mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-28 10:31:57 +00:00
Atomic Ports.
This commit is contained in:
parent
ab781f0988
commit
67b7080707
@ -96,13 +96,6 @@ Columns Chunk::detachColumns()
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return std::move(columns);
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}
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void Chunk::clear()
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{
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num_rows = 0;
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columns.clear();
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chunk_info.reset();
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}
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void Chunk::erase(size_t position)
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{
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if (columns.empty())
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@ -45,6 +45,20 @@ public:
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Chunk clone() const;
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void swap(Chunk & other)
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{
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columns.swap(other.columns);
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chunk_info.swap(other.chunk_info);
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std::swap(num_rows, other.num_rows);
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}
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void clear()
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{
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num_rows = 0;
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columns.clear();
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chunk_info.reset();
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}
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const Columns & getColumns() const { return columns; }
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void setColumns(Columns columns_, UInt64 num_rows_);
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void setColumns(MutableColumns columns_, UInt64 num_rows_);
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@ -63,7 +77,6 @@ public:
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bool empty() const { return hasNoRows() && hasNoColumns(); }
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operator bool() const { return !empty(); }
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void clear();
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void erase(size_t position);
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UInt64 bytes() const;
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@ -117,14 +117,14 @@ void PipelineExecutor::buildGraph()
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addEdges(node);
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}
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void PipelineExecutor::addChildlessProcessorsToQueue()
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void PipelineExecutor::addChildlessProcessorsToQueue(Stack & stack)
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{
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UInt64 num_processors = processors.size();
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for (UInt64 proc = 0; proc < num_processors; ++proc)
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{
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if (graph[proc].directEdges.empty())
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{
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prepare_stack.push(proc);
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stack.push(proc);
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graph[proc].status = ExecStatus::Preparing;
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}
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}
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@ -142,7 +142,6 @@ void PipelineExecutor::processFinishedExecutionQueue()
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/// ++num_waited_tasks;
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++state->num_executed_jobs;
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state->need_update_stream = true;
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if (graph[finished_job].execution_state->exception)
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std::rethrow_exception(graph[finished_job].execution_state->exception);
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@ -178,24 +177,24 @@ static void executeJob(IProcessor * processor)
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}
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}
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bool PipelineExecutor::tryAssignJob(ExecutionState * state)
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{
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auto current_stream = state->current_stream;
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for (auto & executor_context : executor_contexts)
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{
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if (executor_context->current_stream == current_stream)
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{
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ExecutionState * expected = nullptr;
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if (executor_context->next_task_to_execute.compare_exchange_strong(expected, state))
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{
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++num_tasks_to_wait;
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return true;
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}
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}
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}
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return false;
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}
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//bool PipelineExecutor::tryAssignJob(ExecutionState * state)
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//{
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// auto current_stream = state->current_stream;
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// for (auto & executor_context : executor_contexts)
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// {
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// if (executor_context->current_stream == current_stream)
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// {
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// ExecutionState * expected = nullptr;
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// if (executor_context->next_task_to_execute.compare_exchange_strong(expected, state))
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// {
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// ++num_tasks_to_wait;
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// return true;
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// }
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// }
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// }
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//
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// return false;
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//}
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void PipelineExecutor::addJob(ExecutionState * execution_state)
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{
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@ -210,9 +209,9 @@ void PipelineExecutor::addJob(ExecutionState * execution_state)
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try
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{
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/// Stopwatch watch;
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Stopwatch watch;
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executeJob(execution_state->processor);
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/// execution_state->execution_time_ns += watch.elapsed();
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execution_state->execution_time_ns += watch.elapsed();
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++execution_state->num_executed_jobs;
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}
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@ -256,7 +255,7 @@ void PipelineExecutor::addAsyncJob(UInt64 pid)
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++num_tasks_to_wait;
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}
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void PipelineExecutor::expandPipeline(UInt64 pid)
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void PipelineExecutor::expandPipeline(Stack & stack, UInt64 pid)
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{
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auto & cur_node = graph[pid];
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auto new_processors = cur_node.processor->expandPipeline();
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@ -281,60 +280,88 @@ void PipelineExecutor::expandPipeline(UInt64 pid)
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if (graph[node].status == ExecStatus::Idle || graph[node].status == ExecStatus::New)
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{
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graph[node].status = ExecStatus::Preparing;
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prepare_stack.push(node);
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stack.push(node);
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}
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}
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}
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}
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bool PipelineExecutor::addProcessorToPrepareQueueIfUpdated(Edge & edge, bool update_stream_number, UInt64 stream_number)
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bool PipelineExecutor::addProcessorToPrepareQueueIfUpdated(Edge & edge, Stack & stack)
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{
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/// In this method we have ownership on edge, but node can be concurrently accessed.
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auto & node = graph[edge.to];
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ExecStatus status = node.status.load();
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/// Don't add processor if nothing was read from port.
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if (node.status != ExecStatus::New && edge.version == edge.prev_version)
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if (status != ExecStatus::New && edge.version == edge.prev_version)
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return false;
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if (status == ExecStatus::Finished)
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return false;
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/// Signal that node need to be prepared.
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node.need_to_be_prepared = true;
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edge.prev_version = edge.version;
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if (node.status == ExecStatus::Idle || node.status == ExecStatus::New)
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{
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prepare_stack.push(edge.to);
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node.status = ExecStatus::Preparing;
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/// Try to get ownership for node.
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if (update_stream_number)
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{
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node.execution_state->current_stream = stream_number;
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node.execution_state->need_update_stream = false;
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}
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return true;
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}
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/// Assume that current status is New or Idle. Otherwise, can't prepare node.
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if (status != ExecStatus::New)
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status = ExecStatus::Idle;
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/// Statuses but New and Idle are not interesting because they own node.
