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Fix tidy
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a4c26e9c79
commit
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@ -311,11 +311,3 @@ constexpr inline auto operator/(BFloat16 a, T b)
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{
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{
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return Float32(a) / b;
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return Float32(a) / b;
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}
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}
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namespace std
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{
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inline constexpr bool isfinite(BFloat16 x) { return x.isFinite(); }
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inline constexpr bool isnan(BFloat16 x) { return x.isNaN(); }
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inline constexpr bool signbit(BFloat16 x) { return x.signBit(); }
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}
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@ -120,7 +120,7 @@ struct ColumnVector<T>::less_stable
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if constexpr (is_floating_point<T>)
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if constexpr (is_floating_point<T>)
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{
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{
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if (unlikely(std::isnan(parent.data[lhs]) && std::isnan(parent.data[rhs])))
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if (unlikely(isNaN(parent.data[lhs]) && isNaN(parent.data[rhs])))
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{
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{
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return lhs < rhs;
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return lhs < rhs;
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}
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}
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@ -152,7 +152,7 @@ struct ColumnVector<T>::greater_stable
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if constexpr (is_floating_point<T>)
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if constexpr (is_floating_point<T>)
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{
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{
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if (unlikely(std::isnan(parent.data[lhs]) && std::isnan(parent.data[rhs])))
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if (unlikely(isNaN(parent.data[lhs]) && isNaN(parent.data[rhs])))
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{
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{
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return lhs < rhs;
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return lhs < rhs;
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}
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}
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@ -46,3 +46,12 @@ T NaNOrZero()
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else
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else
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return {};
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return {};
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}
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}
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template <typename T>
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bool signBit(T x)
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{
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if constexpr (is_floating_point<T>)
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return DecomposedFloat(x).isNegative();
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else
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return x < 0;
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}
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@ -551,7 +551,7 @@ void writeJSONNumber(T x, WriteBuffer & ostr, const FormatSettings & settings)
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{
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{
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if constexpr (is_floating_point<T>)
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if constexpr (is_floating_point<T>)
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{
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{
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if (std::signbit(x))
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if (signBit(x))
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{
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{
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if (isNaN(x))
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if (isNaN(x))
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writeCString("-nan", ostr);
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writeCString("-nan", ostr);
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@ -1,12 +1,16 @@
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#pragma once
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#pragma once
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#include <AggregateFunctions/IAggregateFunction_fwd.h>
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#include <AggregateFunctions/IAggregateFunction_fwd.h>
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#include <Common/HashTable/FixedHashMap.h>
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#include <Common/HashTable/FixedHashMap.h>
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#include <Common/HashTable/StringHashMap.h>
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#include <Common/HashTable/StringHashMap.h>
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#include <Common/HashTable/TwoLevelHashMap.h>
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#include <Common/HashTable/TwoLevelHashMap.h>
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#include <Common/HashTable/TwoLevelStringHashMap.h>
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#include <Common/HashTable/TwoLevelStringHashMap.h>
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namespace DB
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namespace DB
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{
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{
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/** Different data structures that can be used for aggregation
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/** Different data structures that can be used for aggregation
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* For efficiency, the aggregation data itself is put into the pool.
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* For efficiency, the aggregation data itself is put into the pool.
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* Data and pool ownership (states of aggregate functions)
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* Data and pool ownership (states of aggregate functions)
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