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Update StorageGenerate.cpp
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@ -37,10 +37,9 @@ extern const int NUMBER_OF_ARGUMENTS_DOESNT_MATCH;
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void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 limit,
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void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 limit,
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UInt64 max_array_length, UInt64 max_string_length, pcg32& generator, pcg64_fast& generator64)
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UInt64 max_array_length, UInt64 max_string_length, pcg32 & generator, pcg64_fast & generator64)
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{
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{
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TypeIndex idx = type->getTypeId();
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TypeIndex idx = type->getTypeId();
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(void) max_string_length;
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switch (idx)
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switch (idx)
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{
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{
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@ -214,11 +213,11 @@ void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 l
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{
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{
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UInt32 r = generator();
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UInt32 r = generator();
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chars[i] = 32 + (r & 0x7F) % 95;
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chars[i] = 32 + (r & 0x7F) % 95;
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chars[i+1] = 32 + ((r >> 7) & 0x7F) % 95;
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chars[i + 1] = 32 + ((r >> 7) & 0x7F) % 95;
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chars[i+2] = 32 + ((r >> 14) & 0x7F) % 95;
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chars[i + 2] = 32 + ((r >> 14) & 0x7F) % 95;
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chars[i+3] = 32 + ((r >> 21) & 0x7F) % 95;
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chars[i + 3] = 32 + ((r >> 21) & 0x7F) % 95;
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chars[i+4] = 32 + (r >> 28);
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chars[i + 4] = 32 + (r >> 28);
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i+=4;
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i += 4;
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}
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}
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else
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else
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{
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{
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@ -229,7 +228,7 @@ void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 l
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// add terminating zero char
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// add terminating zero char
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for (auto & i : offsets)
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for (auto & i : offsets)
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{
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{
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chars[i-1] = 0;
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chars[i - 1] = 0;
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}
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}
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}
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}
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break;
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break;
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@ -237,7 +236,7 @@ void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 l
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case TypeIndex::FixedString:
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case TypeIndex::FixedString:
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{
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{
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auto & column_string = typeid_cast<ColumnFixedString &>(column);
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auto & column_string = typeid_cast<ColumnFixedString &>(column);
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size_t len = column_string.sizeOfValueIfFixed();
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const size_t len = column_string.sizeOfValueIfFixed();
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auto & chars = column_string.getChars();
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auto & chars = column_string.getChars();
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UInt64 num_chars = static_cast<UInt64>(len) * limit;
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UInt64 num_chars = static_cast<UInt64>(len) * limit;
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@ -310,8 +309,8 @@ void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 l
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Int128 x = static_cast<Int128>(generator64()) << 64 | static_cast<Int128>(generator64());
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Int128 x = static_cast<Int128>(generator64()) << 64 | static_cast<Int128>(generator64());
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data[i] = x;
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data[i] = x;
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}
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}
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}
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break;
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break;
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}
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case TypeIndex::UUID:
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case TypeIndex::UUID:
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{
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{
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auto & data = typeid_cast<ColumnVector<UInt128> &>(column).getData();
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auto & data = typeid_cast<ColumnVector<UInt128> &>(column).getData();
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@ -323,8 +322,8 @@ void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 l
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auto x = UInt128(a, b);
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auto x = UInt128(a, b);
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data[i] = x;
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data[i] = x;
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}
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}
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}
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break;
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break;
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}
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case TypeIndex::Array:
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case TypeIndex::Array:
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{
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{
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auto & column_array = typeid_cast<ColumnArray &>(column);
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auto & column_array = typeid_cast<ColumnArray &>(column);
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@ -373,7 +372,7 @@ void fillColumnWithRandomData(IColumn & column, const DataTypePtr type, UInt64 l
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null_map.resize(limit);
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null_map.resize(limit);
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for (UInt64 i = 0; i < limit; ++i)
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for (UInt64 i = 0; i < limit; ++i)
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{
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{
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null_map[i] = generator() < 1024;
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null_map[i] = generator() < 1024; /// No real motivation for this.
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}
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}
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break;
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break;
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}
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}
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