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/// Prepare will be called in owning thread before changing status.
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while (!node.status.compare_exchange_weak(status, ExecStatus::Preparing))
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if (!(status == ExecStatus::New || status == ExecStatus::Idle) || !node.need_to_be_prepared)
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return false;
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stack.push(edge.to);
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return true;
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}
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void PipelineExecutor::prepareProcessor(UInt64 pid, bool async)
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void PipelineExecutor::prepareProcessor(UInt64 pid, Stack & stack, bool async)
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{
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/// In this method we have ownership on node.
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auto & node = graph[pid];
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{
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Stopwatch watch;
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auto status = node.processor->prepare();
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node.execution_state->preparation_time_ns += watch.elapsed();
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/// Stopwatch watch;
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/// Disable flag before prepare call. Otherwise, we can skip prepare request.
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/// Prepare can be called more times than needed, but it's ok.
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node.need_to_be_prepared = false;
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auto status = node.processor->prepare();
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/// node.execution_state->preparation_time_ns += watch.elapsed();
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node.last_processor_status = status;
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}
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auto add_neighbours_to_prepare_queue = [&, this]
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auto add_neighbours_to_prepare_queue = [&, this] ()
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{
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auto stream_number = node.execution_state->current_stream;
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for (auto & edge : node.backEdges)
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addProcessorToPrepareQueueIfUpdated(edge, false, stream_number);
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addProcessorToPrepareQueueIfUpdated(edge, stack);
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for (auto & edge : node.directEdges)
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addProcessorToPrepareQueueIfUpdated(edge, true, stream_number);
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addProcessorToPrepareQueueIfUpdated(edge, stack);
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};
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auto try_release_ownership = [&] ()
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{
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ExecStatus expected = ExecStatus::Idle;
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node.status = ExecStatus::Idle;
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if (node.need_to_be_prepared)
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{
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while (!node.status.compare_exchange_weak(expected, ExecStatus::Preparing))
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if (!(expected == ExecStatus::Idle) || !node.need_to_be_prepared)
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return;
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stack.push(pid);
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}
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};
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switch (node.last_processor_status)
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@ -342,13 +369,15 @@ void PipelineExecutor::prepareProcessor(UInt64 pid, bool async)
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case IProcessor::Status::NeedData:
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{
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add_neighbours_to_prepare_queue();
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node.status = ExecStatus::Idle;
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try_release_ownership();
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break;
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}
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case IProcessor::Status::PortFull:
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{
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add_neighbours_to_prepare_queue();
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node.status = ExecStatus::Idle;
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try_release_ownership();
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break;
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}
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case IProcessor::Status::Finished:
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@ -365,9 +394,11 @@ void PipelineExecutor::prepareProcessor(UInt64 pid, bool async)
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}
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case IProcessor::Status::Async:
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{
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node.status = ExecStatus::Executing;
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addAsyncJob(pid);
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break;
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throw Exception("Async is temporary not supported.", ErrorCodes::LOGICAL_ERROR);
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// node.status = ExecStatus::Executing;
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// addAsyncJob(pid);
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// break;
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}
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case IProcessor::Status::Wait:
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{
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@ -377,61 +408,88 @@ void PipelineExecutor::prepareProcessor(UInt64 pid, bool async)
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}
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case IProcessor::Status::ExpandPipeline:
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{
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expandPipeline(pid);
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/// Add node to queue again.
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prepare_stack.push(pid);
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/// node ref is not valid now.
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graph[pid].status = ExecStatus::Preparing;
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ExecutionState * desired = node.execution_state.get();
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ExecutionState * expected = nullptr;
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while (!node_to_expand.compare_exchange_strong(expected, desired))
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{
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expected = nullptr;
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doExpandPipeline(stack);
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}
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doExpandPipeline(stack);
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node.need_to_be_prepared = true;
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try_release_ownership();
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break;
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}
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}
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}
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void PipelineExecutor::assignJobs()
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void PipelineExecutor::doExpandPipeline(Stack & stack)
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{
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for (auto * state : execution_states_queue)
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{
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if (!tryAssignJob(state))
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{
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while (!task_queue.push(state))
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sleep(0);
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std::unique_lock lock(mutex_to_expand_pipeline);
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++num_waiting_threads_to_expand_pipeline;
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task_condvar.notify_one();
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++num_tasks_to_wait;
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}
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}
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condvar_to_expand_pipeline.wait(lock, [&]()
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{
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return num_waiting_threads_to_expand_pipeline == num_preparing_threads || node_to_expand == nullptr;
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});
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execution_states_queue.clear();
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--num_waiting_threads_to_expand_pipeline;
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if (node_to_expand)
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{
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expandPipeline(stack, node_to_expand.load()->processors_id);
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node_to_expand = nullptr;
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lock.unlock();
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condvar_to_expand_pipeline.notify_all();
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}
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}
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void PipelineExecutor::processPrepareQueue()
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{
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while (!prepare_stack.empty())
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{
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UInt64 proc = prepare_stack.top();
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prepare_stack.pop();
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//void PipelineExecutor::assignJobs()
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//{
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// for (auto * state : execution_states_queue)
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// {
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// if (!tryAssignJob(state))
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// {
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// while (!task_queue.push(state))
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// sleep(0);
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//
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// task_condvar.notify_one();
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// ++num_tasks_to_wait;
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// }
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// }
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//
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// execution_states_queue.clear();
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//}
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prepareProcessor(proc, false);
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}
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assignJobs();
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}
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void PipelineExecutor::processAsyncQueue()
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{
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UInt64 num_processors = processors.size();
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for (UInt64 node = 0; node < num_processors; ++node)
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if (graph[node].status == ExecStatus::Async)
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prepareProcessor(node, true);
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assignJobs();
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}
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//void PipelineExecutor::processPrepareQueue()
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//{
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// while (!prepare_stack.empty())
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// {
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// UInt64 proc = prepare_stack.top();
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// prepare_stack.pop();
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//
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// prepareProcessor(proc, false);
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// }
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//
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// assignJobs();
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//}
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//
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//void PipelineExecutor::processAsyncQueue()
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//{
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// UInt64 num_processors = processors.size();
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// for (UInt64 node = 0; node < num_processors; ++node)
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// if (graph[node].status == ExecStatus::Async)
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// prepareProcessor(node, true);
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//
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// assignJobs();
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//}
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void PipelineExecutor::execute(size_t num_threads)
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{
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addChildlessProcessorsToQueue();
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try
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{
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/// Wait for all tasks to finish in case of exception.
