distance(sym_start, sym_end));
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return { sym_start, resource_size };
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}
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return {};
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#endif
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}
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