Move contrib/libpcg-random → base/pcg-random

This commit is contained in:
Ivan Lezhankin 2020-04-13 18:42:30 +03:00
parent 210a829774
commit 910ab8a265
12 changed files with 10 additions and 63 deletions

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@ -3,8 +3,9 @@ if (USE_CLANG_TIDY)
endif ()
add_subdirectory (common)
add_subdirectory (loggers)
add_subdirectory (daemon)
add_subdirectory (loggers)
add_subdirectory (pcg-random)
if (USE_MYSQL)
add_subdirectory (mysqlxx)

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@ -0,0 +1,2 @@
add_library(pcg_random INTERFACE)
target_include_directories(pcg_random INTERFACE .)

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@ -292,7 +292,7 @@ inline itype rotl(itype value, bitcount_t rot)
{
constexpr bitcount_t bits = sizeof(itype) * 8;
constexpr bitcount_t mask = bits - 1;
#if PCG_USE_ZEROCHECK_ROTATE_IDIOM
#if defined(PCG_USE_ZEROCHECK_ROTATE_IDIOM)
return rot ? (value << rot) | (value >> (bits - rot)) : value;
#else
return (value << rot) | (value >> ((- rot) & mask));
@ -304,7 +304,7 @@ inline itype rotr(itype value, bitcount_t rot)
{
constexpr bitcount_t bits = sizeof(itype) * 8;
constexpr bitcount_t mask = bits - 1;
#if PCG_USE_ZEROCHECK_ROTATE_IDIOM
#if defined(PCG_USE_ZEROCHECK_ROTATE_IDIOM)
return rot ? (value >> rot) | (value << (bits - rot)) : value;
#else
return (value >> rot) | (value << ((- rot) & mask));
@ -318,7 +318,7 @@ inline itype rotr(itype value, bitcount_t rot)
*
* These overloads will be preferred over the general template code above.
*/
#if PCG_USE_INLINE_ASM && __GNUC__ && (__x86_64__ || __i386__)
#if defined(PCG_USE_INLINE_ASM) && __GNUC__ && (__x86_64__ || __i386__)
inline uint8_t rotr(uint8_t value, bitcount_t rot)
{
@ -600,7 +600,7 @@ std::ostream& operator<<(std::ostream& out, printable_typename<T>) {
#ifdef __GNUC__
int status;
char* pretty_name =
abi::__cxa_demangle(implementation_typename, NULL, NULL, &status);
abi::__cxa_demangle(implementation_typename, nullptr, nullptr, &status);
if (status == 0)
out << pretty_name;
free(static_cast<void*>(pretty_name));

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@ -2,4 +2,3 @@ set(DIVIDE_INCLUDE_DIR ${ClickHouse_SOURCE_DIR}/contrib/libdivide)
set(DBMS_INCLUDE_DIR ${ClickHouse_SOURCE_DIR}/src ${ClickHouse_BINARY_DIR}/src)
set(DOUBLE_CONVERSION_CONTRIB_INCLUDE_DIR ${ClickHouse_SOURCE_DIR}/contrib/double-conversion)
set(METROHASH_CONTRIB_INCLUDE_DIR ${ClickHouse_SOURCE_DIR}/contrib/libmetrohash/src)
set(PCG_RANDOM_INCLUDE_DIR ${ClickHouse_SOURCE_DIR}/contrib/libpcg-random/include)

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@ -1,52 +0,0 @@
# PCG Random Number Generation, C++ Edition
[PCG-Random website]: http://www.pcg-random.org
This code provides an implementation of the PCG family of random number
generators, which are fast, statistically excellent, and offer a number of
useful features.
Full details can be found at the [PCG-Random website]. This version
of the code provides many family members -- if you just want one
simple generator, you may prefer the minimal C version of the library.
There are two kinds of generator, normal generators and extended generators.
Extended generators provide *k* dimensional equidistribution and can perform
party tricks, but generally speaking most people only need the normal
generators.
There are two ways to access the generators, using a convenience typedef
or by using the underlying templates directly (similar to C++11's `std::mt19937` typedef vs its `std::mersenne_twister_engine` template). For most users, the convenience typedef is what you want, and probably you're fine with `pcg32` for 32-bit numbers. If you want 64-bit numbers, either use `pcg64` (or, if you're on a 32-bit system, making 64 bits from two calls to `pcg32_k2` may be faster).
## Documentation and Examples
Visit [PCG-Random website] for information on how to use this library, or look
at the sample code in the `sample` directory -- hopefully it should be fairly
self explanatory.
## Building
The code is written in C++11, as an include-only library (i.e., there is
nothing you need to build). There are some provided demo programs and tests
however. On a Unix-style system (e.g., Linux, Mac OS X) you should be able
to just type
make
To build the demo programs.
## Testing
Run
make test
## Directory Structure
The directories are arranged as follows:
* `include` -- contains `pcg_random.hpp` and supporting include files
* `test-high` -- test code for the high-level API where the functions have
shorter, less scary-looking names.
* `sample` -- sample code, some similar to the code in `test-high` but more
human readable, some other examples too

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@ -1,6 +1,5 @@
set(CLICKHOUSE_BENCHMARK_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/Benchmark.cpp)
set(CLICKHOUSE_BENCHMARK_LINK PRIVATE dbms clickhouse_aggregate_functions clickhouse_common_config ${Boost_PROGRAM_OPTIONS_LIBRARY})
set(CLICKHOUSE_BENCHMARK_INCLUDE SYSTEM PRIVATE ${PCG_RANDOM_INCLUDE_DIR})
clickhouse_program_add(benchmark)

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@ -12,6 +12,6 @@ set(CLICKHOUSE_COPIER_LINK PRIVATE
clickhouse_dictionaries
string_utils ${Poco_XML_LIBRARY} PUBLIC daemon)
set(CLICKHOUSE_COPIER_INCLUDE SYSTEM PRIVATE ${PCG_RANDOM_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
set(CLICKHOUSE_COPIER_INCLUDE SYSTEM PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
clickhouse_program_add(copier)

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@ -398,6 +398,7 @@ endif()
target_link_libraries(clickhouse_common_io
PUBLIC
${CITYHASH_LIBRARIES}
pcg_random
PRIVATE
${Poco_XML_LIBRARY}
${ZLIB_LIBRARIES}
@ -453,9 +454,6 @@ dbms_target_link_libraries (
target_include_directories(clickhouse_common_io PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/Core/include) # uses some includes from core
dbms_target_include_directories(PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/Core/include)
target_include_directories(clickhouse_common_io SYSTEM PUBLIC ${PCG_RANDOM_INCLUDE_DIR})
dbms_target_include_directories(SYSTEM PUBLIC ${PCG_RANDOM_INCLUDE_DIR})
dbms_target_include_directories(SYSTEM BEFORE PUBLIC ${PDQSORT_INCLUDE_DIR})
if (NOT USE_INTERNAL_LZ4_LIBRARY AND LZ4_INCLUDE_DIR)