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@ -477,9 +535,28 @@ void PipelineExecutor::executeSingleThread(size_t num_threads)
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ExecutionState * state = nullptr;
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auto finish_execution = [&]()
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{
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finished = true;
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finish_condvar.notify_one();
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main_executor_condvar.notify_all();
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};
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auto prepare_processor = [&](UInt64 pid, Stack & stack)
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{
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try
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{
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prepareProcessor(pid, stack, false);
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}
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catch (...)
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{
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graph[pid].execution_state->exception = std::current_exception();
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finish_execution();
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}
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};
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while (!finished)
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{
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++num_waiting_threads;
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/// First, find any processor to execute.
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/// Just travers graph and prepare any processor.
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@ -490,7 +567,6 @@ void PipelineExecutor::executeSingleThread(size_t num_threads)
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{
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if (task_queue.pop(state))
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{
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--num_waiting_threads;
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++num_waited_tasks;
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break;
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}
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@ -501,87 +577,21 @@ void PipelineExecutor::executeSingleThread(size_t num_threads)
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if (state)
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break;
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if (num_waiting_threads == num_threads)
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{
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finished = true;
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finish_condvar.notify_one();
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}
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std::unique_lock lock(main_executor_mutex);
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// if (!state)
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// {
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// Stopwatch processing_time_watch;
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//
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// {
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// std::unique_lock lock(main_executor_mutex);
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//
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// while (!state)
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// {
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// if (finished)
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// break;
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//
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// while (!prepare_stack.empty())
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// {
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// UInt64 proc = prepare_stack.top();
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// prepare_stack.pop();
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//
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// prepareProcessor(proc, false);
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//
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// if (graph[proc].status == ExecStatus::Executing)
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// {
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// auto cur_state = graph[proc].execution_state.get();
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//
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// if (!state)
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// {
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// ++num_tasks_to_wait;
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// while (!task_queue.push(cur_state));
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// }
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// else
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// state = cur_state;
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// }
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// }
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//
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// if (!state)
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// {
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// while (num_waited_tasks < num_tasks_to_wait)
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// {
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// if (task_queue.pop(state))
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// {
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// ++num_waited_tasks;
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// break;
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// }
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// }
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// }
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//
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// if (num_waited_tasks < num_tasks_to_wait)
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// main_executor_condvar.notify_all();
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//
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// if (state)
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// break;
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//
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// if (num_waiting_threads.fetch_add(1) + 1 == num_threads && num_waited_tasks == num_tasks_to_wait)
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// {
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// finished = true;
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// main_executor_condvar.notify_all();
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// finish_condvar.notify_one();
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// break;
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// }
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//
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// main_executor_condvar.wait(lock, [&]() { return finished || !prepare_stack.empty() || num_waited_tasks < num_tasks_to_wait; });
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//
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// num_waiting_threads.fetch_sub(1);
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// }
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||||
// }
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//
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// processing_time_ns += processing_time_watch.elapsed();
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// }
|
||||
++num_waiting_threads;
|
||||
|
||||
if (num_waiting_threads == num_threads)
|
||||
finish_execution();
|
||||
|
||||
main_executor_condvar.wait(lock, [&]() { return finished || num_waited_tasks < num_tasks_to_wait; });
|
||||
|
||||
--num_waiting_threads;
|
||||
}
|
||||
|
||||
if (finished)
|
||||
break;
|
||||
|
||||
/// In case if somebody is sleeping and prepare_queue is not empty.
|
||||
/// main_executor_condvar.notify_one();
|
||||
|
||||
while (state)
|
||||
{
|
||||
if (finished)
|
||||
@ -596,7 +606,7 @@ void PipelineExecutor::executeSingleThread(size_t num_threads)
|
||||
}
|
||||
|
||||
if (state->exception)
|
||||
finished = true;
|
||||
finish_execution();
|
||||
|
||||
if (finished)
|
||||
break;
|
||||
@ -605,25 +615,30 @@ void PipelineExecutor::executeSingleThread(size_t num_threads)
|
||||
|
||||
/// Try to execute neighbour processor.
|
||||
{
|
||||
bool expected = false;
|
||||
while (!main_executor_flag.compare_exchange_strong(expected, true))
|
||||
expected = false;
|
||||
|
||||
/// std::unique_lock lock(main_executor_mutex);
|
||||
|
||||
prepareProcessor(state->processors_id, false);
|
||||
Stack stack;
|
||||
|
||||
++num_preparing_threads;
|
||||
if (node_to_expand)
|
||||
doExpandPipeline(stack);
|
||||
|
||||
|
||||
prepare_processor(state->processors_id, stack);
|
||||
|
||||
/// Execute again if can.
|
||||
if (graph[state->processors_id].status != ExecStatus::Executing)
|
||||
state = nullptr;
|
||||
|
||||
/// Process all neighbours. Children will be on the top of stack, then parents.
