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https://github.com/ClickHouse/ClickHouse.git
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support passing fqdn to register cluster node in keeper
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parent
4e3188126f
commit
6e80537ab6
@ -125,10 +125,12 @@ ClusterDiscovery::ClusterDiscovery(
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ClusterInfo(
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/* name_= */ key,
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/* zk_root_= */ config.getString(prefix + ".path"),
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/* host_name= */ config.getString(prefix + ".my_hostname", getFQDNOrHostName()),
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/* port= */ context->getTCPPort(),
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/* secure= */ config.getBool(prefix + ".secure", false),
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/* shard_id= */ config.getUInt(prefix + ".shard", 0),
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/* observer_mode= */ ConfigHelper::getBool(config, prefix + ".observer")
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/* observer_mode= */ ConfigHelper::getBool(config, prefix + ".observer"),
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/* invisible_mode= */ ConfigHelper::getBool(config, prefix + ".invisible")
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)
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);
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}
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@ -294,6 +296,12 @@ bool ClusterDiscovery::updateCluster(ClusterInfo & cluster_info)
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return false;
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}
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if (cluster_info.current_cluster_is_invisible)
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{
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LOG_DEBUG(log, "cluster '{}' is invisible!", cluster_info.name);
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return true;
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}
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if (!needUpdate(node_uuids, nodes_info))
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{
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LOG_DEBUG(log, "No update required for cluster '{}'", cluster_info.name);
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@ -3,7 +3,6 @@
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#include <Common/ConcurrentBoundedQueue.h>
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#include <Common/ThreadPool.h>
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#include <Common/ZooKeeper/Common.h>
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#include <base/getFQDNOrHostName.h>
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#include <Interpreters/Cluster.h>
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#include <Poco/Logger.h>
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@ -78,16 +77,24 @@ private:
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/// Current node may not belong to cluster, to be just an observer.
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bool current_node_is_observer = false;
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/// For internal management need.
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/// Is it designed that when deploying multiple compute groups,
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/// they are mutually invisible to each other.
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bool current_cluster_is_invisible = false;
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explicit ClusterInfo(const String & name_,
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const String & zk_root_,
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const String & host_name,
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UInt16 port,
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bool secure,
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size_t shard_id,
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bool observer_mode)
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bool observer_mode,
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bool invisible)
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: name(name_)
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, zk_root(zk_root_)
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, current_node(getFQDNOrHostName() + ":" + toString(port), secure, shard_id)
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, current_node(host_name + ":" + toString(port), secure, shard_id)
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, current_node_is_observer(observer_mode)
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, current_cluster_is_invisible(invisible)
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{
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}
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};
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