|
||||
while (!prepare_stack.empty())
|
||||
while (!stack.empty() && !finished)
|
||||
{
|
||||
auto current_processor = prepare_stack.top();
|
||||
prepare_stack.pop();
|
||||
while (!stack.empty() && !finished)
|
||||
{
|
||||
auto current_processor = stack.top();
|
||||
stack.pop();
|
||||
|
||||
prepareProcessor(current_processor, false);
|
||||
prepare_processor(current_processor, stack);
|
||||
|
||||
if (graph[current_processor].status == ExecStatus::Executing)
|
||||
{
|
||||
@ -632,6 +647,7 @@ void PipelineExecutor::executeSingleThread(size_t num_threads)
|
||||
if (state)
|
||||
{
|
||||
++num_tasks_to_wait;
|
||||
main_executor_condvar.notify_one();
|
||||
while (!task_queue.push(cur_state));
|
||||
}
|
||||
else
|
||||
@ -639,7 +655,10 @@ void PipelineExecutor::executeSingleThread(size_t num_threads)
|
||||
}
|
||||
}
|
||||
|
||||
main_executor_flag = false;
|
||||
if (node_to_expand)
|
||||
doExpandPipeline(stack);
|
||||
}
|
||||
--num_preparing_threads;
|
||||
}
|
||||
|
||||
/// Let another thread to continue.
|
||||
@ -666,12 +685,16 @@ void PipelineExecutor::executeImpl(size_t num_threads)
|
||||
task_queue.reserve_unsafe(8192);
|
||||
finished_execution_queue.reserve_unsafe(num_threads);
|
||||
|
||||
while (!prepare_stack.empty())
|
||||
{
|
||||
UInt64 proc = prepare_stack.top();
|
||||
prepare_stack.pop();
|
||||
Stack stack;
|
||||
|
||||
prepareProcessor(proc, false);
|
||||
addChildlessProcessorsToQueue(stack);
|
||||
|
||||
while (!stack.empty())
|
||||
{
|
||||
UInt64 proc = stack.top();
|
||||
stack.pop();
|
||||
|
||||
prepareProcessor(proc, stack, false);
|
||||
|
||||
if (graph[proc].status == ExecStatus::Executing)
|
||||
{
|
||||
@ -681,18 +704,22 @@ void PipelineExecutor::executeImpl(size_t num_threads)
|
||||
}
|
||||
}
|
||||
|
||||
/// background_executor_flag = false;
|
||||
num_preparing_threads = 0;
|
||||
node_to_expand = nullptr;
|
||||
|
||||
threads.reserve(num_threads);
|
||||
executor_contexts.reserve(num_threads);
|
||||
/// executor_contexts.reserve(num_threads);
|
||||
|
||||
auto thread_group = CurrentThread::getGroup();
|
||||
|
||||
for (size_t i = 0; i < num_threads; ++i)
|
||||
{
|
||||
executor_contexts.emplace_back(std::make_unique<ExecutorContext>());
|
||||
auto * executor_context = executor_contexts.back().get();
|
||||
|
||||
executor_context->executor_number = i;
|
||||
executor_context->next_task_to_execute = nullptr;
|
||||
// executor_contexts.emplace_back(std::make_unique<ExecutorContext>());
|
||||
// auto * executor_context = executor_contexts.back().get();
|
||||
//
|
||||
// executor_context->executor_number = i;
|
||||
// executor_context->next_task_to_execute = nullptr;
|
||||
|
||||
threads.emplace_back([this, thread_group, num_threads]
|
||||
{
|
||||
|
@ -48,9 +48,6 @@ private:
|
||||
size_t num_executed_jobs = 0;
|
||||
UInt64 execution_time_ns = 0;
|
||||
UInt64 preparation_time_ns = 0;
|
||||
|
||||
UInt64 current_stream = 0;
|
||||
bool need_update_stream = true;
|
||||
};
|
||||
|
||||
struct Node
|
||||
@ -59,16 +56,24 @@ private:
|
||||
Edges directEdges;
|
||||
Edges backEdges;
|
||||
|
||||
ExecStatus status = ExecStatus::New;
|
||||
std::atomic<ExecStatus> status;
|
||||
std::atomic_bool need_to_be_prepared;
|
||||
IProcessor::Status last_processor_status = IProcessor::Status::NeedData;
|
||||
std::unique_ptr<ExecutionState> execution_state;
|
||||
|
||||
Node(IProcessor * processor_, UInt64 processor_id) : processor(processor_)
|
||||
Node(IProcessor * processor_, UInt64 processor_id)
|
||||
: processor(processor_), status(ExecStatus::New), need_to_be_prepared(false)
|
||||
{
|
||||
execution_state = std::make_unique<ExecutionState>();
|
||||
execution_state->processor = processor;
|
||||
execution_state->processors_id = processor_id;
|
||||
}
|
||||
|
||||
Node(Node && other) noexcept
|
||||
: processor(other.processor), status(ExecStatus::New)
|
||||
, need_to_be_prepared(false), execution_state(std::move(other.execution_state))
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
using Nodes = std::vector<Node>;
|
||||
@ -101,25 +106,32 @@ private:
|
||||
|
||||
Poco::Logger * log = &Poco::Logger::get("PipelineExecutor");
|
||||
|
||||
struct ExecutorContext
|
||||
{
|
||||
size_t executor_number;
|
||||
std::atomic<ExecutionState *> next_task_to_execute;
|
||||
std::atomic<UInt64> current_stream;
|
||||
};
|
||||
|
||||
std::vector<std::unique_ptr<ExecutorContext>> executor_contexts;
|
||||
UInt64 next_stream = 0;
|
||||
|
||||
std::vector<ExecutionState *> execution_states_queue;
|
||||
// struct ExecutorContext
|
||||
// {
|
||||
// size_t executor_number;
|
||||
// std::atomic<ExecutionState *> next_task_to_execute;
|
||||
// std::atomic<UInt64> current_stream;
|
||||
// };
|
||||
//
|
||||
// std::vector<std::unique_ptr<ExecutorContext>> executor_contexts;
|
||||
// UInt64 next_stream = 0;
|
||||
//
|
||||
// std::vector<ExecutionState *> execution_states_queue;
|
||||
|
||||
std::mutex main_executor_mutex;
|
||||
std::atomic_bool main_executor_flag;
|
||||
/// std::atomic_bool background_executor_flag;
|
||||
std::condition_variable main_executor_condvar;
|
||||
|
||||
std::atomic<size_t> num_waiting_threads;
|
||||
std::condition_variable finish_condvar;
|
||||
|
||||
std::atomic<size_t> num_preparing_threads;
|
||||
std::atomic<ExecutionState *> node_to_expand;
|
||||
std::mutex mutex_to_expand_pipeline;
|
||||
std::condition_variable condvar_to_expand_pipeline;
|
||||
size_t num_waiting_threads_to_expand_pipeline = 0;
|
||||
|
||||
public:
|
||||
explicit PipelineExecutor(Processors processors);
|
||||
void execute(size_t num_threads);
|
||||
@ -137,22 +149,23 @@ private:
|
||||
|
||||
bool addEdges(UInt64 node);
|
||||
void buildGraph();
|
||||
void expandPipeline(UInt64 pid);
|
||||
void expandPipeline(Stack & stack, UInt64 pid);
|
||||
void doExpandPipeline(Stack & stack);
|
||||
|
||||
/// Pipeline execution related methods.
|
||||
void addChildlessProcessorsToQueue();
|
||||
void addChildlessProcessorsToQueue(Stack & stack);
|
||||
void processFinishedExecutionQueue();
|
||||
void processFinishedExecutionQueueSafe();
|
||||
bool addProcessorToPrepareQueueIfUpdated(Edge & edge, bool update_stream_number, UInt64 stream_number);
|
||||
void processPrepareQueue();
|
||||
void processAsyncQueue();
|
||||
bool addProcessorToPrepareQueueIfUpdated(Edge & edge, Stack & stack);
|
||||
// void processPrepareQueue();
|
||||
// void processAsyncQueue();
|
||||
|
||||
void addJob(ExecutionState * execution_state);
|
||||
void addAsyncJob(UInt64 pid);
|
||||
bool tryAssignJob(ExecutionState * state);
|
||||
void assignJobs();
|
||||
// bool tryAssignJob(ExecutionState * state);
|
||||
// void assignJobs();
|
||||
|
||||
void prepareProcessor(size_t pid, bool async);
|
||||
void prepareProcessor(size_t pid, Stack & stack, bool async);
|
||||
|
||||
void executeImpl(size_t num_threads);
|
||||
void executeSingleThread(size_t num_threads);
|
||||
|
@ -219,10 +219,10 @@ public:
|
||||
/// Debug output.
|
||||
void dump() const;
|
||||
|
||||
std::string description;
|
||||
std::string processor_description;
|
||||
|
||||
void setDescription(const std::string & description_) { description = description_; }
|
||||
const std::string & getDescription() const { return description; }
|
||||
void setDescription(const std::string & description_) { processor_description = description_; }
|
||||
const std::string & getDescription() const { return processor_description; }
|
||||
};
|
||||
|
||||
|
||||
|
@ -60,7 +60,7 @@ ISimpleTransform::Status ISimpleTransform::prepare()
|
||||
current_data = input.pullData();
|
||||
has_input = true;
|
||||
|
||||
if (current_data.second)
|
||||
if (current_data.exception)
|
||||
{
|
||||
/// Skip transform in case of exception.
|
||||
has_input = false;
|
||||
@ -80,16 +80,16 @@ ISimpleTransform::Status ISimpleTransform::prepare()
|
||||
|
||||
void ISimpleTransform::work()
|
||||
{
|
||||
if (current_data.second)
|
||||
if (current_data.exception)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
transform(current_data.first);
|
||||
transform(current_data.chunk);
|
||||
}
|
||||
catch (DB::Exception &)
|
||||
{
|
||||
current_data.second = std::current_exception();
|
||||
current_data.exception = std::current_exception();
|
||||
transformed = true;
|
||||
has_input = false;
|
||||
return;
|
||||
@ -97,12 +97,12 @@ void ISimpleTransform::work()
|
||||
|
||||
has_input = false;
|
||||
|
||||
if (!skip_empty_chunks || current_data.first)
|
||||
if (!skip_empty_chunks || current_data.chunk)
|
||||
transformed = true;
|
||||
|
||||
if (transformed && !current_data.first)
|
||||
if (transformed && !current_data.chunk)
|
||||
/// Support invariant that chunks must have the same number of columns as header.
|
||||
current_data.first = Chunk(getOutputPort().getHeader().cloneEmpty().getColumns(), 0);
|
||||
current_data.chunk = Chunk(getOutputPort().getHeader().cloneEmpty().getColumns(), 0);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -45,8 +45,8 @@ void ISource::work()
|
||||
{
|
||||
try
|
||||
{
|
||||
current_chunk.first = generate();
|
||||
if (!current_chunk.first)
|
||||
current_chunk.chunk = generate();
|
||||
if (!current_chunk.chunk)
|
||||
finished = true;
|
||||
else
|
||||
has_input = true;
|
||||
|
@ -3,6 +3,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <variant>
|
||||
#include <cstdint>
|
||||
|
||||
#include <Core/Block.h>
|
||||
#include <Processors/Chunk.h>
|
||||
@ -26,126 +27,153 @@ protected:
|
||||
class State
|
||||
{
|
||||
public:
|
||||
using Data = std::pair<Chunk, std::exception_ptr>;
|
||||
|
||||
State() = default;
|
||||
|
||||
void ALWAYS_INLINE pushData(Data data_)
|
||||
struct Data
|
||||
{
|
||||
if (finished)
|
||||
throw Exception("Cannot push block to finished port.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
if (!needed)
|
||||
throw Exception("Cannot push block to port which is not needed.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
if (has_data)
|
||||
throw Exception("Cannot push block to port which already has data.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
data = std::move(data_);
|
||||
has_data = true;
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE push(Chunk chunk)
|
||||
{
|
||||
pushData({std::move(chunk), {}});
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE push(std::exception_ptr exception)
|
||||
{
|
||||
pushData({Chunk(), std::move(exception)});
|
||||
}
|
||||
|
||||
auto ALWAYS_INLINE pullData()
|
||||
{
|
||||
if (!needed)
|
||||
throw Exception("Cannot pull block from port which is not needed.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
if (!has_data)
|
||||
throw Exception("Cannot pull block from port which has no data.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
has_data = false;
|
||||
|
||||
return std::move(data);
|
||||
}
|
||||
|
||||
Chunk ALWAYS_INLINE pull()
|
||||
{
|
||||
auto cur_data = pullData();
|
||||
|
||||
if (cur_data.second)
|
||||
std::rethrow_exception(std::move(cur_data.second));
|
||||
|
||||
return std::move(cur_data.first);
|
||||
}
|
||||
|
||||
bool ALWAYS_INLINE hasData() const
|
||||
{
|
||||
// TODO: check for output port only.
|
||||
// if (finished)
|
||||
// throw Exception("Finished port can't has data.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
if (!needed)
|
||||
throw Exception("Cannot check if not needed port has data.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
return has_data;
|
||||
}
|
||||
|
||||
/// Only for output port.
|
||||
/// If port still has data, it will be finished after pulling.
|
||||
void ALWAYS_INLINE finish()
|
||||
{
|
||||
finished = true;
|
||||
}
|
||||
|
||||
/// Only for input port. Removes data if has.
|
||||
void ALWAYS_INLINE close()
|
||||
{
|
||||
finished = true;
|
||||
has_data = false;
|
||||
|
||||
data.first.clear();
|
||||
}
|
||||
|
||||
/// Only empty ports are finished.
|
||||
bool ALWAYS_INLINE isFinished() const { return finished && !has_data; }
|
||||
bool ALWAYS_INLINE isSetFinished() const { return finished; }
|
||||
|
||||
void ALWAYS_INLINE setNeeded()
|
||||
{
|
||||
if (isFinished())
|
||||
throw Exception("Can't set port needed if it is finished.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
// if (has_data)
|
||||
// throw Exception("Can't set port needed if it has data.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
needed = true;
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE setNotNeeded()
|
||||
{
|
||||
// if (finished)
|
||||
// throw Exception("Can't set port not needed if it is finished.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
needed = false;
|
||||
}
|
||||
|
||||
/// Only for output port.
|
||||
bool ALWAYS_INLINE isNeeded() const { return needed && !finished; }
|
||||
/// Note: std::variant can be used. But move constructor for it can't be inlined.
|
||||
Chunk chunk;
|
||||
std::exception_ptr exception;
|
||||
};
|
||||
|
||||
private:
|
||||
Data data;
|
||||
/// Use special flag to check if block has data. This allows to send empty blocks between processors.
|
||||
bool has_data = false;
|
||||
static std::uintptr_t getUInt(Data * data) { return reinterpret_cast<std::uintptr_t>(data); }
|
||||
static Data * getPtr(std::uintptr_t data) { return reinterpret_cast<Data *>(data); }
|
||||
|
||||
public:
|
||||
|
||||
/// Flags for Port state.
|
||||
/// Will store them in least pointer bits.
|
||||
|
||||
/// Port was set finished or closed.
|
||||
static constexpr std::uintptr_t IS_FINISHED = 1;
|
||||
/// Block is not needed right now, but may be will be needed later.
|
||||
/// This allows to pause calculations if we are not sure that we need more data.
|
||||
bool needed = false;
|
||||
/// Port was set finished or closed.
|
||||
bool finished = false;
|
||||
static constexpr std::uintptr_t IS_NEEDED = 2;
|
||||
/// Check if port has data.
|
||||
static constexpr std::uintptr_t HAS_DATA = 4;
|
||||
|
||||
static constexpr std::uintptr_t FLAGS_MASK = IS_FINISHED | IS_NEEDED | HAS_DATA;
|
||||
static constexpr std::uintptr_t PTR_MASK = ~FLAGS_MASK;
|
||||
|
||||
/// Tiny smart ptr class for Data. Takes into account that ptr can have flags in least bits.
|
||||
class DataPtr
|
||||
{
|
||||
public:
|
||||
DataPtr() : data(new Data())
|
||||
{
|
||||
if (unlikely((getUInt(data) & FLAGS_MASK) != 0))
|
||||
throw Exception("Not alignment memory for Port.", ErrorCodes::LOGICAL_ERROR);
|
||||
}
|
||||
/// Pointer can store flags in case of exception in swap.
|
||||
~DataPtr() { delete getPtr(getUInt(data) & PTR_MASK); }
|
||||
|
||||
DataPtr(DataPtr const &) : data(new Data()) {}
|
||||
DataPtr& operator=(DataPtr const &) = delete;
|
||||
|
||||
Data * operator->() const { return data; }
|
||||
Data & operator*() const { return *data; }
|
||||
|
||||
Data * get() const { return data; }
|
||||
explicit operator bool() const { return data; }
|
||||
|
||||
Data * release()
|
||||
{
|
||||
Data * result = nullptr;
|
||||
std::swap(result, data);
|
||||
return result;
|
||||
}
|
||||
|
||||
uintptr_t ALWAYS_INLINE swap(std::atomic<Data *> & value, std::uintptr_t flags, std::uintptr_t mask)
|
||||
{
|
||||
Data * expected = nullptr;
|
||||
Data * desired = getPtr(flags | getUInt(data));
|
||||
|
||||
while (!value.compare_exchange_weak(expected, desired))
|
||||
desired = getPtr((getUInt(expected) & FLAGS_MASK & (~mask)) | flags | getUInt(data));
|
||||
|
||||
/// It's not very safe. In case of exception after exchange and before assigment we will get leak.
|
||||
/// Don't know how to make it better.
|
||||
data = getPtr(getUInt(expected) & PTR_MASK);
|
||||
|
||||
return getUInt(expected) & FLAGS_MASK;
|
||||
}
|
||||
|
||||
private:
|
||||
Data * data = nullptr;
|
||||
};
|
||||
|
||||
/// Not finished, not needed, has not data.
|
||||
State() : data(new Data())
|
||||
{
|
||||
if (unlikely((getUInt(data) & FLAGS_MASK) != 0))
|
||||
throw Exception("Not alignment memory for Port.", ErrorCodes::LOGICAL_ERROR);
|
||||
}
|
||||
|
||||
~State()
|
||||
{
|
||||
Data * desired = nullptr;
|
||||
Data * expected = nullptr;
|
||||
|
||||
while (!data.compare_exchange_weak(expected, desired));
|
||||
|
||||
expected = getPtr(getUInt(expected) & PTR_MASK);
|
||||
delete expected;
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE push(DataPtr & data_, std::uintptr_t & flags)
|
||||
{
|
||||
flags = data_.swap(data, HAS_DATA, HAS_DATA);
|
||||
|
||||
/// It's possible to push data into finished port. Will just ignore it.
|
||||
/// if (flags & IS_FINISHED)
|
||||
/// throw Exception("Cannot push block to finished port.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
/// It's possible to push data into port which is not needed now.
|
||||
/// if ((flags & IS_NEEDED) == 0)
|
||||
/// throw Exception("Cannot push block to port which is not needed.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
if (unlikely(flags & HAS_DATA))
|
||||
throw Exception("Cannot push block to port which already has data.", ErrorCodes::LOGICAL_ERROR);
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE pull(DataPtr & data_, std::uintptr_t & flags)
|
||||
{
|
||||
flags = data_.swap(data, 0, HAS_DATA);
|
||||
|
||||
/// It's ok to check because this flag can be changed only by pulling thread.
|
||||
if (unlikely((flags & IS_NEEDED) == 0))
|
||||
throw Exception("Cannot pull block from port which is not needed.", ErrorCodes::LOGICAL_ERROR);
|
||||
|
||||
if (unlikely((flags & HAS_DATA) == 0))
|
||||
throw Exception("Cannot pull block from port which has no data.", ErrorCodes::LOGICAL_ERROR);
|
||||
}
|
||||
|
||||
std::uintptr_t ALWAYS_INLINE setFlags(std::uintptr_t flags, std::uintptr_t mask)
|
||||
{
|
||||
Data * expected = nullptr;
|
||||
Data * desired = getPtr(flags);
|
||||
|
||||
while (!data.compare_exchange_weak(expected, desired))
|
||||
desired = getPtr((getUInt(expected) & FLAGS_MASK & (~mask)) | flags | (getUInt(expected) & PTR_MASK));
|
||||
|
||||
return getUInt(expected) & FLAGS_MASK;
|
||||
}
|
||||
|
||||
std::uintptr_t ALWAYS_INLINE getFlags() const
|
||||
{
|
||||
return getUInt(data.load()) & FLAGS_MASK;
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic<Data *> data;
|
||||
};
|
||||
|
||||
Block header;
|
||||
std::shared_ptr<State> state;
|
||||
|
||||
/// This object is only used for data exchange between port and shared state.
|
||||
State::DataPtr data;
|
||||
|
||||
IProcessor * processor = nullptr;
|
||||
|
||||
public:
|
||||
@ -159,14 +187,14 @@ public:
|
||||
|
||||
void ALWAYS_INLINE assumeConnected() const
|
||||
{
|
||||
if (!isConnected())
|
||||
if (unlikely(!isConnected()))
|
||||
throw Exception("Port is not connected", ErrorCodes::LOGICAL_ERROR);
|
||||
}
|
||||
|
||||
bool ALWAYS_INLINE hasData() const
|
||||
{
|
||||
assumeConnected();
|
||||
return state->hasData();
|
||||
return state->getFlags() & State::HAS_DATA;
|
||||
}
|
||||
|
||||
IProcessor & getProcessor()
|
||||
@ -199,58 +227,87 @@ private:
|
||||
/// If version was set, it will be increased on each pull.
|
||||
UInt64 * version = nullptr;
|
||||
|
||||
mutable bool is_finished = false;
|
||||
|
||||
public:
|
||||
using Port::Port;
|
||||
|
||||
void setVersion(UInt64 * value) { version = value; }
|
||||
|
||||
Chunk ALWAYS_INLINE pull()
|
||||
{
|
||||
if (version)
|
||||
++(*version);
|
||||
|
||||
assumeConnected();
|
||||
return state->pull();
|
||||
}
|
||||
|
||||
Data ALWAYS_INLINE pullData()
|
||||
{
|
||||
if (version)
|
||||
++(*version);
|
||||
|
||||
assumeConnected();
|
||||
return state->pullData();
|
||||
|
||||
std::uintptr_t flags = 0;
|
||||
state->pull(data, flags);
|
||||
|
||||
is_finished = flags & State::IS_FINISHED;
|
||||
|
||||
if (unlikely(!data->exception && data->chunk.getNumColumns() != header.columns()))
|
||||
{
|
||||
auto & chunk = data->chunk;
|
||||
|
||||
String msg = "Invalid number of columns in chunk pulled from OutputPort. Expected "
|
||||
+ std::to_string(header.columns()) + ", found " + std::to_string(chunk.getNumColumns()) + '\n';
|
||||
|
||||
msg += "Header: " + header.dumpStructure() + '\n';
|
||||
msg += "Chunk: " + chunk.dumpStructure() + '\n';
|
||||
|
||||
throw Exception(msg, ErrorCodes::LOGICAL_ERROR);
|
||||
}
|
||||
|
||||
return std::move(*data);
|
||||
}
|
||||
|
||||
Chunk ALWAYS_INLINE pull()
|
||||
{
|
||||
auto data_ = pullData();
|
||||
|
||||
if (data_.exception)
|
||||
std::rethrow_exception(data_.exception);
|
||||
|
||||
return std::move(data_.chunk);
|
||||
}
|
||||
|
||||
bool ALWAYS_INLINE isFinished() const
|
||||
{
|
||||
assumeConnected();
|
||||
return state->isFinished();
|
||||
|
||||
if (is_finished)
|
||||
return true;
|
||||
|
||||
auto flags = state->getFlags();
|
||||
|
||||
is_finished = (flags & State::IS_FINISHED) && ((flags & State::HAS_DATA) == 0);
|
||||
|
||||
return is_finished;
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE setNeeded()
|
||||
{
|
||||
assumeConnected();
|
||||
|
||||
if (!state->isNeeded() && version)
|
||||
if ((state->setFlags(State::IS_NEEDED, State::IS_NEEDED) & State::IS_NEEDED) == 0 && version)
|
||||
++(*version);
|
||||
|
||||
state->setNeeded();
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE setNotNeeded()
|
||||
{
|
||||
assumeConnected();
|
||||
state->setNotNeeded();
|
||||
state->setFlags(0, State::IS_NEEDED);
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE close()
|
||||
{
|
||||
if (version && !isFinished())
|
||||
assumeConnected();
|
||||
|
||||
if ((state->setFlags(State::IS_FINISHED, State::IS_FINISHED) & State::IS_FINISHED) == 0 && version)
|
||||
++(*version);
|
||||
|
||||
assumeConnected();
|
||||
state->close();
|
||||
is_finished = true;
|
||||
}
|
||||
|
||||
OutputPort & getOutputPort()
|
||||
@ -289,12 +346,7 @@ public:
|
||||
|
||||
void ALWAYS_INLINE push(Chunk chunk)
|
||||
{
|
||||
if (version)
|
||||
++(*version);
|
||||
|
||||
assumeConnected();
|
||||
|
||||
if (chunk.getNumColumns() != header.columns())
|
||||
if (unlikely(chunk.getNumColumns() != header.columns()))
|
||||
{
|
||||
String msg = "Invalid number of columns in chunk pushed to OutputPort. Expected "
|
||||
+ std::to_string(header.columns()) + ", found " + std::to_string(chunk.getNumColumns()) + '\n';
|
||||
@ -305,48 +357,54 @@ public:
|
||||
throw Exception(msg, ErrorCodes::LOGICAL_ERROR);
|
||||
}
|
||||
|
||||
state->push(std::move(chunk));
|
||||
pushData({.chunk = std::move(chunk), .exception = {}});
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE push(std::exception_ptr exception)
|
||||
{
|
||||
pushData({.chunk = {}, .exception = std::move(exception)});
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE pushData(Data data_)
|
||||
{
|
||||
if (version)
|
||||
++(*version);
|
||||
|
||||
assumeConnected();
|
||||
state->push(std::move(exception));
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE pushData(Data data)
|
||||
{
|
||||
if (data.second)
|
||||
push(std::move(data.second));
|
||||
else
|
||||
push(std::move(data.first));
|
||||
std::uintptr_t flags = 0;
|
||||
*data = std::move(data_);
|
||||
state->push(data, flags);
|
||||
}
|
||||
|
||||
void ALWAYS_INLINE finish()
|
||||
{
|
||||
if (version && !isFinished())
|
||||
++(*version);
|
||||
|
||||
assumeConnected();
|
||||
state->finish();
|
||||
|
||||
auto flags = state->setFlags(State::IS_FINISHED, State::IS_FINISHED);
|
||||
|
||||
if (version && (flags & State::IS_FINISHED) == 0)
|
||||
++(*version);
|
||||
}
|
||||
|
||||
bool ALWAYS_INLINE isNeeded() const
|
||||
{
|
||||
assumeConnected();
|
||||
return state->isNeeded();
|
||||
return state->getFlags() & State::IS_NEEDED;
|
||||
}
|
||||
|
||||
bool ALWAYS_INLINE isFinished() const
|
||||
{
|
||||
assumeConnected();
|
||||
return state->isSetFinished();
|
||||
return state->getFlags() & State::IS_FINISHED;
|
||||
}
|
||||
|
||||
bool ALWAYS_INLINE canPush() const { return isNeeded() && !hasData(); }
|
||||
bool ALWAYS_INLINE canPush() const
|
||||
{
|
||||
assumeConnected();
|
||||
auto flags = state->getFlags();
|
||||
return (flags & State::IS_NEEDED) && ((flags & State::HAS_DATA) == 0);
|
||||
}
|
||||
|
||||
InputPort & getInputPort()
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user